My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Elixir Golem Royal Ghost Electro Wizard Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Royal Giant Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Miner Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Royal Giant Miner
Giant Snowball
Skeletons Archers Miner Princess
Zap
Skeletons Archers Mortar Royal Giant Princess
Barbarian Barrel
Skeletons Archers Mortar Princess Royal Ghost
The Log
Skeletons Archers Royal Giant Princess
Earthquake
Skeletons Archers Mortar
Arrows
Skeletons Archers Princess
Royal Delivery
Skeletons Archers Miner Princess Royal Ghost
Fireball
Archers Mortar Princess
Poison
Archers Mortar Princess
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Miner Princess Royal Ghost Mortar Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Archers Miner

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Mortar Royal Giant Miner Royal Ghost
Mortar
Royal Giant Miner Archers The Log
Royal Giant
Mortar Miner Archers The Log Princess Royal Ghost
The Log
Mortar Royal Giant Miner Princess
Miner
Mortar Royal Giant Archers The Log Royal Ghost
Princess
Royal Giant The Log Royal Ghost
Royal Ghost
Archers Royal Giant Miner Princess

Defense Synergies 0 13

Skeletons
Archers Mortar The Log Princess Royal Ghost
Archers
Skeletons Mortar The Log
Mortar
Skeletons Archers The Log Princess
Royal Giant
The Log
Skeletons Archers Mortar Miner Princess Royal Ghost
Miner
The Log
Princess
Skeletons Mortar The Log Royal Ghost
Royal Ghost
Skeletons The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar The Log
Skeletons Mortar The Log
Mortar Skeletons Archers
Skeletons Mortar
The Log Princess
The Log Skeletons Archers Royal Ghost
Archers Mortar Princess
The Log
Skeletons Mortar Princess
Skeletons Archers Miner Royal Ghost
Archers Skeletons The Log Princess Royal Ghost
Archers Princess
Mortar Skeletons The Log
Mortar The Log Princess Royal Ghost
Mortar
Mortar The Log
Skeletons Mortar
Mortar Archers The Log Royal Ghost
Mortar The Log Archers Princess Royal Ghost
Mortar
Royal Ghost Archers The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Royal Ghost
Archers Mortar The Log Miner Royal Ghost
Skeletons The Log
The Log
Skeletons
Skeletons Archers Princess
Skeletons Archers
Skeletons Mortar The Log
Skeletons
The Log
Skeletons
Archers Princess
Skeletons Archers Mortar The Log
Archers The Log Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar The Log Royal Ghost
Mortar The Log Miner Princess Royal Ghost
The Log Miner
The Log
Mortar The Log
Princess
Archers Mortar The Log Princess
The Log Princess
The Log Miner Mortar
Miner Mortar The Log Princess
Archers Princess
Mortar The Log Miner Princess
Mortar Princess
Princess Mortar The Log
Mortar The Log Princess
Mortar The Log Princess
Mortar
Archers Mortar The Log Princess
Mortar The Log Miner Princess
The Log
Princess
The Log
Mortar The Log
The Log Mortar Princess
Mortar The Log Miner Princess Royal Ghost
Mortar The Log Miner Princess
Miner Mortar The Log
Archers Princess
Mortar The Log Miner
Princess
The Log Princess
Archers Princess
Archers Princess
The Log
Miner Princess
The Log Mortar Princess
The Log Princess
Princess
Mortar The Log Miner Princess Royal Ghost

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