My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Valkyrie Princess Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Fire Spirit Goblins Minions Princess Ram Rider
Zap
Fire Spirit Goblins Minions Princess Ram Rider
Barbarian Barrel
Fire Spirit Goblins Valkyrie Princess Royal Ghost
The Log
Fire Spirit Goblins Princess Ram Rider
Earthquake
Arrows
Fire Spirit Goblins Minions Princess
Royal Delivery
Fire Spirit Goblins Minions Valkyrie Princess Royal Ghost Ram Rider
Fireball
Minions Princess Ram Rider
Poison
Minions Princess
Lightning
Valkyrie Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Minions Princess Royal Ghost Valkyrie Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Zap Minions

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Ram Rider
Goblins
Zap Valkyrie
Zap
Ram Rider Fire Spirit Goblins Minions Valkyrie Princess Royal Ghost
Minions
Zap Valkyrie Ram Rider
Valkyrie
Fire Spirit Goblins Zap Minions Royal Ghost Ram Rider
Princess
Zap Royal Ghost
Royal Ghost
Zap Valkyrie Princess Ram Rider
Ram Rider
Zap Fire Spirit Minions Valkyrie Royal Ghost

Defense Synergies 1 12

Fire Spirit
Zap Valkyrie
Goblins
Zap Princess
Zap
Fire Spirit Goblins Minions Valkyrie Princess Royal Ghost Ram Rider
Minions
Valkyrie Zap Ram Rider
Valkyrie
Minions Fire Spirit Zap Princess
Princess
Goblins Zap Valkyrie Royal Ghost
Royal Ghost
Zap Princess
Ram Rider
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Ram Rider
Goblins Zap Minions Valkyrie Ram Rider
Ram Rider Fire Spirit Goblins Minions Valkyrie
Goblins Minions Valkyrie Ram Rider
Valkyrie Princess
Fire Spirit Goblins Zap Minions Valkyrie Royal Ghost
Minions Ram Rider Fire Spirit Zap Princess
Zap Valkyrie Ram Rider
Goblins Minions Princess
Fire Spirit Goblins Valkyrie Royal Ghost
Goblins Minions Valkyrie Zap Princess Royal Ghost Ram Rider
Minions Zap Princess Ram Rider
Fire Spirit Zap Minions Valkyrie Ram Rider
Fire Spirit Valkyrie Goblins Zap Minions Princess Royal Ghost
Ram Rider
Zap Ram Rider
Goblins Minions Valkyrie
Fire Spirit Goblins Zap Minions Valkyrie Royal Ghost Ram Rider
Zap Valkyrie Fire Spirit Minions Princess Royal Ghost Ram Rider
Ram Rider
Valkyrie Royal Ghost Fire Spirit Goblins Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Royal Ghost
Zap Valkyrie Royal Ghost
Goblins Zap Minions Valkyrie Ram Rider
Valkyrie Zap Ram Rider
Valkyrie Ram Rider
Fire Spirit Zap Minions Princess Ram Rider
Goblins Minions Valkyrie Ram Rider
Valkyrie
Zap Goblins Minions Valkyrie
Minions Valkyrie
Zap Valkyrie
Valkyrie Ram Rider
Valkyrie Princess
Goblins Zap Minions Valkyrie
Minions Valkyrie Zap Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Royal Ghost
Zap Princess Royal Ghost Ram Rider
Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Princess Ram Rider
Fire Spirit Princess
Fire Spirit Zap Princess Ram Rider
Zap Ram Rider
Fire Spirit Goblins Minions
Zap Valkyrie Princess Ram Rider
Fire Spirit Zap Princess
Fire Spirit Princess
Minions Princess
Princess Zap
Zap Princess
Princess
Minions
Fire Spirit Zap Princess
Fire Spirit Zap Valkyrie Princess
Minions
Princess
Zap
Zap Fire Spirit Valkyrie Princess
Zap Princess Royal Ghost Ram Rider
Zap Princess Ram Rider
Zap
Fire Spirit Zap Princess
Zap Minions
Zap
Zap Princess
Princess
Zap Fire Spirit Minions Princess
Fire Spirit Zap Princess Ram Rider
Valkyrie Princess
Zap Princess
Zap
Zap Minions Princess
Zap Princess
Zap Princess Royal Ghost

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