My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Elixir Golem Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Princess Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Miner Ram Rider
Giant Snowball
Guards Miner Princess Ram Rider
Zap
Guards Princess Ram Rider
Barbarian Barrel
Guards Princess Electro Wizard
The Log
Guards Princess Ram Rider
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Guards Miner Princess Electro Wizard Ram Rider
Fireball
Princess Electro Wizard Ram Rider
Poison
Guards Princess Electro Wizard
Lightning
Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Miner Princess Electro Wizard Giant Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Miner Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant
Miner Rocket Guards The Log Princess Electro Wizard
Rocket
Giant Miner
Guards
Miner Giant The Log Ram Rider
The Log
Giant Guards Miner Princess Ram Rider
Miner
Giant Guards Rocket The Log Electro Wizard
Princess
Giant The Log
Electro Wizard
Giant Miner Ram Rider
Ram Rider
Guards The Log Electro Wizard

Defense Synergies 0 9

Giant
Rocket
The Log
Guards
The Log Princess Electro Wizard
The Log
Rocket Guards Miner Princess Electro Wizard Ram Rider
Miner
The Log
Princess
Guards The Log
Electro Wizard
Guards The Log Ram Rider
Ram Rider
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Electro Wizard Ram Rider
The Log Electro Wizard Ram Rider
Rocket Ram Rider Electro Wizard
Guards Electro Wizard Ram Rider
Rocket The Log Princess
The Log Guards Electro Wizard
Rocket Electro Wizard Ram Rider Princess
Rocket The Log Electro Wizard Ram Rider
Princess
Guards Miner Electro Wizard
Guards Electro Wizard The Log Princess Ram Rider
Princess Electro Wizard Ram Rider
Rocket Guards The Log Electro Wizard Ram Rider
Rocket Guards The Log Princess Electro Wizard
Electro Wizard Ram Rider
Rocket The Log Electro Wizard Ram Rider
Electro Wizard
Guards The Log Electro Wizard Ram Rider
The Log Guards Princess Electro Wizard Ram Rider
Electro Wizard Ram Rider
Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard
Electro Wizard Rocket The Log Miner
Guards Rocket The Log Electro Wizard Ram Rider
Rocket Guards The Log Electro Wizard Ram Rider
Guards Ram Rider
Rocket Princess Electro Wizard Ram Rider
Rocket Guards Electro Wizard Ram Rider
Rocket Electro Wizard The Log
Guards
Guards
Rocket Guards The Log Electro Wizard
Rocket Guards Ram Rider
Princess
Guards Electro Wizard Rocket The Log
The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Guards The Log
The Log Miner Princess Electro Wizard Ram Rider
Rocket The Log Miner
Rocket Guards The Log
Rocket The Log
Rocket Princess Ram Rider
The Log Princess
The Log Princess Ram Rider
The Log Miner Ram Rider
Rocket Guards Electro Wizard
Rocket Miner The Log Princess Electro Wizard Ram Rider
Rocket Princess
Rocket The Log Miner Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Rocket The Log Princess
Rocket
Rocket
Rocket The Log Princess Electro Wizard
Rocket The Log Miner Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket The Log
The Log Princess
The Log Miner Princess Electro Wizard Ram Rider
The Log Miner Princess Ram Rider
Rocket Miner The Log
Princess Electro Wizard
Rocket Electro Wizard Guards
Rocket The Log Miner
Rocket Princess Electro Wizard
Rocket The Log Princess
Electro Wizard Rocket Guards Princess
Rocket Princess Electro Wizard Ram Rider
The Log
Miner Rocket Princess Electro Wizard
The Log Princess
Rocket
Rocket Guards The Log Princess Electro Wizard
Rocket Princess Electro Wizard
Rocket The Log Miner Princess Electro Wizard

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