My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Firecracker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Witch Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider Royal Hogs Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Prince
Giant Snowball
Hog Rider Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch Prince
Barbarian Barrel
Firecracker Rascals Royal Hogs Witch Magic Archer
The Log
Firecracker Rascals Hog Rider Royal Hogs Witch Prince
Earthquake
Firecracker Hog Rider Royal Hogs Witch
Arrows
Firecracker Rascals Royal Hogs Witch
Royal Delivery
Firecracker Rascals Hog Rider Royal Hogs Witch Prince Magic Archer
Fireball
Firecracker Rascals Hog Rider Royal Hogs Witch Magic Archer
Poison
Firecracker Rascals Royal Hogs Witch Magic Archer
Lightning
Witch Prince Magic Archer
Rocket
Rascals Hog Rider Royal Hogs Witch Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Hog Rider Magic Archer Rascals Royal Hogs Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Hog Rider Magic Archer

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Prince Royal Hogs Witch Magic Archer
Firecracker
Zap Hog Rider Rascals Royal Hogs Prince
Rascals
Firecracker Hog Rider Prince Magic Archer
Hog Rider
Zap Firecracker Rascals Witch Prince Magic Archer
Royal Hogs
Zap Firecracker Magic Archer
Witch
Zap Hog Rider Prince
Prince
Zap Firecracker Rascals Hog Rider Witch Magic Archer
Magic Archer
Zap Rascals Hog Rider Royal Hogs Prince

Defense Synergies 0 9

Zap
Firecracker Rascals Witch Prince Magic Archer
Firecracker
Zap Rascals Prince
Rascals
Zap Firecracker
Hog Rider
Royal Hogs
Witch
Zap Prince
Prince
Zap Firecracker Witch Magic Archer
Magic Archer
Zap Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Magic Archer
Zap Firecracker Rascals Witch Prince
Witch Prince Rascals
Witch Prince Firecracker Rascals
Firecracker Prince
Zap Firecracker Rascals Magic Archer
Zap Firecracker Rascals Witch Magic Archer
Zap Rascals Magic Archer
Witch Rascals Prince
Firecracker Rascals Prince
Witch Zap Firecracker Rascals Magic Archer
Zap Firecracker Rascals Witch Magic Archer
Prince Zap Rascals Witch
Zap Firecracker Rascals Witch Prince Magic Archer
Rascals Prince
Zap Rascals Prince
Firecracker Rascals Witch Prince
Zap Firecracker Rascals Witch Prince Magic Archer
Zap Witch Firecracker Rascals Magic Archer
Prince
Rascals Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Witch Prince
Zap Firecracker Prince Magic Archer
Zap Rascals Witch Prince
Prince Zap Rascals
Rascals Witch Prince
Firecracker Zap Rascals Witch Magic Archer
Rascals Prince Witch
Rascals Prince
Zap Firecracker Witch Prince Magic Archer
Witch
Rascals Witch Prince
Zap Prince
Rascals Prince Witch
Firecracker Rascals Witch Magic Archer
Rascals Witch Zap Firecracker Prince Magic Archer
Zap Firecracker Rascals Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Rascals
Firecracker Zap Magic Archer
Magic Archer
Firecracker Rascals Prince
Zap Firecracker Magic Archer
Firecracker Zap Witch Magic Archer
Firecracker Witch Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Prince
Firecracker Zap Prince Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Prince Magic Archer
Zap Firecracker Witch Magic Archer
Magic Archer Firecracker
Zap Firecracker Prince Magic Archer
Zap Firecracker Witch Magic Archer
Prince Magic Archer
Prince
Zap
Zap Firecracker Witch Magic Archer
Witch
Firecracker Zap Witch Magic Archer
Zap Witch Prince Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Witch Magic Archer
Zap Firecracker Witch
Zap Magic Archer
Zap Firecracker Magic Archer
Prince
Firecracker Magic Archer
Zap Witch Prince Magic Archer
Zap Firecracker Witch Magic Archer
Firecracker Rascals Prince Magic Archer
Zap Firecracker Magic Archer
Zap
Firecracker Prince
Zap Firecracker Rascals Witch Magic Archer
Firecracker Zap Witch Magic Archer
Zap Firecracker Witch Prince Magic Archer

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