My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Dark Prince Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Musketeer Witch Lumberjack
Zap
Dark Prince Witch
Barbarian Barrel
Tesla Musketeer Dark Prince Witch Lumberjack
The Log
Musketeer Dark Prince Witch Lumberjack
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Musketeer Dark Prince Witch Lumberjack
Fireball
Tesla Musketeer Witch Lumberjack
Poison
Musketeer Witch
Lightning
Tesla Musketeer Dark Prince Witch Lumberjack
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Tesla Musketeer Dark Prince Lumberjack Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Tesla Musketeer

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Musketeer Dark Prince Witch Golem Lumberjack
Tesla
Musketeer
Zap Dark Prince Golem Lumberjack
Tornado
Zap Dark Prince Witch Golem
Dark Prince
Zap Musketeer Tornado Witch Golem Lumberjack
Witch
Zap Tornado Dark Prince Golem Lumberjack
Golem
Zap Musketeer Tornado Dark Prince Witch Lumberjack
Lumberjack
Zap Musketeer Dark Prince Witch Golem

Defense Synergies 2 14

Zap
Tesla Musketeer Tornado Dark Prince Witch Lumberjack
Tesla
Musketeer Zap Tornado Dark Prince
Musketeer
Tesla Lumberjack Zap Tornado Dark Prince
Tornado
Zap Tesla Musketeer Dark Prince Witch
Dark Prince
Zap Tesla Musketeer Tornado Witch
Witch
Zap Tornado Dark Prince Lumberjack
Golem
Lumberjack
Musketeer Zap Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Musketeer
Lumberjack Zap Tesla Musketeer Dark Prince Witch
Tesla Tornado Witch Lumberjack Musketeer Dark Prince
Tesla Witch Lumberjack Musketeer Dark Prince
Tornado Dark Prince Lumberjack
Tornado Zap Tesla Musketeer Dark Prince Lumberjack
Tesla Musketeer Tornado Zap Witch
Zap Tesla Musketeer
Tesla Witch Musketeer Tornado Lumberjack
Tornado Tesla Musketeer Dark Prince Lumberjack
Witch Zap Tesla Musketeer Tornado Dark Prince Lumberjack
Tesla Musketeer Zap Tornado Witch
Tesla Lumberjack Zap Musketeer Dark Prince Witch
Zap Tesla Tornado Dark Prince Witch Lumberjack
Tesla Lumberjack
Tornado Zap Tesla Lumberjack
Tesla Musketeer Tornado Dark Prince Witch Lumberjack
Tesla Zap Musketeer Tornado Dark Prince Witch Lumberjack
Zap Tornado Witch Tesla Musketeer Dark Prince Lumberjack
Tesla Musketeer Tornado Lumberjack
Dark Prince Tesla Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tesla Dark Prince Witch
Zap Tesla Musketeer Lumberjack
Lumberjack Zap Musketeer Dark Prince Witch
Dark Prince Lumberjack Zap Tesla Musketeer Tornado
Tesla Musketeer Dark Prince Witch Lumberjack
Zap Tesla Musketeer Tornado Witch
Dark Prince Tesla Musketeer Witch Lumberjack
Tesla Dark Prince Lumberjack
Zap Tornado Dark Prince Witch
Witch Tesla Musketeer
Tesla Musketeer Dark Prince Witch Lumberjack
Zap Tornado Dark Prince
Dark Prince Tesla Witch Lumberjack
Tesla Musketeer Witch
Tesla Witch Zap Musketeer Tornado Dark Prince Lumberjack
Zap Tesla Musketeer Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Tornado
Musketeer Dark Prince
Zap Dark Prince
Zap Musketeer Tornado Witch
Musketeer Tornado Witch
Zap Tornado
Zap Tornado
Musketeer Tornado Lumberjack
Zap Musketeer Tornado Dark Prince
Zap Musketeer Tornado
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer Witch
Musketeer
Tornado
Zap Musketeer Dark Prince
Zap Tornado Witch
Musketeer
Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Dark Prince Witch
Witch
Zap Musketeer Tornado Witch
Zap Musketeer Tornado Witch
Zap Musketeer Tornado
Zap Musketeer Tornado Witch
Zap Musketeer Witch
Zap Musketeer
Zap
Zap Musketeer Dark Prince Witch
Zap Musketeer Tornado Witch
Musketeer Dark Prince Lumberjack
Zap Musketeer
Zap Tornado
Musketeer Dark Prince
Zap Musketeer Tornado Witch
Zap Musketeer Tornado Witch
Zap Musketeer Tornado Dark Prince Witch

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