My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Elixir Golem Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Royal Recruits Zappies Dark Prince Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Royal Recruits Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Dark Prince Balloon
Giant Snowball
Goblins Spear Goblins Royal Recruits Zappies Balloon
Zap
Goblins Spear Goblins Zappies Dark Prince Balloon
Barbarian Barrel
Goblins Spear Goblins Tesla Royal Recruits Zappies Dark Prince
The Log
Goblins Spear Goblins Royal Recruits Zappies Dark Prince
Earthquake
Spear Goblins Tesla Zappies
Arrows
Goblins Spear Goblins Royal Recruits Zappies
Royal Delivery
Goblins Spear Goblins Royal Recruits Zappies Dark Prince Balloon
Fireball
Tesla Zappies Balloon
Poison
Spear Goblins Royal Recruits Zappies Balloon
Lightning
Tesla Dark Prince Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Tesla Zappies Dark Prince Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Zap Tesla

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Spear Goblins
Zap Royal Recruits Zappies Dark Prince Balloon
Zap
Balloon Goblins Spear Goblins Royal Recruits Zappies Dark Prince
Tesla
Royal Recruits
Spear Goblins Zap Zappies
Zappies
Spear Goblins Zap Royal Recruits Dark Prince Balloon
Dark Prince
Spear Goblins Zap Zappies Balloon
Balloon
Zap Spear Goblins Zappies Dark Prince

Defense Synergies 1 11

Goblins
Zap Tesla Zappies
Spear Goblins
Tesla Zap Zappies Dark Prince
Zap
Goblins Spear Goblins Tesla Zappies Dark Prince
Tesla
Spear Goblins Goblins Zap Zappies Dark Prince
Royal Recruits
Zappies
Goblins Spear Goblins Zap Tesla
Dark Prince
Spear Goblins Zap Tesla
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Royal Recruits Zappies
Goblins Zap Tesla Royal Recruits Zappies Dark Prince
Tesla Goblins Royal Recruits Zappies Dark Prince
Tesla Royal Recruits Goblins Zappies Dark Prince
Royal Recruits Dark Prince
Goblins Spear Goblins Zap Tesla Zappies Dark Prince
Tesla Spear Goblins Zap Zappies
Zap Tesla Royal Recruits
Tesla Zappies Goblins Royal Recruits
Goblins Spear Goblins Tesla Royal Recruits Zappies Dark Prince
Goblins Spear Goblins Zap Tesla Royal Recruits Zappies Dark Prince
Tesla Spear Goblins Zap Zappies
Tesla Royal Recruits Zap Zappies Dark Prince
Goblins Zap Tesla Royal Recruits Zappies Dark Prince
Royal Recruits Tesla Zappies
Zap Tesla Royal Recruits Zappies
Tesla Goblins Royal Recruits Zappies Dark Prince
Tesla Goblins Spear Goblins Zap Royal Recruits Zappies Dark Prince
Zap Spear Goblins Tesla Royal Recruits Zappies Dark Prince
Tesla Royal Recruits Zappies
Royal Recruits Dark Prince Goblins Spear Goblins Tesla Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Spear Goblins Zap Tesla Zappies Dark Prince
Zap Tesla
Royal Recruits Zappies Goblins Spear Goblins Zap Dark Prince
Royal Recruits Dark Prince Zap Tesla Zappies
Royal Recruits Tesla Zappies Dark Prince
Zap Tesla Zappies
Royal Recruits Dark Prince Goblins Spear Goblins Tesla Zappies
Tesla Royal Recruits Zappies Dark Prince
Zap Royal Recruits Goblins Spear Goblins Zappies Dark Prince
Royal Recruits Tesla Zappies
Tesla Royal Recruits Zappies Dark Prince
Royal Recruits Zap Dark Prince
Royal Recruits Dark Prince Tesla Zappies
Royal Recruits Tesla Zappies
Tesla Royal Recruits Zappies Goblins Spear Goblins Zap Dark Prince
Zap Tesla Royal Recruits Zappies Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Zap
Royal Recruits Dark Prince
Zap Dark Prince
Spear Goblins Zap
Zap
Zap
Goblins
Zap Royal Recruits Dark Prince
Zap
Zap
Spear Goblins Zap
Royal Recruits
Zap Dark Prince
Zap
Zap Royal Recruits
Zap Dark Prince
Zap
Zap
Zap
Zap
Zap Zappies
Zap
Zap Zappies
Zap Spear Goblins Royal Recruits Zappies Dark Prince
Zap Zappies
Dark Prince
Zap
Zap
Royal Recruits Dark Prince
Zap Royal Recruits Zappies
Zap Zappies
Zap Royal Recruits Dark Prince

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