My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Royal Giant Cannon Cart Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Royal Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Cannon Cart Miner Inferno Dragon Night Witch
Giant Snowball
Spear Goblins Miner Inferno Dragon Night Witch
Zap
Spear Goblins Royal Giant Cannon Cart Inferno Dragon Night Witch
Barbarian Barrel
Spear Goblins Knight Cannon Cart Night Witch
The Log
Spear Goblins Royal Giant Cannon Cart
Earthquake
Spear Goblins
Arrows
Spear Goblins Night Witch
Royal Delivery
Spear Goblins Knight Cannon Cart Miner Inferno Dragon Night Witch
Fireball
Cannon Cart Inferno Dragon Night Witch
Poison
Spear Goblins Night Witch
Lightning
Knight Cannon Cart Inferno Dragon Night Witch
Rocket
Cannon Cart Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Miner Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Miner Inferno Dragon Night Witch Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Miner

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Royal Giant Cannon Cart Inferno Dragon
Knight
Spear Goblins Cannon Cart The Log Miner Night Witch
Royal Giant
Miner Spear Goblins Cannon Cart The Log Night Witch
Cannon Cart
The Log Spear Goblins Knight Royal Giant Miner
The Log
Cannon Cart Knight Royal Giant Miner
Miner
Spear Goblins Royal Giant Knight Cannon Cart The Log Inferno Dragon
Inferno Dragon
Spear Goblins Miner
Night Witch
Knight Royal Giant

Defense Synergies 1 11

Spear Goblins
Knight Cannon Cart The Log Inferno Dragon Night Witch
Knight
Spear Goblins Cannon Cart The Log Night Witch
Royal Giant
Cannon Cart
Spear Goblins Knight Night Witch
The Log
Spear Goblins Knight Miner Inferno Dragon Night Witch
Miner
The Log
Inferno Dragon
Spear Goblins The Log
Night Witch
Spear Goblins Knight Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Knight The Log
Inferno Dragon Knight Cannon Cart The Log Night Witch
Knight Cannon Cart Inferno Dragon Night Witch
Inferno Dragon Night Witch Knight Cannon Cart
The Log
The Log Spear Goblins Cannon Cart Night Witch
Inferno Dragon Spear Goblins Night Witch
Cannon Cart The Log
Inferno Dragon Night Witch
Knight Spear Goblins Cannon Cart Miner Night Witch
Spear Goblins Knight Cannon Cart The Log Night Witch
Inferno Dragon Spear Goblins Night Witch
Night Witch Knight Cannon Cart The Log
Cannon Cart The Log Night Witch
Inferno Dragon Knight Cannon Cart
The Log Inferno Dragon
Knight Cannon Cart Night Witch
Spear Goblins Knight Cannon Cart The Log Night Witch
The Log Spear Goblins Knight Cannon Cart Inferno Dragon
Cannon Cart Inferno Dragon
Spear Goblins Knight Cannon Cart The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Cannon Cart
Knight Cannon Cart The Log Miner Inferno Dragon
Spear Goblins Knight Cannon Cart The Log
Knight Cannon Cart The Log Night Witch
Knight Cannon Cart Inferno Dragon Night Witch
Spear Goblins Knight Cannon Cart Night Witch
Knight Cannon Cart Inferno Dragon
Spear Goblins Knight Cannon Cart The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Cannon Cart
The Log
Cannon Cart Knight Night Witch
Cannon Cart
Spear Goblins Knight Cannon Cart The Log Inferno Dragon Night Witch
Cannon Cart The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log Miner
Cannon Cart The Log Miner
Cannon Cart Knight The Log
The Log
Spear Goblins
The Log
The Log
The Log Miner
Night Witch
Miner Knight Cannon Cart The Log
Knight Cannon Cart The Log Miner
Cannon Cart
Cannon Cart The Log
Spear Goblins Cannon Cart The Log
Cannon Cart The Log
Night Witch
The Log
The Log Miner
The Log Night Witch
The Log
Cannon Cart The Log
The Log
Inferno Dragon
The Log Miner
The Log Miner
Miner The Log
Night Witch
Night Witch
The Log Miner Night Witch
The Log
Spear Goblins Cannon Cart Night Witch
The Log
Miner Knight Cannon Cart
The Log
Cannon Cart
The Log
Cannon Cart The Log Miner

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