My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Balloon X-Bow Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dark Prince Balloon X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Dark Prince Balloon
Giant Snowball
Minion Horde Guards Balloon
Zap
Minion Horde Guards Dark Prince Balloon X-Bow
Barbarian Barrel
Wizard Guards Dark Prince X-Bow Magic Archer
The Log
Guards Dark Prince X-Bow
Earthquake
Guards X-Bow
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Wizard Guards Dark Prince Balloon Magic Archer
Fireball
Minion Horde Wizard Balloon X-Bow Magic Archer
Poison
Minion Horde Wizard Guards Balloon X-Bow Magic Archer
Lightning
Wizard Dark Prince Balloon X-Bow Magic Archer
Rocket
Minion Horde Wizard Balloon X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Dark Prince Magic Archer Minion Horde Wizard Balloon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Dark Prince Magic Archer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince
Wizard
Dark Prince Balloon
Guards
X-Bow The Log
Dark Prince
Minion Horde Wizard Balloon X-Bow Magic Archer
Balloon
Wizard Dark Prince The Log Magic Archer
X-Bow
The Log Guards Dark Prince
The Log
X-Bow Guards Balloon Magic Archer
Magic Archer
Dark Prince Balloon The Log

Defense Synergies 1 10

Minion Horde
The Log
Wizard
Guards Dark Prince The Log
Guards
Wizard X-Bow The Log Magic Archer
Dark Prince
Wizard The Log Magic Archer
Balloon
X-Bow
The Log Guards
The Log
X-Bow Minion Horde Wizard Guards Dark Prince Magic Archer
Magic Archer
Guards Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard X-Bow The Log Magic Archer
Minion Horde Dark Prince X-Bow The Log
Minion Horde Dark Prince
Minion Horde Guards Dark Prince
Dark Prince X-Bow The Log
The Log Guards Dark Prince X-Bow Magic Archer
Minion Horde Wizard X-Bow Magic Archer
X-Bow The Log Magic Archer
Minion Horde X-Bow
Guards Minion Horde Dark Prince
Minion Horde Guards Wizard Dark Prince X-Bow The Log Magic Archer
Minion Horde Wizard Magic Archer
Minion Horde Wizard Guards Dark Prince X-Bow The Log
Wizard Minion Horde Guards Dark Prince X-Bow The Log Magic Archer
Minion Horde X-Bow
Minion Horde X-Bow The Log
Minion Horde Wizard Dark Prince X-Bow
Minion Horde Wizard Guards Dark Prince X-Bow The Log Magic Archer
Wizard The Log Guards Dark Prince Magic Archer
Wizard Dark Prince Minion Horde Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Dark Prince X-Bow
Wizard X-Bow The Log Magic Archer
Guards Minion Horde Dark Prince The Log
Guards Dark Prince Minion Horde X-Bow The Log
Minion Horde Guards Dark Prince
Wizard Minion Horde Magic Archer
Guards Dark Prince Minion Horde
Minion Horde Dark Prince
Minion Horde Dark Prince X-Bow The Log Magic Archer
Minion Horde Guards
Minion Horde Guards Dark Prince
Guards Dark Prince The Log
Dark Prince Minion Horde Wizard Guards
Wizard Minion Horde Magic Archer
Guards Minion Horde Dark Prince X-Bow The Log Magic Archer
Minion Horde Wizard Dark Prince The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Guards X-Bow The Log
X-Bow The Log Magic Archer
Minion Horde X-Bow The Log Magic Archer
Guards Dark Prince The Log
Wizard Minion Horde Dark Prince The Log Magic Archer
Wizard Minion Horde Magic Archer
Minion Horde Wizard The Log Magic Archer
X-Bow The Log Wizard Magic Archer
The Log Wizard X-Bow
Minion Horde Guards X-Bow
Minion Horde Wizard Dark Prince X-Bow The Log Magic Archer
Wizard Magic Archer
The Log Magic Archer
Minion Horde X-Bow Magic Archer
X-Bow The Log Magic Archer
X-Bow Minion Horde Wizard The Log Magic Archer
Magic Archer Minion Horde Wizard X-Bow The Log
Minion Horde
Wizard Dark Prince X-Bow The Log Magic Archer
Wizard X-Bow The Log Magic Archer
Minion Horde X-Bow The Log Magic Archer
Wizard
X-Bow The Log
Minion Horde X-Bow The Log
The Log Wizard Dark Prince Magic Archer
Minion Horde
X-Bow The Log Wizard Magic Archer
Wizard X-Bow The Log Magic Archer
X-Bow The Log Magic Archer
Minion Horde Wizard X-Bow Magic Archer
Minion Horde Wizard Guards
Minion Horde
Minion Horde Wizard X-Bow The Log Magic Archer
Minion Horde Magic Archer
Minion Horde
Wizard The Log Magic Archer
Minion Horde Guards Dark Prince X-Bow Magic Archer
Wizard Magic Archer
The Log
Minion Horde Wizard Dark Prince Magic Archer
The Log Wizard Magic Archer
Minion Horde Dark Prince
Minion Horde Guards The Log Magic Archer
Magic Archer
Dark Prince X-Bow The Log Magic Archer

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