My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch P.E.K.K.A Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Witch Night Witch
Zap
Archers Witch Night Witch
Barbarian Barrel
Archers Valkyrie Witch Electro Wizard Night Witch
The Log
Archers Witch
Earthquake
Archers Witch
Arrows
Archers Witch Night Witch
Royal Delivery
Archers Valkyrie Witch P.E.K.K.A Electro Wizard Night Witch
Fireball
Archers Witch Electro Wizard Night Witch
Poison
Archers Witch Electro Wizard Night Witch
Lightning
Valkyrie Witch Electro Wizard Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Valkyrie Electro Wizard Night Witch Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Arrows Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Electro Wizard Archers Valkyrie Witch Night Witch
Archers
Valkyrie Zap Arrows P.E.K.K.A
Arrows
Zap P.E.K.K.A Archers Night Witch
Valkyrie
Archers Zap Witch P.E.K.K.A Electro Wizard
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Archers Valkyrie Witch Night Witch
Electro Wizard
Zap P.E.K.K.A Valkyrie
Night Witch
Zap Arrows P.E.K.K.A

Defense Synergies 2 18

Zap
Electro Wizard Archers Arrows Valkyrie Witch P.E.K.K.A Night Witch
Archers
Valkyrie Zap Witch P.E.K.K.A Electro Wizard
Arrows
Zap Valkyrie P.E.K.K.A
Valkyrie
Archers Zap Arrows Witch P.E.K.K.A Electro Wizard Night Witch
Witch
Zap Archers Valkyrie Electro Wizard
P.E.K.K.A
Zap Archers Arrows Valkyrie Electro Wizard
Electro Wizard
Zap Archers Valkyrie Witch P.E.K.K.A Night Witch
Night Witch
Zap Valkyrie Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
P.E.K.K.A Zap Valkyrie Witch Electro Wizard Night Witch
Witch P.E.K.K.A Archers Valkyrie Electro Wizard Night Witch
Witch P.E.K.K.A Night Witch Valkyrie Electro Wizard
Arrows Valkyrie P.E.K.K.A
Arrows Zap Archers Valkyrie Electro Wizard Night Witch
Electro Wizard Zap Archers Arrows Witch Night Witch
Zap Arrows Valkyrie P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Night Witch
Archers Valkyrie Electro Wizard Night Witch
Archers Valkyrie Witch Electro Wizard Zap Arrows Night Witch
Arrows Zap Archers Witch Electro Wizard Night Witch
P.E.K.K.A Night Witch Zap Valkyrie Witch Electro Wizard
Valkyrie Zap Arrows Witch P.E.K.K.A Electro Wizard Night Witch
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Arrows Valkyrie Witch P.E.K.K.A Electro Wizard Night Witch
Arrows Zap Archers Valkyrie Witch Electro Wizard Night Witch
Zap Arrows Valkyrie Witch Archers Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Archers Arrows Witch P.E.K.K.A Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Witch P.E.K.K.A Electro Wizard
Electro Wizard Zap Archers Arrows Valkyrie
P.E.K.K.A Zap Valkyrie Witch Electro Wizard
Valkyrie P.E.K.K.A Zap Electro Wizard Night Witch
P.E.K.K.A Valkyrie Witch Night Witch
Arrows Zap Archers Witch Electro Wizard
P.E.K.K.A Archers Valkyrie Witch Electro Wizard Night Witch
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Arrows Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Witch Night Witch
Archers Valkyrie Witch
Witch Electro Wizard Zap Archers Valkyrie P.E.K.K.A Night Witch
Arrows Valkyrie Zap Archers Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Electro Wizard
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap Witch
Archers Arrows Witch
Arrows Zap
Arrows Zap
Electro Wizard Night Witch
Zap Arrows Valkyrie Electro Wizard
Zap Archers Arrows
Arrows
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Night Witch
Zap Archers Arrows Electro Wizard
Zap Arrows Valkyrie Witch
Night Witch
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch
Witch
Arrows Zap Witch Electro Wizard
Zap Arrows Witch
Zap Arrows
Zap Archers Arrows Witch Electro Wizard Night Witch
Zap Electro Wizard Witch
Night Witch
Zap Arrows Night Witch
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Archers Witch Night Witch
Zap Archers Arrows Witch Electro Wizard
Arrows
Valkyrie Electro Wizard
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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