My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Elixir Golem Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Musketeer Hog Rider
Zap
Archers
Barbarian Barrel
Archers Knight Musketeer Valkyrie Executioner
The Log
Archers Musketeer Hog Rider
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Knight Musketeer Valkyrie Hog Rider Executioner
Fireball
Archers Musketeer Hog Rider Executioner
Poison
Archers Musketeer Executioner
Lightning
Knight Musketeer Valkyrie Executioner
Rocket
Musketeer Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Fireball Musketeer Valkyrie Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Knight Fireball

Attack Synergies 10 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Hog Rider
Knight
Archers Musketeer Hog Rider Executioner Fireball The Log
Fireball
Hog Rider Knight The Log
Musketeer
Knight Valkyrie Hog Rider The Log
Valkyrie
Archers Musketeer Hog Rider Executioner
Hog Rider
Knight Fireball Musketeer Valkyrie The Log Archers Executioner
Executioner
Knight Valkyrie Hog Rider The Log
The Log
Hog Rider Knight Fireball Musketeer Executioner

Defense Synergies 7 8

Archers
Knight Valkyrie The Log
Knight
Archers Musketeer Executioner Fireball The Log
Fireball
The Log Knight Musketeer Valkyrie
Musketeer
Knight Valkyrie The Log Fireball
Valkyrie
Archers Musketeer Fireball Executioner The Log
Hog Rider
Executioner
Knight Valkyrie The Log
The Log
Fireball Musketeer Archers Knight Valkyrie Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Valkyrie Executioner The Log
Knight Musketeer Valkyrie Executioner The Log
Archers Knight Musketeer Valkyrie Executioner
Knight Musketeer Valkyrie
Fireball Valkyrie The Log
Fireball The Log Archers Musketeer Valkyrie Executioner
Musketeer Archers Fireball Executioner
Fireball Musketeer Valkyrie The Log
Musketeer
Knight Archers Musketeer Valkyrie
Archers Valkyrie Executioner Knight Fireball Musketeer The Log
Musketeer Executioner Archers Fireball
Knight Fireball Musketeer Valkyrie The Log
Fireball Valkyrie Executioner The Log
Knight
Fireball The Log
Knight Fireball Musketeer Valkyrie Executioner
Fireball Archers Knight Musketeer Valkyrie Executioner The Log
Valkyrie Executioner The Log Archers Knight Fireball Musketeer
Musketeer
Valkyrie Archers Knight Fireball Musketeer Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Fireball
Fireball Archers Knight Musketeer Valkyrie Executioner The Log
Knight Musketeer Valkyrie The Log
Valkyrie Knight Fireball Musketeer The Log
Knight Musketeer Valkyrie Executioner
Fireball Executioner Archers Musketeer
Archers Knight Fireball Musketeer Valkyrie
Knight Valkyrie
Knight Fireball Valkyrie The Log
Musketeer
Knight Musketeer Valkyrie
Fireball Valkyrie The Log
Knight Fireball Valkyrie Executioner
Archers Fireball Musketeer Valkyrie Executioner
Archers Knight Fireball Musketeer Valkyrie Executioner The Log
Valkyrie Executioner Archers Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Valkyrie The Log
Fireball Musketeer Executioner The Log
Fireball The Log
Knight Fireball Musketeer Valkyrie The Log
Fireball Executioner Valkyrie The Log
Fireball Executioner Musketeer
Archers Musketeer Executioner The Log
Fireball The Log Executioner
Fireball The Log
Fireball Musketeer
Knight Fireball Musketeer Valkyrie The Log
Fireball Archers Musketeer Executioner
Knight Fireball Musketeer Executioner The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Executioner The Log
Fireball Musketeer Executioner The Log
Fireball
Archers Fireball Musketeer Executioner The Log
Fireball Valkyrie The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Valkyrie Executioner
Fireball The Log Musketeer Executioner
Fireball Musketeer The Log
Fireball Musketeer The Log
Archers Fireball Musketeer Executioner
Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Archers Fireball Musketeer
Fireball Archers Musketeer Executioner
The Log Fireball
Fireball Knight Musketeer Valkyrie Executioner
The Log Fireball Musketeer Executioner
Fireball
Musketeer Executioner
Fireball Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer Executioner The Log

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