My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Battle Ram Hunter Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Battle Ram
Giant Snowball
Spear Goblins Minions Cannon Mega Minion Battle Ram Lumberjack
Zap
Spear Goblins Minions Cannon Battle Ram
Barbarian Barrel
Spear Goblins Cannon Battle Ram Hunter Lumberjack
The Log
Spear Goblins Cannon Battle Ram Hunter Lumberjack
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Minions
Royal Delivery
Spear Goblins Minions Mega Minion Battle Ram Hunter Lumberjack
Fireball
Minions Cannon Mega Minion Battle Ram Hunter Lumberjack
Poison
Spear Goblins Minions Cannon Mega Minion Hunter
Lightning
Cannon Mega Minion Battle Ram Hunter Lumberjack
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Cannon Mega Minion Battle Ram Hunter Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Cannon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Battle Ram Lumberjack
Zap
Mega Minion Battle Ram Spear Goblins Minions Hunter Lumberjack
Minions
Zap Battle Ram Lumberjack
Cannon
Mega Minion
Zap
Battle Ram
Zap Spear Goblins Minions Hunter Lumberjack
Hunter
Zap Battle Ram Lumberjack
Lumberjack
Spear Goblins Zap Minions Battle Ram Hunter

Defense Synergies 2 17

Spear Goblins
Zap Minions Cannon Mega Minion Lumberjack
Zap
Cannon Mega Minion Spear Goblins Minions Hunter Lumberjack
Minions
Spear Goblins Zap Cannon Hunter Lumberjack
Cannon
Zap Spear Goblins Minions Mega Minion Hunter Lumberjack
Mega Minion
Zap Spear Goblins Cannon Hunter Lumberjack
Battle Ram
Hunter
Zap Minions Cannon Mega Minion Lumberjack
Lumberjack
Spear Goblins Zap Minions Cannon Mega Minion Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Cannon Mega Minion
Hunter Lumberjack Zap Minions Cannon Mega Minion
Cannon Hunter Lumberjack Minions Mega Minion
Cannon Hunter Lumberjack Minions Mega Minion
Lumberjack
Spear Goblins Zap Minions Cannon Mega Minion Hunter Lumberjack
Minions Mega Minion Hunter Spear Goblins Zap Cannon
Zap Cannon
Cannon Hunter Minions Lumberjack
Spear Goblins Cannon Hunter Lumberjack
Minions Spear Goblins Zap Cannon Mega Minion Hunter Lumberjack
Minions Mega Minion Hunter Spear Goblins Zap
Cannon Hunter Lumberjack Zap Minions
Zap Minions Cannon Mega Minion Hunter Lumberjack
Cannon Hunter Lumberjack
Zap Cannon Hunter Lumberjack
Minions Cannon Hunter Lumberjack
Cannon Spear Goblins Zap Minions Mega Minion Hunter Lumberjack
Zap Hunter Spear Goblins Minions Cannon Mega Minion Lumberjack
Cannon Hunter Lumberjack
Spear Goblins Minions Cannon Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Zap
Zap Mega Minion Hunter Lumberjack
Lumberjack Spear Goblins Zap Minions Hunter
Hunter Lumberjack Zap
Cannon Hunter Lumberjack
Zap Minions Hunter
Spear Goblins Minions Mega Minion Hunter Lumberjack
Hunter Lumberjack
Zap Spear Goblins Minions Mega Minion
Cannon Mega Minion
Minions Mega Minion Hunter Lumberjack
Zap
Cannon Hunter Lumberjack
Cannon
Spear Goblins Zap Minions Mega Minion Hunter Lumberjack
Minions Zap Cannon Mega Minion Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Spear Goblins Zap Minions Mega Minion Hunter
Zap Hunter
Zap
Minions Lumberjack
Zap
Zap
Hunter
Minions
Zap
Spear Goblins Zap Hunter
Minions
Zap Mega Minion Hunter
Zap
Minions
Zap
Zap Hunter
Mega Minion
Zap Hunter
Zap
Zap
Zap Hunter
Zap Minions Mega Minion
Mega Minion
Zap Hunter
Zap
Zap Spear Goblins Minions
Zap Mega Minion Hunter
Mega Minion Hunter Lumberjack
Zap
Zap
Mega Minion
Zap Minions
Zap
Zap

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