My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Baby Dragon Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Fire Spirit Baby Dragon Witch Balloon
Zap
Fire Spirit Witch Balloon
Barbarian Barrel
Fire Spirit Tesla Valkyrie Witch
The Log
Fire Spirit Witch
Earthquake
Tesla Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Valkyrie Baby Dragon Witch Balloon
Fireball
Tesla Baby Dragon Witch Balloon
Poison
Witch Balloon
Lightning
Tesla Valkyrie Baby Dragon Witch Balloon
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Arrows Tesla Valkyrie Baby Dragon Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Arrows Tesla

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Baby Dragon Balloon
Arrows
Balloon
Tesla
Valkyrie
Fire Spirit Balloon Baby Dragon Witch
Rage
Witch Balloon
Baby Dragon
Fire Spirit Valkyrie Witch Balloon
Witch
Rage Valkyrie Baby Dragon
Balloon
Arrows Valkyrie Rage Fire Spirit Baby Dragon

Defense Synergies 0 8

Fire Spirit
Valkyrie
Arrows
Tesla Valkyrie
Tesla
Arrows Valkyrie Baby Dragon
Valkyrie
Fire Spirit Arrows Tesla Baby Dragon Witch
Rage
Baby Dragon
Tesla Valkyrie Witch
Witch
Valkyrie Baby Dragon
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Baby Dragon
Tesla Valkyrie Witch
Tesla Witch Fire Spirit Valkyrie
Tesla Witch Valkyrie
Arrows Valkyrie
Arrows Fire Spirit Tesla Valkyrie Baby Dragon
Tesla Fire Spirit Arrows Baby Dragon Witch
Arrows Tesla Valkyrie Baby Dragon
Tesla Witch
Fire Spirit Tesla Valkyrie
Valkyrie Witch Arrows Tesla Baby Dragon
Arrows Tesla Baby Dragon Witch
Tesla Fire Spirit Valkyrie Witch
Fire Spirit Valkyrie Arrows Tesla Baby Dragon Witch
Tesla
Tesla
Tesla Arrows Valkyrie Witch
Fire Spirit Arrows Tesla Valkyrie Baby Dragon Witch
Arrows Valkyrie Baby Dragon Witch Fire Spirit Tesla
Tesla
Valkyrie Fire Spirit Arrows Tesla Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Witch
Arrows Tesla Valkyrie Baby Dragon
Valkyrie Witch
Valkyrie Tesla
Tesla Valkyrie Witch
Fire Spirit Arrows Tesla Baby Dragon Witch
Tesla Valkyrie Witch
Tesla Valkyrie
Valkyrie Baby Dragon Witch
Witch Tesla
Tesla Valkyrie Witch
Arrows Valkyrie
Tesla Valkyrie Witch
Tesla Valkyrie Baby Dragon Witch
Tesla Witch Valkyrie Baby Dragon
Arrows Valkyrie Tesla Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Valkyrie
Fire Spirit Arrows Valkyrie Baby Dragon
Arrows Fire Spirit Baby Dragon Witch
Fire Spirit Arrows Baby Dragon Witch
Arrows Fire Spirit Baby Dragon
Arrows
Fire Spirit
Arrows Valkyrie
Fire Spirit Arrows Baby Dragon
Fire Spirit Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Fire Spirit Arrows Baby Dragon
Fire Spirit Arrows Valkyrie Baby Dragon Witch
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Fire Spirit Valkyrie Baby Dragon Witch
Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon
Fire Spirit Arrows Baby Dragon Witch
Witch
Arrows
Arrows
Arrows
Fire Spirit Witch
Fire Spirit Arrows Baby Dragon Witch
Arrows
Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows
Baby Dragon Witch
Witch
Baby Dragon Witch

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