My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Elixir Golem Miner Royal Ghost Electro Wizard Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Tesla Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Tesla Battle Ram Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Battle Ram
Giant Snowball
Spear Goblins Archers Minions Battle Ram Princess
Zap
Spear Goblins Archers Minions Battle Ram Princess
Barbarian Barrel
Spear Goblins Archers Tesla Battle Ram Hunter Princess
The Log
Spear Goblins Archers Battle Ram Hunter Princess
Earthquake
Spear Goblins Archers Tesla
Arrows
Spear Goblins Archers Minions Princess
Royal Delivery
Spear Goblins Archers Minions Battle Ram Hunter Princess
Fireball
Archers Minions Tesla Battle Ram Hunter Princess
Poison
Spear Goblins Archers Minions Hunter Princess
Lightning
Tesla Battle Ram Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Hunter The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Archers Minions Princess Tesla Battle Ram Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Archers Minions

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Princess
Archers
Battle Ram
Minions
Battle Ram
Tesla
Battle Ram
The Log Spear Goblins Archers Minions Hunter Princess
Hunter
Battle Ram
The Log
Battle Ram Princess
Princess
Spear Goblins Battle Ram The Log

Defense Synergies 2 12

Spear Goblins
Tesla Archers Minions The Log
Archers
Spear Goblins Minions Tesla The Log
Minions
Spear Goblins Archers Tesla Hunter The Log
Tesla
Spear Goblins The Log Archers Minions Princess
Battle Ram
Hunter
Minions The Log
The Log
Tesla Spear Goblins Archers Minions Hunter Princess
Princess
Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Tesla The Log
Hunter Minions Tesla The Log
Tesla Hunter Archers Minions
Tesla Hunter Minions
The Log Princess
The Log Spear Goblins Archers Minions Tesla Hunter
Minions Tesla Hunter Spear Goblins Archers Princess
Tesla The Log
Tesla Hunter Minions Princess
Spear Goblins Archers Tesla Hunter
Archers Minions Spear Goblins Tesla Hunter The Log Princess
Minions Tesla Hunter Spear Goblins Archers Princess
Tesla Hunter Minions The Log
Minions Tesla Hunter The Log Princess
Tesla Hunter
Tesla Hunter The Log
Tesla Minions Hunter
Tesla Spear Goblins Archers Minions Hunter The Log
Hunter The Log Spear Goblins Archers Minions Tesla Princess
Tesla Hunter
Spear Goblins Archers Minions Tesla Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Tesla
Archers Tesla Hunter The Log
Spear Goblins Minions Hunter The Log
Hunter Tesla The Log
Tesla Hunter
Archers Minions Tesla Hunter Princess
Spear Goblins Archers Minions Tesla Hunter
Tesla Hunter
Spear Goblins Minions The Log
Tesla
Minions Tesla Hunter
The Log
Tesla Hunter
Archers Tesla Princess
Tesla Spear Goblins Archers Minions Hunter The Log
Minions Archers Tesla Hunter The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
The Log
Spear Goblins Minions Hunter Princess
Archers The Log Princess
The Log Hunter Princess
The Log
Minions
The Log Princess
Archers Princess
Hunter The Log Princess
Minions Princess
Princess The Log
Spear Goblins Hunter The Log Princess
The Log Princess
Minions
Archers Hunter The Log Princess
The Log Princess
Minions The Log
Princess
The Log
The Log
The Log Hunter Princess
The Log Hunter Princess
The Log Princess
The Log
Archers Hunter Princess
Minions
Hunter The Log
Princess
The Log Princess
Spear Goblins Archers Minions Princess
Archers Hunter Princess
The Log
Hunter Princess
The Log Princess
Minions The Log Princess
Princess
The Log Princess

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