My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Tesla Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Executioner Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Ram Rider
Giant Snowball
Bats Goblin Gang Ram Rider
Zap
Bats Goblin Gang Ram Rider
Barbarian Barrel
Goblin Gang Tesla Valkyrie Executioner Electro Wizard
The Log
Goblin Gang Ram Rider
Earthquake
Goblin Gang Tesla
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Executioner Electro Wizard Ram Rider
Fireball
Goblin Gang Tesla Executioner Electro Wizard Ram Rider
Poison
Bats Goblin Gang Executioner Electro Wizard
Lightning
Tesla Valkyrie Executioner Electro Wizard Ram Rider
Rocket
Valkyrie Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Tesla Fireball Valkyrie Electro Wizard Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Gang Tesla Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Ram Rider
Goblin Gang
Valkyrie
Tesla
Fireball
Electro Wizard Ram Rider
Valkyrie
Bats Goblin Gang Executioner Electro Wizard Ram Rider
Executioner
Valkyrie
Electro Wizard
Fireball Valkyrie Ram Rider
Ram Rider
Bats Fireball Valkyrie Electro Wizard

Defense Synergies 1 14

Bats
Tesla Valkyrie Electro Wizard
Goblin Gang
Tesla Valkyrie Electro Wizard
Tesla
Goblin Gang Bats Fireball Valkyrie Electro Wizard
Fireball
Tesla Valkyrie Electro Wizard Ram Rider
Valkyrie
Bats Goblin Gang Tesla Fireball Executioner Electro Wizard
Executioner
Valkyrie
Electro Wizard
Bats Goblin Gang Tesla Fireball Valkyrie Ram Rider
Ram Rider
Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Executioner Electro Wizard Ram Rider
Bats Goblin Gang Tesla Valkyrie Executioner Electro Wizard Ram Rider
Goblin Gang Tesla Ram Rider Bats Valkyrie Executioner Electro Wizard
Tesla Bats Goblin Gang Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie
Goblin Gang Fireball Bats Tesla Valkyrie Executioner Electro Wizard
Bats Tesla Electro Wizard Ram Rider Goblin Gang Fireball Executioner
Tesla Fireball Valkyrie Electro Wizard Ram Rider
Tesla Goblin Gang
Goblin Gang Tesla Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Executioner Electro Wizard Tesla Fireball Ram Rider
Tesla Executioner Bats Goblin Gang Fireball Electro Wizard Ram Rider
Tesla Bats Goblin Gang Fireball Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie Executioner Bats Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Electro Wizard Ram Rider
Goblin Gang Tesla Fireball Electro Wizard Ram Rider
Tesla Bats Goblin Gang Fireball Valkyrie Executioner Electro Wizard
Tesla Fireball Bats Goblin Gang Valkyrie Executioner Electro Wizard Ram Rider
Valkyrie Executioner Bats Tesla Fireball Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Goblin Gang Valkyrie Bats Tesla Fireball Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Tesla Valkyrie Executioner
Goblin Gang Bats Valkyrie Electro Wizard Ram Rider
Goblin Gang Valkyrie Bats Tesla Fireball Electro Wizard Ram Rider
Goblin Gang Tesla Valkyrie Executioner Ram Rider
Fireball Executioner Bats Goblin Gang Tesla Electro Wizard Ram Rider
Goblin Gang Bats Tesla Fireball Valkyrie Electro Wizard Ram Rider
Tesla Valkyrie
Electro Wizard Bats Fireball Valkyrie
Goblin Gang Tesla
Bats Tesla Valkyrie
Fireball Valkyrie Electro Wizard
Goblin Gang Tesla Fireball Valkyrie Executioner Ram Rider
Tesla Fireball Valkyrie Executioner
Goblin Gang Tesla Electro Wizard Bats Fireball Valkyrie Executioner
Bats Valkyrie Executioner Tesla Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Executioner Electro Wizard Ram Rider
Fireball
Fireball Valkyrie
Fireball Executioner Valkyrie
Fireball Executioner Bats Ram Rider
Executioner
Fireball Executioner Ram Rider
Fireball Ram Rider
Bats Goblin Gang Fireball Electro Wizard
Fireball Valkyrie Electro Wizard Ram Rider
Fireball Executioner
Fireball Executioner
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball
Bats
Fireball Executioner Electro Wizard
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Valkyrie Executioner
Fireball Executioner Electro Wizard Ram Rider
Fireball Ram Rider
Fireball
Bats Fireball Executioner Electro Wizard
Electro Wizard Bats Fireball
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Bats Goblin Gang Fireball
Fireball Executioner Electro Wizard Ram Rider
Fireball
Fireball Goblin Gang Valkyrie Executioner Electro Wizard
Fireball Executioner
Fireball
Executioner
Bats Goblin Gang Fireball Electro Wizard
Bats Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard

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