My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians Miner
Giant Snowball
Minions Musketeer Miner
Zap
Minions Royal Giant
Barbarian Barrel
Tesla Elite Barbarians Musketeer Wizard
The Log
Royal Giant Elite Barbarians Musketeer
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Musketeer Wizard Miner
Fireball
Minions Tesla Elite Barbarians Musketeer Wizard
Poison
Minions Musketeer Wizard
Lightning
Tesla Elite Barbarians Musketeer Wizard
Rocket
Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Miner Tesla Fireball Musketeer Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Miner Tesla Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Miner Elite Barbarians
Tesla
Royal Giant
Minions Fireball Miner Elite Barbarians Musketeer Wizard
Elite Barbarians
Minions Royal Giant Fireball Wizard
Fireball
Royal Giant Elite Barbarians Miner
Musketeer
Royal Giant Miner
Wizard
Royal Giant Elite Barbarians Miner
Miner
Minions Royal Giant Fireball Musketeer Wizard

Defense Synergies 1 8

Minions
Tesla Musketeer
Tesla
Musketeer Minions Fireball Wizard
Royal Giant
Elite Barbarians
Wizard
Fireball
Tesla Musketeer Miner
Musketeer
Tesla Minions Fireball Miner
Wizard
Tesla Elite Barbarians
Miner
Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Musketeer Wizard
Elite Barbarians Minions Tesla Musketeer
Tesla Minions Elite Barbarians Musketeer
Tesla Elite Barbarians Minions Musketeer
Elite Barbarians Fireball
Fireball Minions Tesla Musketeer
Minions Tesla Musketeer Fireball Wizard
Tesla Fireball Musketeer
Tesla Minions Elite Barbarians Musketeer
Elite Barbarians Tesla Musketeer Miner
Minions Tesla Fireball Musketeer Wizard
Minions Tesla Musketeer Fireball Wizard
Tesla Minions Elite Barbarians Fireball Musketeer Wizard
Fireball Wizard Minions Tesla
Elite Barbarians Tesla
Tesla Elite Barbarians Fireball
Tesla Wizard Minions Elite Barbarians Fireball Musketeer
Tesla Fireball Minions Elite Barbarians Musketeer Wizard
Wizard Minions Tesla Fireball Musketeer
Tesla Elite Barbarians Musketeer
Wizard Minions Tesla Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Fireball
Fireball Tesla Elite Barbarians Musketeer Wizard Miner
Minions Elite Barbarians Musketeer
Tesla Elite Barbarians Fireball Musketeer
Tesla Elite Barbarians Musketeer
Fireball Wizard Minions Tesla Musketeer
Minions Tesla Elite Barbarians Fireball Musketeer
Tesla Elite Barbarians
Minions Elite Barbarians Fireball
Tesla Musketeer
Minions Tesla Elite Barbarians Musketeer
Elite Barbarians Fireball
Elite Barbarians Tesla Fireball Wizard
Wizard Tesla Fireball Musketeer
Tesla Elite Barbarians Minions Fireball Musketeer
Minions Tesla Elite Barbarians Fireball Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer Miner
Fireball Miner
Fireball Musketeer
Fireball Wizard
Fireball Wizard Minions Musketeer
Musketeer Wizard
Fireball Wizard
Fireball Miner Wizard
Minions Elite Barbarians Fireball Musketeer
Miner Fireball Musketeer Wizard
Fireball Musketeer Wizard
Elite Barbarians Fireball Musketeer Miner
Minions Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Minions
Fireball Musketeer Wizard
Fireball Wizard Miner
Minions Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer
Fireball Wizard
Fireball Miner Musketeer Wizard
Fireball Musketeer Wizard Miner
Fireball Miner Musketeer
Elite Barbarians Fireball Musketeer Wizard
Minions Fireball Musketeer Wizard
Elite Barbarians Fireball
Fireball Musketeer Wizard Miner
Fireball
Fireball Wizard
Minions Fireball Musketeer
Fireball Musketeer Wizard
Fireball
Fireball Miner Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Elite Barbarians Musketeer
Minions Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Miner

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