My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Missing cards in your collection

Elixir Golem Ice Wizard Lumberjack Night Witch Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince P.E.K.K.A Magic Archer Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Dark Prince Night Witch Sparky
Giant Snowball
Minion Horde Dart Goblin Night Witch
Zap
Minion Horde Dart Goblin Dark Prince Night Witch Sparky
Barbarian Barrel
Dart Goblin Wizard Dark Prince Magic Archer Night Witch Sparky
The Log
Dart Goblin Dark Prince Sparky
Earthquake
Arrows
Minion Horde Dart Goblin Night Witch
Royal Delivery
Minion Horde Dart Goblin Wizard Dark Prince P.E.K.K.A Magic Archer Night Witch Sparky
Fireball
Minion Horde Dart Goblin Wizard Magic Archer Night Witch Sparky
Poison
Minion Horde Dart Goblin Wizard Magic Archer Night Witch Sparky
Lightning
Wizard Dark Prince Magic Archer Night Witch Sparky
Rocket
Minion Horde Wizard Magic Archer Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Dark Prince Magic Archer Night Witch Minion Horde Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Dark Prince Magic Archer Night Witch

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince Sparky
Dart Goblin
Dark Prince P.E.K.K.A Sparky
Wizard
Dark Prince P.E.K.K.A Sparky
Dark Prince
Minion Horde Dart Goblin Wizard Magic Archer Sparky
P.E.K.K.A
Magic Archer Dart Goblin Wizard Night Witch
Magic Archer
P.E.K.K.A Dark Prince
Night Witch
P.E.K.K.A
Sparky
Minion Horde Dart Goblin Wizard Dark Prince

Defense Synergies 0 10

Minion Horde
Sparky
Dart Goblin
Dark Prince P.E.K.K.A Magic Archer Night Witch
Wizard
Dark Prince P.E.K.K.A
Dark Prince
Dart Goblin Wizard Magic Archer Night Witch
P.E.K.K.A
Dart Goblin Wizard
Magic Archer
Dart Goblin Dark Prince Night Witch
Night Witch
Dart Goblin Dark Prince Magic Archer
Sparky
Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Wizard Magic Archer Sparky
Minion Horde P.E.K.K.A Sparky Dart Goblin Dark Prince Night Witch
Minion Horde P.E.K.K.A Sparky Dart Goblin Dark Prince Night Witch
Minion Horde P.E.K.K.A Night Witch Sparky Dart Goblin Dark Prince
Dark Prince P.E.K.K.A Sparky
Dart Goblin Dark Prince Magic Archer Night Witch
Minion Horde Dart Goblin Wizard Magic Archer Night Witch
Dart Goblin P.E.K.K.A Magic Archer Sparky
Minion Horde P.E.K.K.A Sparky Night Witch
Minion Horde Dart Goblin Dark Prince Night Witch Sparky
Minion Horde Dart Goblin Wizard Dark Prince Magic Archer Night Witch
Minion Horde Dart Goblin Wizard Magic Archer Night Witch
Minion Horde P.E.K.K.A Night Witch Sparky Wizard Dark Prince
Wizard Sparky Minion Horde Dart Goblin Dark Prince P.E.K.K.A Magic Archer Night Witch
P.E.K.K.A Sparky Minion Horde
Minion Horde P.E.K.K.A Sparky
Minion Horde Wizard Sparky Dark Prince P.E.K.K.A Night Witch
Minion Horde Dart Goblin Wizard Dark Prince Magic Archer Night Witch
Wizard Dart Goblin Dark Prince Magic Archer
P.E.K.K.A Sparky Dart Goblin
Wizard Dark Prince Minion Horde Dart Goblin P.E.K.K.A Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince P.E.K.K.A Sparky
Wizard Magic Archer
P.E.K.K.A Minion Horde Dark Prince Sparky
Dark Prince P.E.K.K.A Minion Horde Night Witch Sparky
P.E.K.K.A Minion Horde Dark Prince Night Witch Sparky
Wizard Minion Horde Dart Goblin Magic Archer
Dark Prince P.E.K.K.A Sparky Minion Horde Dart Goblin Night Witch
P.E.K.K.A Minion Horde Dark Prince Sparky
Minion Horde P.E.K.K.A Dark Prince Magic Archer Sparky
P.E.K.K.A Minion Horde Dart Goblin Sparky
P.E.K.K.A Minion Horde Dart Goblin Dark Prince Sparky
P.E.K.K.A Dark Prince
Dark Prince P.E.K.K.A Minion Horde Wizard Night Witch Sparky
Wizard Minion Horde Dart Goblin Magic Archer Sparky
Sparky Minion Horde Dart Goblin Dark Prince P.E.K.K.A Magic Archer Night Witch
Minion Horde Dart Goblin Wizard Dark Prince P.E.K.K.A Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Dart Goblin Sparky
Dart Goblin Magic Archer
Minion Horde Dart Goblin Magic Archer Sparky
Dart Goblin Dark Prince Sparky
Wizard Minion Horde Dark Prince Magic Archer Sparky
Wizard Minion Horde Dart Goblin Magic Archer
Minion Horde Dart Goblin Wizard Magic Archer Sparky
Dart Goblin Wizard Magic Archer
Dart Goblin Wizard
Minion Horde Night Witch Sparky
Minion Horde Dart Goblin Wizard Dark Prince Magic Archer Sparky
Dart Goblin Wizard Magic Archer
Dart Goblin Magic Archer Sparky
Minion Horde Dart Goblin Magic Archer
Dart Goblin Magic Archer Sparky
Minion Horde Dart Goblin Wizard Magic Archer Sparky
Magic Archer Minion Horde Dart Goblin Wizard Sparky
Sparky
Minion Horde Night Witch Sparky
Dart Goblin Wizard Dark Prince Magic Archer Sparky
Dart Goblin Wizard Magic Archer
Minion Horde Magic Archer Night Witch Sparky
Wizard
Sparky
Minion Horde
Wizard Dark Prince Magic Archer Sparky
Minion Horde
Dart Goblin Wizard Magic Archer Sparky
Wizard Magic Archer Sparky
Dart Goblin Magic Archer Sparky
Minion Horde Dart Goblin Wizard Magic Archer Night Witch Sparky
Minion Horde Dart Goblin Wizard
Minion Horde Night Witch Sparky
Minion Horde Dart Goblin Wizard Magic Archer Night Witch Sparky
Minion Horde Magic Archer Sparky
P.E.K.K.A Minion Horde Sparky
Wizard Magic Archer Sparky
Minion Horde Dart Goblin Dark Prince Magic Archer Night Witch
Dart Goblin Wizard Magic Archer
Minion Horde Dart Goblin Wizard Dark Prince Magic Archer Sparky
Dart Goblin Wizard Magic Archer
Sparky
Minion Horde Dart Goblin Dark Prince P.E.K.K.A Sparky
Minion Horde Dart Goblin Magic Archer Sparky
Dart Goblin Magic Archer
Dart Goblin Dark Prince Magic Archer Sparky

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