My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem Goblin Cage Executioner Miner Princess Royal Ghost Bandit Fisherman Electro Wizard Magic Archer Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Giant Skeleton Bandit Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider Giant Skeleton Bandit Sparky
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers Inferno Tower Bandit Sparky
Barbarian Barrel
Archers Inferno Tower Giant Skeleton Bandit Sparky
The Log
Archers Hog Rider Giant Skeleton Bandit Sparky
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Bats Archers
Royal Delivery
Bats Archers Hog Rider Giant Skeleton Bandit Sparky
Fireball
Archers Hog Rider Inferno Tower Bandit Sparky
Poison
Bats Archers Inferno Tower Sparky
Lightning
Inferno Tower Bandit Sparky
Rocket
Hog Rider Inferno Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Poison Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Bandit Hog Rider Poison Inferno Tower Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Archers Bandit Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Bandit Sparky
Archers
Hog Rider Giant Skeleton Bandit
Hog Rider
Bats Archers Poison Giant Skeleton Bandit
Inferno Tower
Poison
Hog Rider Giant Skeleton
Giant Skeleton
Bats Archers Hog Rider Poison Bandit Sparky
Bandit
Bats Archers Hog Rider Giant Skeleton
Sparky
Bats Giant Skeleton

Defense Synergies 0 10

Bats
Inferno Tower Giant Skeleton Bandit Sparky
Archers
Inferno Tower Giant Skeleton Bandit
Hog Rider
Inferno Tower
Bats Archers Poison Bandit
Poison
Inferno Tower Sparky
Giant Skeleton
Bats Archers
Bandit
Bats Archers Inferno Tower
Sparky
Bats Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Sparky
Inferno Tower Sparky Bats Bandit
Inferno Tower Sparky Bats Archers Giant Skeleton Bandit
Inferno Tower Sparky Bats Bandit
Poison Giant Skeleton Sparky
Bats Archers Bandit
Bats Inferno Tower Archers Poison
Inferno Tower Poison Giant Skeleton Bandit Sparky
Inferno Tower Sparky
Archers Inferno Tower Giant Skeleton Bandit Sparky
Bats Archers Poison Giant Skeleton Bandit
Inferno Tower Bats Archers Poison
Inferno Tower Sparky Bats Giant Skeleton Bandit
Sparky Bats Poison
Inferno Tower Sparky Bandit
Inferno Tower Bandit Sparky
Sparky Bats Inferno Tower Poison
Bats Archers Bandit
Poison Bats Archers Giant Skeleton Bandit
Sparky Inferno Tower
Bats Archers Poison Giant Skeleton Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Inferno Tower Giant Skeleton Bandit Sparky
Poison Bandit Archers
Giant Skeleton Bandit Bats Inferno Tower Sparky
Giant Skeleton Bats Inferno Tower Bandit Sparky
Inferno Tower Giant Skeleton Bandit Sparky
Poison Bats Archers
Sparky Bats Archers Inferno Tower Giant Skeleton Bandit
Inferno Tower Giant Skeleton Sparky
Giant Skeleton Bats Inferno Tower Poison Bandit Sparky
Inferno Tower Sparky
Bats Inferno Tower Giant Skeleton Sparky
Poison Giant Skeleton
Giant Skeleton Inferno Tower Bandit Sparky
Archers Sparky
Inferno Tower Sparky Bats Archers Poison Giant Skeleton
Bats Poison Archers Inferno Tower Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Giant Skeleton Bandit Sparky
Poison Bandit
Poison Giant Skeleton Bandit Sparky
Poison Giant Skeleton Sparky
Poison Sparky
Poison Bats
Archers Poison Sparky
Poison
Poison Bandit
Bats Poison Sparky
Poison Bandit Sparky
Poison Archers
Poison Bandit Sparky
Poison Bandit
Poison Sparky
Poison Bandit Sparky
Poison Bandit Sparky
Poison Sparky
Bats Sparky
Archers Poison Bandit Sparky
Poison
Poison Giant Skeleton Sparky
Poison
Sparky
Poison
Poison Sparky
Poison Bandit Sparky
Poison Bandit Sparky
Poison Bandit Sparky
Poison Bats Archers Sparky
Bats Poison
Sparky
Poison Bandit Sparky
Poison Sparky
Giant Skeleton Sparky
Poison Sparky
Bats Archers Bandit
Poison Archers
Poison Sparky
Poison
Poison Giant Skeleton Sparky
Sparky
Bats Poison Giant Skeleton Sparky
Bats Poison
Poison Giant Skeleton Bandit Sparky

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