My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Prince P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Royal Hogs Barbarian Barrel Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Royal Hogs Guards Prince
Giant Snowball
Goblin Gang Royal Hogs Guards
Zap
Goblin Gang Royal Hogs Guards Prince
Barbarian Barrel
Goblin Gang Elixir Golem Royal Hogs Guards Magic Archer
The Log
Goblin Gang Elixir Golem Royal Hogs Guards Prince
Earthquake
Goblin Gang Elixir Golem Royal Hogs Guards
Arrows
Goblin Gang Royal Hogs Guards
Royal Delivery
Goblin Gang Elixir Golem Royal Hogs Guards Prince P.E.K.K.A Magic Archer
Fireball
Goblin Gang Elixir Golem Royal Hogs Magic Archer
Poison
Goblin Gang Elixir Golem Royal Hogs Guards Magic Archer
Lightning
Prince Magic Archer
Rocket
Royal Hogs Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Elixir Golem Guards Magic Archer Royal Hogs Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Goblin Gang Elixir Golem Guards

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Elixir Golem Royal Hogs Prince P.E.K.K.A
Elixir Golem
Goblin Gang Barbarian Barrel Magic Archer
Royal Hogs
Goblin Gang Barbarian Barrel Guards Magic Archer
Barbarian Barrel
Elixir Golem Royal Hogs Prince P.E.K.K.A
Guards
Royal Hogs
Prince
Goblin Gang Barbarian Barrel Magic Archer
P.E.K.K.A
Magic Archer Goblin Gang Barbarian Barrel
Magic Archer
P.E.K.K.A Elixir Golem Royal Hogs Prince

Defense Synergies 0 12

Goblin Gang
Barbarian Barrel Guards Prince P.E.K.K.A Magic Archer
Elixir Golem
Royal Hogs
Barbarian Barrel
Goblin Gang Guards Prince P.E.K.K.A Magic Archer
Guards
Goblin Gang Barbarian Barrel Prince Magic Archer
Prince
Goblin Gang Barbarian Barrel Guards Magic Archer
P.E.K.K.A
Goblin Gang Barbarian Barrel
Magic Archer
Goblin Gang Barbarian Barrel Guards Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Magic Archer
P.E.K.K.A Goblin Gang Prince
Goblin Gang Prince P.E.K.K.A
Prince P.E.K.K.A Goblin Gang Guards
Barbarian Barrel Prince P.E.K.K.A
Goblin Gang Barbarian Barrel Guards Magic Archer
Goblin Gang Magic Archer
Barbarian Barrel P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang Prince
Goblin Gang Guards Barbarian Barrel Prince
Goblin Gang Guards Barbarian Barrel Magic Archer
Goblin Gang Magic Archer
Prince P.E.K.K.A Goblin Gang Guards
Goblin Gang Barbarian Barrel Guards Prince P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Gang Prince
Goblin Gang Prince P.E.K.K.A
Goblin Gang Prince P.E.K.K.A
Goblin Gang Barbarian Barrel Guards Prince Magic Archer
Barbarian Barrel Guards Magic Archer
P.E.K.K.A Prince
Goblin Gang Barbarian Barrel Guards Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Barbarian Barrel Prince P.E.K.K.A
Goblin Gang Barbarian Barrel Prince Magic Archer
Goblin Gang Guards P.E.K.K.A Prince
Goblin Gang Guards Prince P.E.K.K.A Barbarian Barrel
P.E.K.K.A Goblin Gang Guards Prince
Goblin Gang Magic Archer
Goblin Gang Guards Prince P.E.K.K.A
P.E.K.K.A Prince
P.E.K.K.A Barbarian Barrel Prince Magic Archer
P.E.K.K.A Goblin Gang Guards
P.E.K.K.A Guards Prince
P.E.K.K.A Guards Prince
Prince P.E.K.K.A Goblin Gang Guards
Magic Archer
Goblin Gang Guards Barbarian Barrel Prince P.E.K.K.A Magic Archer
Barbarian Barrel P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Guards
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Guards Prince
Barbarian Barrel Magic Archer
Magic Archer
Magic Archer
Barbarian Barrel Magic Archer
Goblin Gang Guards Prince
Barbarian Barrel Prince Magic Archer
Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Prince Magic Archer
Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Prince Magic Archer
Barbarian Barrel Magic Archer
Prince Magic Archer
Prince
Barbarian Barrel
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Prince Magic Archer
Barbarian Barrel Magic Archer
Magic Archer
Guards
Magic Archer
Magic Archer
P.E.K.K.A Prince
Magic Archer
Goblin Gang Barbarian Barrel Guards Prince Magic Archer
Magic Archer
Barbarian Barrel
Goblin Gang Prince Magic Archer
Magic Archer
Prince P.E.K.K.A
Goblin Gang Guards Magic Archer
Magic Archer
Barbarian Barrel Prince Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: