My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Goblins Witch Lumberjack Graveyard
Zap
Goblins Witch Graveyard
Barbarian Barrel
Goblins Knight Tesla Witch Magic Archer Lumberjack Graveyard
The Log
Goblins Witch Lumberjack Graveyard
Earthquake
Tesla Witch Graveyard
Arrows
Goblins Witch Graveyard
Royal Delivery
Goblins Knight Witch Magic Archer Lumberjack Graveyard
Fireball
Tesla Witch Magic Archer Lumberjack
Poison
Witch Magic Archer Graveyard
Lightning
Knight Tesla Witch Magic Archer Lumberjack
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Tesla Fireball Magic Archer Lumberjack Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Knight Tesla Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Knight
Graveyard Fireball Witch Magic Archer Lumberjack
Tesla
Fireball
Graveyard Knight Magic Archer
Witch
Knight Lumberjack Graveyard
Magic Archer
Knight Fireball Lumberjack
Lumberjack
Knight Witch Magic Archer Graveyard
Graveyard
Knight Fireball Witch Lumberjack

Defense Synergies 2 11

Goblins
Knight Tesla Magic Archer
Knight
Tesla Magic Archer Goblins Fireball Witch Lumberjack
Tesla
Knight Goblins Fireball Magic Archer
Fireball
Knight Tesla Lumberjack
Witch
Knight Lumberjack
Magic Archer
Knight Goblins Tesla Lumberjack
Lumberjack
Knight Fireball Witch Magic Archer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Magic Archer
Lumberjack Goblins Knight Tesla Witch
Tesla Witch Lumberjack Goblins Knight
Tesla Witch Lumberjack Goblins Knight
Fireball Lumberjack
Fireball Goblins Tesla Magic Archer Lumberjack
Tesla Fireball Witch Magic Archer
Tesla Fireball Magic Archer
Tesla Witch Goblins Lumberjack
Knight Goblins Tesla Lumberjack
Goblins Witch Knight Tesla Fireball Magic Archer Lumberjack
Tesla Fireball Witch Magic Archer
Tesla Lumberjack Knight Fireball Witch
Fireball Goblins Tesla Witch Magic Archer Lumberjack
Knight Tesla Lumberjack
Tesla Fireball Lumberjack
Tesla Goblins Knight Fireball Witch Lumberjack
Tesla Fireball Goblins Knight Witch Magic Archer Lumberjack
Witch Knight Tesla Fireball Magic Archer Lumberjack
Tesla Lumberjack
Goblins Knight Tesla Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Goblins Tesla Fireball Witch
Fireball Knight Tesla Magic Archer Lumberjack
Lumberjack Goblins Knight Witch
Lumberjack Knight Tesla Fireball
Knight Tesla Witch Lumberjack
Fireball Tesla Witch Magic Archer
Goblins Knight Tesla Fireball Witch Lumberjack
Knight Tesla Lumberjack
Goblins Knight Fireball Witch Magic Archer
Witch Tesla
Knight Tesla Witch Lumberjack
Fireball
Knight Tesla Fireball Witch Lumberjack
Tesla Fireball Witch Magic Archer
Tesla Witch Goblins Knight Fireball Magic Archer Lumberjack
Tesla Fireball Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight
Fireball Magic Archer
Fireball Magic Archer
Knight Fireball
Fireball Magic Archer
Fireball Witch Magic Archer
Witch Magic Archer
Fireball Magic Archer
Fireball
Goblins Fireball Lumberjack
Knight Fireball Magic Archer
Fireball Magic Archer
Knight Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Witch Magic Archer
Magic Archer Fireball
Fireball
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Witch Magic Archer
Witch
Fireball Witch Magic Archer
Fireball Witch Magic Archer
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Witch
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Witch Magic Archer
Fireball
Fireball Knight Magic Archer Lumberjack
Fireball Magic Archer
Fireball
Fireball Witch Magic Archer
Fireball Witch Magic Archer
Fireball Witch Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: