My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Bandit
Giant Snowball
Goblins Flying Machine Guards Miner
Zap
Goblins Flying Machine Guards Bandit
Barbarian Barrel
Goblins Wizard Guards Bandit
The Log
Goblins Guards Bandit
Earthquake
Guards
Arrows
Goblins Flying Machine Guards
Royal Delivery
Goblins Flying Machine Wizard Guards Miner Bandit
Fireball
Flying Machine Wizard Bandit
Poison
Flying Machine Wizard Guards
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Guards Miner Bandit Flying Machine Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Guards Miner

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Giant Snowball
Flying Machine Golem Miner Bandit
Flying Machine
Giant Snowball Golem
Wizard
Golem Miner Bandit
Guards
Miner Bandit
Golem
Giant Snowball Flying Machine Wizard Bandit
Miner
Goblins Guards Giant Snowball Wizard Bandit
Bandit
Giant Snowball Wizard Guards Golem Miner

Defense Synergies 0 13

Goblins
Giant Snowball Flying Machine Wizard Bandit
Giant Snowball
Goblins Flying Machine Wizard Guards Miner Bandit
Flying Machine
Goblins Giant Snowball Guards Bandit
Wizard
Goblins Giant Snowball Guards Bandit
Guards
Giant Snowball Flying Machine Wizard
Golem
Miner
Giant Snowball
Bandit
Goblins Giant Snowball Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Wizard
Goblins Flying Machine Bandit
Goblins Giant Snowball Bandit
Goblins Guards Bandit
Goblins Giant Snowball Flying Machine Guards Bandit
Giant Snowball Flying Machine Wizard
Flying Machine Bandit
Goblins
Guards Goblins Giant Snowball Miner Bandit
Goblins Guards Giant Snowball Flying Machine Wizard Bandit
Giant Snowball Flying Machine Wizard
Giant Snowball Flying Machine Wizard Guards Bandit
Wizard Goblins Giant Snowball Guards
Bandit
Giant Snowball Bandit
Wizard Goblins
Goblins Giant Snowball Flying Machine Wizard Guards Bandit
Giant Snowball Wizard Flying Machine Guards Bandit
Wizard Goblins Giant Snowball Flying Machine Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Giant Snowball Bandit
Bandit Giant Snowball Flying Machine Wizard Miner
Guards Bandit Goblins
Guards Bandit
Guards Bandit
Wizard Giant Snowball Flying Machine
Guards Goblins Flying Machine Bandit
Goblins Giant Snowball Flying Machine Bandit
Guards
Flying Machine Guards
Giant Snowball Guards
Wizard Guards Bandit
Wizard Flying Machine
Guards Goblins Flying Machine
Giant Snowball Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Bandit
Giant Snowball Flying Machine Miner Bandit
Flying Machine Miner Bandit
Flying Machine Guards
Wizard Giant Snowball
Wizard Giant Snowball Flying Machine
Flying Machine Wizard
Giant Snowball Flying Machine Wizard
Miner Giant Snowball Flying Machine Wizard Bandit
Goblins Giant Snowball Guards
Miner Flying Machine Wizard Bandit
Giant Snowball Flying Machine Wizard
Flying Machine Giant Snowball Miner Bandit
Flying Machine Bandit
Giant Snowball Flying Machine
Giant Snowball Flying Machine Wizard Bandit
Flying Machine Wizard Bandit
Giant Snowball
Giant Snowball Flying Machine Wizard Bandit
Giant Snowball Flying Machine Wizard Miner
Giant Snowball Wizard
Giant Snowball Flying Machine
Giant Snowball Wizard
Miner Giant Snowball Flying Machine Wizard Bandit
Giant Snowball Flying Machine Wizard Miner Bandit
Miner Bandit
Giant Snowball Flying Machine Wizard
Giant Snowball Flying Machine Wizard Guards
Giant Snowball
Giant Snowball Wizard Miner Bandit
Giant Snowball
Giant Snowball Wizard
Flying Machine Guards Bandit
Giant Snowball Flying Machine Wizard
Miner Flying Machine Wizard
Giant Snowball Flying Machine Wizard
Giant Snowball
Flying Machine
Giant Snowball Flying Machine Guards
Giant Snowball Flying Machine
Giant Snowball Flying Machine Miner Bandit

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