My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Elixir Golem Bandit Fisherman Magic Archer Ram Rider Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Mega Minion Musketeer Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Musketeer Skeleton Army Electro Wizard
The Log
Musketeer Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mega Minion Musketeer Skeleton Army Balloon Electro Wizard
Fireball
Mega Minion Musketeer Skeleton Army Balloon Electro Wizard
Poison
Mega Minion Musketeer Skeleton Army Balloon Electro Wizard
Lightning
Mega Minion Musketeer Balloon Electro Wizard
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Skeleton Army Tornado Musketeer Freeze Electro Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Skeleton Army Tornado

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Balloon Electro Wizard Musketeer Freeze
Mega Minion
Zap Balloon
Musketeer
Zap Balloon
Skeleton Army
Tornado
Zap Freeze Balloon
Freeze
Balloon Zap Tornado
Balloon
Zap Freeze Mega Minion Musketeer Tornado Electro Wizard
Electro Wizard
Zap Balloon

Defense Synergies 2 15

Zap
Mega Minion Electro Wizard Musketeer Skeleton Army Tornado
Mega Minion
Zap Musketeer Skeleton Army Tornado Freeze Electro Wizard
Musketeer
Zap Mega Minion Skeleton Army Tornado Electro Wizard
Skeleton Army
Zap Mega Minion Musketeer Freeze Electro Wizard
Tornado
Zap Mega Minion Musketeer Electro Wizard
Freeze
Mega Minion Skeleton Army Electro Wizard
Balloon
Electro Wizard
Zap Mega Minion Musketeer Skeleton Army Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Musketeer Electro Wizard
Skeleton Army Zap Mega Minion Musketeer Electro Wizard
Skeleton Army Tornado Mega Minion Musketeer Freeze Electro Wizard
Skeleton Army Mega Minion Musketeer Electro Wizard
Skeleton Army Tornado
Skeleton Army Tornado Freeze Zap Mega Minion Musketeer Electro Wizard
Mega Minion Musketeer Tornado Electro Wizard Zap Freeze
Zap Musketeer Electro Wizard
Musketeer Skeleton Army Tornado
Skeleton Army Tornado Musketeer Electro Wizard
Skeleton Army Electro Wizard Zap Mega Minion Musketeer Tornado Freeze
Mega Minion Musketeer Zap Tornado Electro Wizard
Skeleton Army Zap Musketeer Freeze Electro Wizard
Skeleton Army Zap Mega Minion Tornado Freeze Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Tornado Zap Freeze Electro Wizard
Musketeer Skeleton Army Tornado Electro Wizard
Zap Mega Minion Musketeer Skeleton Army Tornado Electro Wizard
Zap Tornado Freeze Mega Minion Musketeer Electro Wizard
Musketeer Tornado Electro Wizard
Skeleton Army Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Electro Wizard
Electro Wizard Zap Mega Minion Musketeer
Skeleton Army Zap Musketeer Electro Wizard
Skeleton Army Zap Musketeer Tornado Electro Wizard
Musketeer Skeleton Army
Zap Musketeer Tornado Freeze Electro Wizard
Skeleton Army Mega Minion Musketeer Electro Wizard
Skeleton Army
Zap Freeze Electro Wizard Mega Minion Skeleton Army Tornado
Mega Minion Musketeer Skeleton Army
Mega Minion Musketeer
Skeleton Army Zap Tornado Electro Wizard
Skeleton Army
Musketeer Skeleton Army
Skeleton Army Electro Wizard Zap Mega Minion Musketeer Tornado Freeze
Zap Mega Minion Musketeer Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze
Zap Musketeer Tornado Electro Wizard
Musketeer Freeze
Zap
Zap Mega Minion Musketeer Tornado Freeze
Musketeer Tornado
Zap Tornado Freeze
Zap Tornado
Musketeer Tornado Electro Wizard
Zap Musketeer Tornado Electro Wizard
Zap Musketeer Tornado
Musketeer
Musketeer Freeze
Zap Musketeer
Zap Musketeer
Musketeer
Tornado Freeze
Zap Mega Minion Musketeer Electro Wizard
Zap Tornado
Musketeer
Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Freeze
Mega Minion
Zap Musketeer Tornado Electro Wizard
Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado Electro Wizard
Zap Electro Wizard Mega Minion Musketeer Freeze
Mega Minion
Zap Musketeer
Zap Freeze Electro Wizard
Zap Electro Wizard Musketeer Skeleton Army Freeze
Zap Mega Minion Musketeer Tornado Electro Wizard
Freeze
Mega Minion Musketeer Electro Wizard
Zap Musketeer
Zap Tornado
Mega Minion Musketeer
Zap Musketeer Tornado Freeze Electro Wizard
Zap Musketeer Tornado Electro Wizard
Zap Musketeer Tornado Freeze Electro Wizard

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