My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Graveyard
Giant Snowball
Clone Witch Balloon Graveyard
Zap
Inferno Tower Clone Witch Balloon Graveyard
Barbarian Barrel
Inferno Tower Clone Witch Executioner Electro Wizard Graveyard
The Log
Clone Witch Graveyard
Earthquake
Inferno Tower Clone Witch Graveyard
Arrows
Clone Witch Graveyard
Royal Delivery
Clone Witch Balloon Executioner Electro Wizard Graveyard
Fireball
Inferno Tower Clone Witch Balloon Executioner Electro Wizard
Poison
Inferno Tower Clone Witch Balloon Executioner Electro Wizard Graveyard
Lightning
Inferno Tower Witch Balloon Executioner Electro Wizard
Rocket
Inferno Tower Witch Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Clone Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Electro Wizard Inferno Tower Witch Balloon Executioner Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Clone Electro Wizard Inferno Tower Witch

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Clone
Balloon Witch Electro Wizard
Witch
Clone Graveyard Mega Knight
Balloon
Clone Executioner Electro Wizard Graveyard Mega Knight
Executioner
Balloon Mega Knight
Electro Wizard
Graveyard Clone Balloon Mega Knight
Graveyard
Electro Wizard Witch Balloon Mega Knight
Mega Knight
Witch Balloon Executioner Electro Wizard Graveyard

Defense Synergies 1 5

Inferno Tower
Electro Wizard Mega Knight
Clone
Witch
Electro Wizard Mega Knight
Balloon
Executioner
Mega Knight
Electro Wizard
Inferno Tower Witch Mega Knight
Graveyard
Mega Knight
Inferno Tower Witch Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Executioner Electro Wizard
Inferno Tower Witch Executioner Electro Wizard Mega Knight
Inferno Tower Witch Mega Knight Executioner Electro Wizard
Inferno Tower Witch Electro Wizard Mega Knight
Mega Knight
Executioner Electro Wizard Mega Knight
Inferno Tower Electro Wizard Witch Executioner
Inferno Tower Electro Wizard Mega Knight
Inferno Tower Witch
Inferno Tower Electro Wizard Mega Knight
Witch Executioner Electro Wizard Mega Knight
Inferno Tower Executioner Witch Electro Wizard
Inferno Tower Mega Knight Witch Electro Wizard
Executioner Mega Knight Witch Electro Wizard
Inferno Tower Electro Wizard Mega Knight
Inferno Tower Electro Wizard Mega Knight
Mega Knight Inferno Tower Witch Executioner Electro Wizard
Mega Knight Witch Executioner Electro Wizard
Witch Executioner Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Mega Knight Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Witch Electro Wizard
Electro Wizard Executioner Mega Knight
Mega Knight Inferno Tower Witch Electro Wizard
Mega Knight Inferno Tower Electro Wizard
Inferno Tower Witch Executioner Mega Knight
Executioner Witch Electro Wizard
Inferno Tower Witch Electro Wizard
Inferno Tower Mega Knight
Electro Wizard Mega Knight Inferno Tower Witch
Inferno Tower Witch
Mega Knight Inferno Tower Witch
Mega Knight Electro Wizard
Mega Knight Inferno Tower Witch Executioner
Witch Executioner Mega Knight
Inferno Tower Witch Electro Wizard Executioner
Executioner Mega Knight Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner Electro Wizard
Executioner Mega Knight
Executioner Witch
Witch Executioner
Executioner
Electro Wizard
Electro Wizard
Executioner
Executioner
Witch Executioner
Executioner Mega Knight
Executioner Electro Wizard Mega Knight
Witch Mega Knight
Mega Knight
Witch Executioner Mega Knight
Witch
Witch Executioner Electro Wizard
Witch Mega Knight
Witch Executioner Electro Wizard
Electro Wizard Witch
Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Witch
Witch Executioner Electro Wizard
Executioner Electro Wizard Mega Knight
Executioner
Executioner Mega Knight
Witch Electro Wizard
Witch Executioner Electro Wizard
Witch Executioner Electro Wizard Mega Knight

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