My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Elixir Golem Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Ice Golem Goblin Cage Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Ice Golem Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Royal Hogs Dark Prince
Giant Snowball
Minions Royal Recruits Royal Hogs Witch
Zap
Minions Royal Hogs Dark Prince Witch
Barbarian Barrel
Royal Recruits Goblin Cage Royal Hogs Dark Prince Witch
The Log
Royal Recruits Goblin Cage Royal Hogs Dark Prince Witch
Earthquake
Goblin Cage Royal Hogs Witch
Arrows
Minions Royal Recruits Royal Hogs Witch
Royal Delivery
Minions Royal Recruits Goblin Cage Royal Hogs Dark Prince Witch
Fireball
Minions Goblin Cage Royal Hogs Witch
Poison
Minions Royal Recruits Goblin Cage Royal Hogs Witch
Lightning
Ice Golem Goblin Cage Dark Prince Witch
Rocket
Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Ice Golem Rocket Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Minions Goblin Cage Dark Prince Royal Hogs Witch Rocket Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Minions Goblin Cage Dark Prince

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Recruits Ice Golem Goblin Cage Royal Hogs Dark Prince
Royal Recruits
Minions Ice Golem Royal Hogs
Ice Golem
Minions Royal Recruits Royal Hogs Witch
Goblin Cage
Minions Royal Hogs Dark Prince Witch
Royal Hogs
Minions Royal Recruits Ice Golem Goblin Cage Dark Prince
Rocket
Dark Prince
Minions Goblin Cage Royal Hogs Witch
Witch
Ice Golem Goblin Cage Dark Prince

Defense Synergies 1 6

Minions
Ice Golem Royal Recruits Goblin Cage Dark Prince
Royal Recruits
Minions
Ice Golem
Minions Witch
Goblin Cage
Minions Witch
Royal Hogs
Rocket
Dark Prince
Minions Witch
Witch
Ice Golem Goblin Cage Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Royal Recruits Ice Golem Goblin Cage
Minions Royal Recruits Goblin Cage Dark Prince Witch
Goblin Cage Rocket Witch Minions Royal Recruits Dark Prince
Royal Recruits Goblin Cage Witch Minions Dark Prince
Royal Recruits Goblin Cage Rocket Dark Prince
Minions Dark Prince
Minions Rocket Goblin Cage Witch
Rocket Royal Recruits Ice Golem Goblin Cage
Witch Minions Royal Recruits Goblin Cage
Royal Recruits Ice Golem Dark Prince
Minions Witch Royal Recruits Ice Golem Dark Prince
Minions Witch
Royal Recruits Goblin Cage Minions Rocket Dark Prince Witch
Rocket Minions Royal Recruits Goblin Cage Dark Prince Witch
Royal Recruits Goblin Cage
Rocket Royal Recruits Goblin Cage
Minions Royal Recruits Goblin Cage Dark Prince Witch
Goblin Cage Minions Royal Recruits Dark Prince Witch
Goblin Cage Witch Minions Royal Recruits Ice Golem Dark Prince
Royal Recruits Goblin Cage
Royal Recruits Dark Prince Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Ice Golem Goblin Cage Dark Prince Witch
Ice Golem Rocket
Royal Recruits Minions Ice Golem Goblin Cage Rocket Dark Prince Witch
Royal Recruits Rocket Dark Prince Ice Golem Goblin Cage
Royal Recruits Goblin Cage Dark Prince Witch
Rocket Minions Ice Golem Witch
Royal Recruits Rocket Dark Prince Minions Ice Golem Goblin Cage Witch
Royal Recruits Goblin Cage Dark Prince
Royal Recruits Goblin Cage Rocket Minions Ice Golem Dark Prince Witch
Royal Recruits Witch Goblin Cage
Minions Royal Recruits Goblin Cage Dark Prince Witch
Royal Recruits Rocket Goblin Cage Dark Prince
Royal Recruits Rocket Dark Prince Ice Golem Goblin Cage Witch
Royal Recruits Goblin Cage Witch
Royal Recruits Witch Minions Ice Golem Goblin Cage Rocket Dark Prince
Minions Royal Recruits Ice Golem Goblin Cage Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Ice Golem Rocket
Rocket
Royal Recruits Ice Golem Rocket Dark Prince
Rocket Dark Prince
Minions Ice Golem Rocket Witch
Witch
Ice Golem
Rocket Minions
Rocket Royal Recruits Dark Prince
Rocket
Rocket Ice Golem
Minions Rocket
Ice Golem
Rocket Witch
Royal Recruits Rocket
Rocket
Minions Rocket
Rocket Dark Prince
Rocket Witch
Rocket Minions
Rocket
Rocket
Rocket Royal Recruits
Ice Golem Dark Prince Witch
Witch
Witch
Witch
Rocket
Ice Golem Witch
Rocket Minions Witch
Rocket
Rocket
Rocket
Minions Royal Recruits Rocket Dark Prince Witch
Rocket Witch
Rocket Dark Prince
Ice Golem
Rocket
Royal Recruits Dark Prince
Minions Royal Recruits Rocket Witch
Rocket Witch
Royal Recruits Rocket Dark Prince Witch

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