My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Bats Goblin Giant Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel Goblin Giant Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Ram Rider
Giant Snowball
Bomber Bats Ram Rider
Zap
Bomber Bats Goblin Giant Ram Rider
Barbarian Barrel
Ice Spirit Bomber Royal Ghost
The Log
Ice Spirit Bomber Ram Rider
Earthquake
Bomber
Arrows
Ice Spirit Bomber Bats
Royal Delivery
Ice Spirit Bomber Bats Royal Ghost Ram Rider
Fireball
Bomber Ram Rider
Poison
Bomber Bats
Lightning
Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Earthquake Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Bats Barbarian Barrel Earthquake Royal Ghost Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Bats Barbarian Barrel

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Bats Barbarian Barrel Goblin Giant Royal Ghost Ram Rider
Bomber
Ice Spirit Bats Barbarian Barrel Goblin Giant Ram Rider
Bats
Ice Spirit Bomber Barbarian Barrel Goblin Giant Ram Rider
Earthquake
Barbarian Barrel Goblin Giant Ram Rider
Barbarian Barrel
Ice Spirit Bomber Bats Earthquake Goblin Giant Ram Rider
Goblin Giant
Ice Spirit Bomber Bats Earthquake Barbarian Barrel
Royal Ghost
Ice Spirit Ram Rider
Ram Rider
Ice Spirit Bomber Bats Earthquake Barbarian Barrel Royal Ghost

Defense Synergies 0 14

Ice Spirit
Bomber Bats Earthquake Barbarian Barrel Goblin Giant Royal Ghost Ram Rider
Bomber
Ice Spirit Bats Barbarian Barrel Royal Ghost
Bats
Ice Spirit Bomber Earthquake Barbarian Barrel Goblin Giant
Earthquake
Ice Spirit Bats Barbarian Barrel
Barbarian Barrel
Ice Spirit Bomber Bats Earthquake
Goblin Giant
Ice Spirit Bats
Royal Ghost
Ice Spirit Bomber
Ram Rider
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Barbarian Barrel Goblin Giant Ram Rider
Ice Spirit Bomber Bats Ram Rider
Ram Rider Bomber Bats
Bomber Bats Ram Rider
Bomber Earthquake Barbarian Barrel
Barbarian Barrel Bomber Bats Earthquake Royal Ghost
Bats Ram Rider Ice Spirit
Earthquake Barbarian Barrel Goblin Giant Ram Rider
Ice Spirit Bomber Barbarian Barrel Royal Ghost
Bats Bomber Earthquake Barbarian Barrel Goblin Giant Royal Ghost Ram Rider
Bats Ram Rider
Ice Spirit Bomber Bats Earthquake Ram Rider
Bomber Ice Spirit Bats Earthquake Barbarian Barrel Royal Ghost
Ram Rider
Ice Spirit Ram Rider
Bomber Bats
Ice Spirit Bomber Bats Barbarian Barrel Royal Ghost Ram Rider
Earthquake Barbarian Barrel Ice Spirit Bomber Bats Royal Ghost Ram Rider
Ram Rider
Bomber Royal Ghost Bats Earthquake Barbarian Barrel Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Royal Ghost
Bomber Barbarian Barrel Royal Ghost
Ice Spirit Bats Goblin Giant Ram Rider
Bats Barbarian Barrel Goblin Giant Ram Rider
Goblin Giant Ram Rider
Ice Spirit Bats Goblin Giant Ram Rider
Bats Goblin Giant Ram Rider
Goblin Giant
Ice Spirit Bats Barbarian Barrel
Goblin Giant
Bats
Goblin Giant
Goblin Giant Ram Rider
Bomber
Ice Spirit Bomber Bats Barbarian Barrel Goblin Giant
Bats Bomber Earthquake Barbarian Barrel Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Barbarian Barrel Royal Ghost
Barbarian Barrel Royal Ghost Ram Rider
Earthquake Barbarian Barrel Goblin Giant
Earthquake Barbarian Barrel
Bomber Earthquake Barbarian Barrel
Ice Spirit Bats Goblin Giant Ram Rider
Bomber Earthquake
Earthquake Ice Spirit Barbarian Barrel Ram Rider
Ram Rider
Bats
Earthquake Barbarian Barrel Ram Rider
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Earthquake Bomber Barbarian Barrel
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel
Bomber Bats
Bomber Earthquake Barbarian Barrel
Bomber Earthquake Barbarian Barrel
Earthquake
Earthquake Barbarian Barrel
Earthquake Ice Spirit Bomber Barbarian Barrel
Earthquake Barbarian Barrel Royal Ghost Ram Rider
Ram Rider
Barbarian Barrel
Bats
Ice Spirit Bats
Bomber Earthquake
Ice Spirit
Earthquake
Earthquake Ice Spirit Bats Barbarian Barrel
Ram Rider
Barbarian Barrel
Bomber Earthquake
Ice Spirit Bats
Bats
Barbarian Barrel Goblin Giant Royal Ghost

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