My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Missing cards in your collection

Elixir Golem The Log Electro Wizard Ram Rider Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Hog Rider
Giant Snowball
Minions Minion Horde Hog Rider Witch Princess Lumberjack
Zap
Minions Minion Horde Witch Princess
Barbarian Barrel
Witch Princess Lumberjack
The Log
Mini P.E.K.K.A Hog Rider Witch Princess Lumberjack
Earthquake
Hog Rider Witch
Arrows
Minions Minion Horde Witch Princess
Royal Delivery
Minions Minion Horde Mini P.E.K.K.A Hog Rider Witch Princess Lumberjack
Fireball
Minions Minion Horde Hog Rider Witch Princess Lumberjack
Poison
Minions Minion Horde Witch Princess
Lightning
Mini P.E.K.K.A Witch Lumberjack
Rocket
Minion Horde Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Princess Mini P.E.K.K.A Hog Rider Lumberjack Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Princess Mini P.E.K.K.A Hog Rider

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Mini P.E.K.K.A Lumberjack
Minion Horde
Mega Knight Hog Rider Lumberjack
Mini P.E.K.K.A
Minions Hog Rider Princess Lumberjack Mega Knight
Hog Rider
Minions Minion Horde Mini P.E.K.K.A Witch Princess Lumberjack Mega Knight
Witch
Hog Rider Lumberjack Mega Knight
Princess
Mini P.E.K.K.A Hog Rider Mega Knight
Lumberjack
Minions Minion Horde Mini P.E.K.K.A Hog Rider Witch Mega Knight
Mega Knight
Minions Minion Horde Mini P.E.K.K.A Hog Rider Witch Princess Lumberjack

Defense Synergies 0 7

Minions
Lumberjack Mega Knight
Minion Horde
Mini P.E.K.K.A
Witch Princess
Hog Rider
Witch
Mini P.E.K.K.A Lumberjack Mega Knight
Princess
Mini P.E.K.K.A Mega Knight
Lumberjack
Minions Witch
Mega Knight
Minions Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde
Minion Horde Mini P.E.K.K.A Lumberjack Minions Witch Mega Knight
Minion Horde Mini P.E.K.K.A Witch Lumberjack Mega Knight Minions
Minion Horde Mini P.E.K.K.A Witch Lumberjack Minions Mega Knight
Mini P.E.K.K.A Princess Lumberjack Mega Knight
Minions Lumberjack Mega Knight
Minions Minion Horde Witch Princess
Mega Knight
Minion Horde Mini P.E.K.K.A Witch Minions Princess Lumberjack
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight
Minions Minion Horde Witch Princess Lumberjack Mega Knight
Minions Minion Horde Witch Princess
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight Minions Witch
Mega Knight Minions Minion Horde Mini P.E.K.K.A Witch Princess Lumberjack
Mini P.E.K.K.A Minion Horde Lumberjack Mega Knight
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight
Minion Horde Mega Knight Minions Mini P.E.K.K.A Witch Lumberjack
Mega Knight Minions Minion Horde Witch Lumberjack
Witch Minions Princess Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Mega Knight Minions Minion Horde Mini P.E.K.K.A Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Witch
Mini P.E.K.K.A Lumberjack Mega Knight
Lumberjack Mega Knight Minions Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Lumberjack Mega Knight Minion Horde
Minion Horde Mini P.E.K.K.A Witch Lumberjack Mega Knight
Minions Minion Horde Witch Princess
Mini P.E.K.K.A Minions Minion Horde Witch Lumberjack
Mini P.E.K.K.A Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight Minions Mini P.E.K.K.A Witch
Witch Minion Horde
Mega Knight Minions Minion Horde Mini P.E.K.K.A Witch Lumberjack
Mega Knight
Mini P.E.K.K.A Mega Knight Minion Horde Witch Lumberjack
Minion Horde Witch Princess Mega Knight
Witch Minions Minion Horde Mini P.E.K.K.A Lumberjack
Minions Mega Knight Minion Horde Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Princess
Minion Horde
Minion Horde Mega Knight
Minions Minion Horde Witch Princess
Minion Horde Witch Princess
Princess
Minions Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Princess
Princess
Princess
Minions Minion Horde Princess
Princess
Minion Horde Witch Princess
Minion Horde Princess Mega Knight
Minions Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Princess Mega Knight
Witch Princess Mega Knight
Minions Minion Horde Mega Knight
Princess
Minion Horde
Witch Princess Mega Knight
Minion Horde Witch
Witch Princess
Witch Princess Mega Knight
Minion Horde Witch Princess
Minions Minion Horde Witch
Minion Horde Mini P.E.K.K.A
Minion Horde Mega Knight
Minion Horde Princess
Minion Horde Mega Knight
Princess
Minion Horde Minions Witch Princess
Witch Princess
Minion Horde Mini P.E.K.K.A Princess Lumberjack Mega Knight
Princess
Minion Horde Mega Knight
Minions Minion Horde Witch Princess
Witch Princess
Witch Princess Mega Knight

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