My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Missing cards in your collection

Elixir Golem Ice Wizard Lumberjack Night Witch Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Zappies Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Baby Dragon Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Lava Hound
Giant Snowball
Minion Horde Zappies Skeleton Army Baby Dragon Witch Lava Hound
Zap
Minion Horde Zappies Inferno Tower Skeleton Army Witch Lava Hound
Barbarian Barrel
Zappies Inferno Tower Skeleton Army Witch
The Log
Zappies Skeleton Army Witch
Earthquake
Zappies Inferno Tower Skeleton Army Witch
Arrows
Minion Horde Zappies Skeleton Army Witch Lava Hound
Royal Delivery
Minion Horde Zappies Skeleton Army Baby Dragon Witch Lava Hound
Fireball
Minion Horde Zappies Inferno Tower Skeleton Army Baby Dragon Witch Lava Hound
Poison
Minion Horde Zappies Inferno Tower Skeleton Army Witch Lava Hound
Lightning
Inferno Tower Baby Dragon Witch
Rocket
Minion Horde Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Zappies Baby Dragon Minion Horde Inferno Tower Witch Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Zappies Baby Dragon Minion Horde

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound
Zappies
Baby Dragon Lava Hound
Inferno Tower
Skeleton Army
Lava Hound
Baby Dragon
Lava Hound Zappies Witch Lightning
Witch
Baby Dragon Lava Hound
Lightning
Lava Hound Baby Dragon
Lava Hound
Minion Horde Baby Dragon Lightning Zappies Skeleton Army Witch

Defense Synergies 1 4

Minion Horde
Inferno Tower
Zappies
Skeleton Army
Inferno Tower
Skeleton Army Minion Horde Baby Dragon
Skeleton Army
Inferno Tower Zappies
Baby Dragon
Inferno Tower Witch
Witch
Baby Dragon
Lightning
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Zappies Inferno Tower Baby Dragon
Minion Horde Inferno Tower Skeleton Army Zappies Witch
Minion Horde Inferno Tower Skeleton Army Witch Zappies Lightning
Minion Horde Inferno Tower Skeleton Army Witch Zappies
Lightning Skeleton Army
Skeleton Army Zappies Baby Dragon
Minion Horde Inferno Tower Lightning Zappies Baby Dragon Witch
Lightning Inferno Tower Baby Dragon
Minion Horde Zappies Inferno Tower Witch Skeleton Army
Skeleton Army Minion Horde Zappies Inferno Tower
Minion Horde Skeleton Army Witch Zappies Baby Dragon
Minion Horde Inferno Tower Zappies Baby Dragon Witch
Minion Horde Inferno Tower Skeleton Army Zappies Witch Lightning
Skeleton Army Minion Horde Zappies Baby Dragon Witch
Inferno Tower Skeleton Army Minion Horde Zappies
Minion Horde Inferno Tower Skeleton Army Zappies Lightning
Minion Horde Zappies Inferno Tower Skeleton Army Witch
Minion Horde Zappies Skeleton Army Baby Dragon Witch
Baby Dragon Witch Zappies
Zappies Inferno Tower
Skeleton Army Minion Horde Zappies Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zappies Inferno Tower Witch
Baby Dragon Lightning
Zappies Skeleton Army Minion Horde Inferno Tower Witch Lightning
Skeleton Army Lightning Minion Horde Zappies Inferno Tower
Inferno Tower Minion Horde Zappies Skeleton Army Witch
Minion Horde Zappies Baby Dragon Witch
Skeleton Army Minion Horde Zappies Inferno Tower Witch Lightning
Inferno Tower Minion Horde Zappies Skeleton Army
Minion Horde Lightning Zappies Inferno Tower Skeleton Army Baby Dragon Witch
Inferno Tower Witch Minion Horde Zappies Skeleton Army
Minion Horde Zappies Inferno Tower Witch
Skeleton Army Lightning
Skeleton Army Lightning Minion Horde Zappies Inferno Tower Witch
Minion Horde Zappies Skeleton Army Baby Dragon Witch
Zappies Inferno Tower Skeleton Army Witch Minion Horde Baby Dragon Lightning
Minion Horde Zappies Inferno Tower Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Baby Dragon
Baby Dragon
Lightning Minion Horde Baby Dragon
Lightning
Minion Horde Baby Dragon
Minion Horde Baby Dragon Witch
Minion Horde Baby Dragon Witch
Baby Dragon Lightning
Lightning
Lightning Minion Horde
Lightning Minion Horde
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Minion Horde Baby Dragon
Lightning Baby Dragon
Lightning Minion Horde Baby Dragon Witch
Lightning Minion Horde Baby Dragon
Lightning
Minion Horde Lightning
Lightning Baby Dragon
Lightning Baby Dragon Witch
Lightning Minion Horde Baby Dragon
Lightning
Lightning
Lightning Minion Horde Baby Dragon
Baby Dragon Witch
Minion Horde Witch
Baby Dragon Witch Lightning
Lightning Baby Dragon Witch
Lightning Baby Dragon
Lightning Minion Horde Baby Dragon Witch
Lightning Minion Horde Zappies Witch
Lightning Minion Horde
Lightning Minion Horde
Lightning Minion Horde Zappies
Minion Horde
Lightning
Minion Horde Lightning Zappies Skeleton Army Witch
Lightning Zappies Baby Dragon Witch
Lightning Minion Horde Baby Dragon
Baby Dragon Lightning
Lightning
Minion Horde
Minion Horde Zappies Baby Dragon Witch Lightning
Zappies Witch Lightning
Lightning Baby Dragon Witch

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