My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider
Giant Snowball
Bomber Minions Hog Rider Witch
Zap
Bomber Minions Witch
Barbarian Barrel
Bomber Knight Valkyrie Wizard Witch
The Log
Bomber Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Bomber Minions Witch
Royal Delivery
Bomber Knight Minions Valkyrie Hog Rider Wizard Witch
Fireball
Bomber Minions Hog Rider Wizard Witch
Poison
Bomber Minions Wizard Witch
Lightning
Knight Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Knight Minions Valkyrie Hog Rider Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Knight Minions

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Minions Valkyrie Hog Rider
Knight
Minions Hog Rider Bomber Wizard Witch
Minions
Knight Hog Rider Rage Bomber Valkyrie
Valkyrie
Hog Rider Bomber Minions Wizard Witch
Hog Rider
Knight Minions Valkyrie Rage Bomber Wizard Witch
Wizard
Knight Valkyrie Hog Rider Rage
Rage
Minions Hog Rider Witch Wizard
Witch
Rage Knight Valkyrie Hog Rider

Defense Synergies 3 5

Bomber
Knight Valkyrie
Knight
Bomber Minions Wizard Witch
Minions
Knight Valkyrie
Valkyrie
Minions Bomber Wizard Witch
Hog Rider
Wizard
Knight Valkyrie
Rage
Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Valkyrie Wizard
Bomber Knight Minions Valkyrie Witch
Witch Bomber Knight Minions Valkyrie
Witch Bomber Knight Minions Valkyrie
Bomber Valkyrie
Bomber Minions Valkyrie
Minions Wizard Witch
Valkyrie
Witch Minions
Knight Bomber Valkyrie
Minions Valkyrie Witch Bomber Knight Wizard
Minions Wizard Witch
Bomber Knight Minions Valkyrie Wizard Witch
Bomber Valkyrie Wizard Minions Witch
Knight
Wizard Bomber Knight Minions Valkyrie Witch
Bomber Knight Minions Valkyrie Wizard Witch
Valkyrie Wizard Witch Bomber Knight Minions
Bomber Valkyrie Wizard Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch
Bomber Knight Valkyrie Wizard
Knight Minions Valkyrie Witch
Valkyrie Knight
Knight Valkyrie Witch
Wizard Minions Witch
Knight Minions Valkyrie Witch
Knight Valkyrie
Knight Minions Valkyrie Witch
Witch
Knight Minions Valkyrie Witch
Valkyrie
Knight Valkyrie Wizard Witch
Wizard Bomber Valkyrie Witch
Witch Bomber Knight Minions Valkyrie
Minions Valkyrie Bomber Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Bomber Wizard Valkyrie
Wizard Minions Witch
Bomber Wizard Witch
Wizard
Wizard
Minions
Knight Valkyrie Wizard
Wizard
Knight
Minions
Bomber Wizard Witch
Wizard
Bomber Minions
Bomber Wizard
Bomber Valkyrie Wizard Witch
Minions
Wizard
Bomber Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Minions Wizard Witch
Bomber Wizard
Wizard
Minions Witch
Wizard Witch
Knight Valkyrie Wizard
Bomber Wizard
Minions Witch
Witch
Witch

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