My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Elixir Golem Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon Inferno Dragon
Giant Snowball
Bats Skeleton Army Witch Balloon Inferno Dragon
Zap
Bats Skeleton Army Witch Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Valkyrie Wizard Skeleton Army Witch Balloon Inferno Dragon
Fireball
Wizard Skeleton Army Witch Balloon Inferno Dragon
Poison
Bats Wizard Skeleton Army Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon Inferno Dragon
Rocket
Valkyrie Wizard Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Valkyrie Freeze Inferno Dragon Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Valkyrie Freeze

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Inferno Dragon
Valkyrie
Bats Balloon Wizard Witch
Wizard
Valkyrie Balloon
Skeleton Army
Freeze
Balloon
Witch
Valkyrie
Balloon
Bats Valkyrie Freeze Wizard
Inferno Dragon
Bats

Defense Synergies 0 10

Bats
Valkyrie Freeze Inferno Dragon
Valkyrie
Bats Wizard Freeze Witch
Wizard
Valkyrie Skeleton Army Freeze
Skeleton Army
Wizard Freeze Inferno Dragon
Freeze
Bats Valkyrie Wizard Skeleton Army
Witch
Valkyrie
Balloon
Inferno Dragon
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Skeleton Army Inferno Dragon Bats Valkyrie Witch
Skeleton Army Witch Bats Valkyrie Freeze Inferno Dragon
Skeleton Army Witch Inferno Dragon Bats Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Bats Valkyrie
Bats Inferno Dragon Wizard Freeze Witch
Valkyrie
Witch Inferno Dragon Skeleton Army
Skeleton Army Valkyrie
Bats Valkyrie Skeleton Army Witch Wizard Freeze
Inferno Dragon Bats Wizard Witch
Skeleton Army Bats Valkyrie Wizard Freeze Witch
Valkyrie Wizard Skeleton Army Bats Freeze Witch
Skeleton Army Inferno Dragon
Skeleton Army Freeze Inferno Dragon
Wizard Bats Valkyrie Skeleton Army Witch
Bats Valkyrie Wizard Skeleton Army Witch
Valkyrie Wizard Freeze Witch Bats Inferno Dragon
Inferno Dragon
Valkyrie Wizard Skeleton Army Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Valkyrie Wizard Inferno Dragon
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army Bats
Valkyrie Skeleton Army Witch Inferno Dragon
Wizard Bats Freeze Witch
Skeleton Army Bats Valkyrie Witch
Valkyrie Skeleton Army Inferno Dragon
Freeze Bats Valkyrie Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch
Skeleton Army Witch Bats Valkyrie Freeze Inferno Dragon
Bats Valkyrie Wizard Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Valkyrie Freeze
Wizard Valkyrie
Wizard Bats Freeze Witch
Wizard Witch
Wizard Freeze
Wizard
Bats
Valkyrie Wizard
Wizard
Freeze
Wizard Witch
Wizard
Freeze
Bats
Wizard
Valkyrie Wizard Witch
Wizard
Freeze Valkyrie Wizard Witch
Witch Inferno Dragon
Wizard Witch
Wizard Witch
Bats Wizard Witch
Bats Wizard Freeze Witch
Wizard
Freeze
Wizard
Bats Skeleton Army Freeze Witch
Wizard Witch
Freeze
Valkyrie Wizard
Wizard
Bats Freeze Witch
Bats Witch
Freeze Witch

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