My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Tombstone Musketeer Hog Rider Witch
Zap
Bats Tombstone Witch
Barbarian Barrel
Tombstone Musketeer Valkyrie Witch
The Log
Tombstone Musketeer Hog Rider Witch
Earthquake
Tombstone Hog Rider Witch
Arrows
Bats Tombstone Witch
Royal Delivery
Bats Musketeer Valkyrie Hog Rider Witch
Fireball
Tombstone Musketeer Hog Rider Witch
Poison
Bats Tombstone Musketeer Witch
Lightning
Tombstone Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tombstone Fireball Musketeer Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tombstone Fireball

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider
Tombstone
Fireball
Hog Rider The Log
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Bats Musketeer Hog Rider Witch
Hog Rider
Bats Fireball Musketeer Valkyrie The Log Witch
Witch
Valkyrie Hog Rider
The Log
Hog Rider Fireball Musketeer

Defense Synergies 4 9

Bats
Musketeer Valkyrie The Log
Tombstone
Musketeer Fireball
Fireball
The Log Tombstone Musketeer Valkyrie
Musketeer
Tombstone Valkyrie The Log Bats Fireball
Valkyrie
Musketeer Bats Fireball Witch The Log
Hog Rider
Witch
Valkyrie The Log
The Log
Fireball Musketeer Bats Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Musketeer Valkyrie The Log
Bats Tombstone Musketeer Valkyrie Witch The Log
Witch Bats Tombstone Musketeer Valkyrie
Witch Bats Tombstone Musketeer Valkyrie
Tombstone Fireball Valkyrie The Log
Fireball The Log Bats Musketeer Valkyrie
Bats Musketeer Tombstone Fireball Witch
Fireball Musketeer Valkyrie The Log
Witch Tombstone Musketeer
Musketeer Valkyrie
Bats Valkyrie Witch Tombstone Fireball Musketeer The Log
Musketeer Bats Fireball Witch
Tombstone Bats Fireball Musketeer Valkyrie Witch The Log
Fireball Valkyrie Bats Tombstone Witch The Log
Tombstone
Fireball The Log
Bats Tombstone Fireball Musketeer Valkyrie Witch
Tombstone Fireball Bats Musketeer Valkyrie Witch The Log
Valkyrie Witch The Log Bats Tombstone Fireball Musketeer
Musketeer
Valkyrie Bats Fireball Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Fireball Witch
Fireball Musketeer Valkyrie The Log
Tombstone Bats Musketeer Valkyrie Witch The Log
Valkyrie Bats Fireball Musketeer The Log
Tombstone Musketeer Valkyrie Witch
Fireball Bats Musketeer Witch
Bats Tombstone Fireball Musketeer Valkyrie Witch
Valkyrie
Bats Tombstone Fireball Valkyrie Witch The Log
Witch Tombstone Musketeer
Bats Tombstone Musketeer Valkyrie Witch
Fireball Valkyrie The Log
Tombstone Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Witch
Tombstone Witch Bats Fireball Musketeer Valkyrie The Log
Bats Valkyrie Fireball Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Valkyrie The Log
Fireball Valkyrie The Log
Fireball Bats Musketeer Witch
Musketeer Witch The Log
Fireball The Log
Fireball The Log
Bats Fireball Musketeer
Fireball Musketeer Valkyrie The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball
Bats
Fireball Musketeer The Log
Fireball Valkyrie Witch The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Musketeer Witch
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Bats Fireball Musketeer Witch
Bats Fireball Musketeer Witch
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Bats Tombstone Fireball Musketeer Witch
Fireball Musketeer Witch
The Log Fireball
Fireball Musketeer Valkyrie
The Log Fireball Musketeer
Fireball
Musketeer
Bats Fireball Musketeer Witch The Log
Bats Fireball Musketeer Witch
Fireball Musketeer Witch The Log

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