My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

5 warnings Why?

Missing cards in your collection

Elixir Golem The Log Royal Ghost Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Baby Dragon Witch Lumberjack
Zap
Witch
Barbarian Barrel
Wizard Witch Giant Skeleton Lumberjack
The Log
Mini P.E.K.K.A Hog Rider Witch Giant Skeleton Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard Baby Dragon Witch Giant Skeleton Lumberjack
Fireball
Hog Rider Wizard Baby Dragon Witch Lumberjack
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Witch Lumberjack
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Mini P.E.K.K.A Hog Rider Baby Dragon Lumberjack Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Mini P.E.K.K.A Hog Rider Baby Dragon

Attack Synergies 2 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Hog Rider Wizard Rage Baby Dragon Giant Skeleton Lumberjack
Hog Rider
Rage Mini P.E.K.K.A Wizard Baby Dragon Witch Giant Skeleton Lumberjack
Wizard
Mini P.E.K.K.A Hog Rider Rage Giant Skeleton Lumberjack
Rage
Hog Rider Witch Mini P.E.K.K.A Wizard Giant Skeleton
Baby Dragon
Mini P.E.K.K.A Hog Rider Witch Giant Skeleton Lumberjack
Witch
Rage Hog Rider Baby Dragon Giant Skeleton Lumberjack
Giant Skeleton
Mini P.E.K.K.A Hog Rider Wizard Rage Baby Dragon Witch Lumberjack
Lumberjack
Mini P.E.K.K.A Hog Rider Wizard Baby Dragon Witch Giant Skeleton

Defense Synergies 0 11

Mini P.E.K.K.A
Wizard Baby Dragon Witch
Hog Rider
Wizard
Mini P.E.K.K.A Giant Skeleton Lumberjack
Rage
Baby Dragon
Mini P.E.K.K.A Witch Giant Skeleton Lumberjack
Witch
Mini P.E.K.K.A Baby Dragon Giant Skeleton Lumberjack
Giant Skeleton
Wizard Baby Dragon Witch Lumberjack
Lumberjack
Wizard Baby Dragon Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Mini P.E.K.K.A Lumberjack Witch
Mini P.E.K.K.A Witch Lumberjack Giant Skeleton
Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Giant Skeleton Lumberjack
Baby Dragon Lumberjack
Wizard Baby Dragon Witch
Baby Dragon Giant Skeleton
Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Giant Skeleton Lumberjack
Witch Wizard Baby Dragon Giant Skeleton Lumberjack
Wizard Baby Dragon Witch
Mini P.E.K.K.A Lumberjack Wizard Witch Giant Skeleton
Wizard Mini P.E.K.K.A Baby Dragon Witch Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Witch Lumberjack
Wizard Baby Dragon Witch Lumberjack
Wizard Baby Dragon Witch Giant Skeleton Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Baby Dragon Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Witch Giant Skeleton
Mini P.E.K.K.A Wizard Baby Dragon Lumberjack
Giant Skeleton Lumberjack Mini P.E.K.K.A Witch
Mini P.E.K.K.A Giant Skeleton Lumberjack
Giant Skeleton Mini P.E.K.K.A Witch Lumberjack
Wizard Baby Dragon Witch
Mini P.E.K.K.A Witch Giant Skeleton Lumberjack
Mini P.E.K.K.A Giant Skeleton Lumberjack
Giant Skeleton Mini P.E.K.K.A Baby Dragon Witch
Witch
Mini P.E.K.K.A Witch Giant Skeleton Lumberjack
Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Wizard Witch Lumberjack
Wizard Baby Dragon Witch
Witch Mini P.E.K.K.A Baby Dragon Giant Skeleton Lumberjack
Mini P.E.K.K.A Wizard Baby Dragon Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton
Baby Dragon
Baby Dragon Giant Skeleton
Giant Skeleton
Wizard Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Lumberjack
Wizard
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon
Wizard Baby Dragon Witch
Baby Dragon Giant Skeleton
Wizard
Baby Dragon
Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Baby Dragon
Wizard Baby Dragon Witch
Wizard Witch
Mini P.E.K.K.A
Wizard
Giant Skeleton
Wizard
Witch
Wizard Baby Dragon Witch
Mini P.E.K.K.A Wizard Baby Dragon Lumberjack
Wizard Baby Dragon
Giant Skeleton
Baby Dragon Witch Giant Skeleton
Witch
Baby Dragon Witch Giant Skeleton

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