My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem Miner Royal Ghost Electro Wizard Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Giant Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Miner Inferno Dragon
Giant Snowball
Goblin Gang Zappies Witch Miner Inferno Dragon
Zap
Goblin Gang Mortar Zappies Witch Inferno Dragon
Barbarian Barrel
Goblin Gang Mortar Zappies Witch
The Log
Goblin Gang Zappies Witch
Earthquake
Goblin Gang Mortar Zappies Witch
Arrows
Goblin Gang Zappies Witch
Royal Delivery
Goblin Gang Zappies Witch Miner Inferno Dragon
Fireball
Goblin Gang Mortar Zappies Witch Inferno Dragon
Poison
Goblin Gang Mortar Zappies Witch
Lightning
Mortar Witch Inferno Dragon
Rocket
Mortar Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Mortar Zappies Poison Inferno Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Mortar Zappies

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Mortar Giant
Mortar
Miner Goblin Gang Zappies
Zappies
Mortar Giant Miner
Giant
Poison Miner Goblin Gang Zappies Witch
Poison
Giant Miner
Witch
Giant Miner
Miner
Goblin Gang Mortar Giant Poison Zappies Witch Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 0 7

Goblin Gang
Mortar Zappies Miner Inferno Dragon
Mortar
Goblin Gang Zappies Poison Inferno Dragon
Zappies
Goblin Gang Mortar
Giant
Poison
Mortar
Witch
Miner
Goblin Gang
Inferno Dragon
Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Zappies
Inferno Dragon Goblin Gang Mortar Zappies Witch
Goblin Gang Mortar Witch Zappies Inferno Dragon
Witch Inferno Dragon Goblin Gang Mortar Zappies
Poison
Goblin Gang Zappies
Inferno Dragon Goblin Gang Mortar Zappies Poison Witch
Poison
Zappies Witch Inferno Dragon Goblin Gang Mortar
Goblin Gang Zappies Miner
Goblin Gang Poison Witch Zappies
Inferno Dragon Goblin Gang Zappies Poison Witch
Mortar Goblin Gang Zappies Witch
Goblin Gang Mortar Zappies Poison Witch
Inferno Dragon Goblin Gang Mortar Zappies
Goblin Gang Mortar Zappies Inferno Dragon
Goblin Gang Mortar Zappies Poison Witch
Mortar Goblin Gang Zappies Witch
Mortar Poison Witch Zappies Inferno Dragon
Mortar Zappies Inferno Dragon
Goblin Gang Zappies Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zappies Witch
Poison Goblin Gang Mortar Miner Inferno Dragon
Goblin Gang Zappies Witch
Goblin Gang Zappies
Goblin Gang Zappies Witch Inferno Dragon
Poison Goblin Gang Zappies Witch
Goblin Gang Zappies Witch
Zappies Inferno Dragon
Mortar Zappies Poison Witch Inferno Dragon
Witch Goblin Gang Zappies Inferno Dragon
Inferno Dragon Zappies Witch
Poison
Goblin Gang Zappies Witch
Zappies Witch
Goblin Gang Zappies Witch Mortar Poison Inferno Dragon
Poison Zappies Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar
Mortar Poison Miner
Poison Miner
Poison
Poison Mortar
Poison Witch
Mortar Poison Witch
Poison
Poison Miner Mortar
Goblin Gang Poison
Poison Miner Mortar
Poison
Poison Mortar Miner
Mortar Poison
Mortar Poison
Mortar Poison Witch
Mortar Poison
Mortar Poison
Mortar Poison
Mortar Poison Witch Miner
Poison
Poison
Mortar Poison
Poison Mortar Witch
Witch Inferno Dragon
Mortar Poison Miner Witch
Mortar Poison Witch Miner
Poison Miner Mortar
Poison Witch
Zappies Poison Witch
Poison Mortar Miner
Zappies Poison
Poison
Goblin Gang Zappies Witch
Poison Zappies Witch
Poison Miner Goblin Gang
Mortar Poison
Poison
Goblin Gang Zappies Poison Witch
Zappies Poison Witch
Poison Mortar Witch Miner

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