My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Musketeer Hog Rider Guards
Zap
Guards
Barbarian Barrel
Knight Tesla Musketeer Guards
The Log
Musketeer Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Knight Musketeer Hog Rider Guards
Fireball
Tesla Musketeer Hog Rider
Poison
Musketeer Guards
Lightning
Knight Tesla Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Knight Guards Tesla Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Knight Guards

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Knight Fireball Musketeer The Log
Knight
Musketeer Hog Rider Giant Snowball Fireball The Log
Tesla
Fireball
Hog Rider Giant Snowball Knight The Log
Musketeer
Knight Hog Rider Giant Snowball The Log
Hog Rider
Giant Snowball Knight Fireball Musketeer The Log Guards
Guards
Hog Rider The Log
The Log
Hog Rider Giant Snowball Knight Fireball Musketeer Guards

Defense Synergies 7 11

Giant Snowball
Knight Tesla Musketeer Guards The Log
Knight
Tesla Musketeer Giant Snowball Fireball The Log
Tesla
Knight Musketeer The Log Giant Snowball Fireball Guards
Fireball
The Log Knight Tesla Musketeer
Musketeer
Knight Tesla Guards The Log Giant Snowball Fireball
Hog Rider
Guards
Musketeer Giant Snowball Tesla The Log
The Log
Tesla Fireball Musketeer Giant Snowball Knight Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Musketeer The Log
Knight Tesla Musketeer The Log
Tesla Giant Snowball Knight Musketeer
Tesla Knight Musketeer Guards
Fireball The Log
Fireball The Log Giant Snowball Tesla Musketeer Guards
Giant Snowball Tesla Musketeer Fireball
Tesla Fireball Musketeer The Log
Tesla Musketeer
Knight Guards Giant Snowball Tesla Musketeer
Guards Giant Snowball Knight Tesla Fireball Musketeer The Log
Tesla Musketeer Giant Snowball Fireball
Tesla Giant Snowball Knight Fireball Musketeer Guards The Log
Fireball Giant Snowball Tesla Guards The Log
Knight Tesla
Giant Snowball Tesla Fireball The Log
Tesla Knight Fireball Musketeer
Tesla Fireball Giant Snowball Knight Musketeer Guards The Log
Giant Snowball The Log Knight Tesla Fireball Musketeer Guards
Tesla Musketeer
Giant Snowball Knight Tesla Fireball Musketeer Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Giant Snowball Tesla Fireball
Fireball Giant Snowball Knight Tesla Musketeer The Log
Guards Knight Musketeer The Log
Guards Knight Tesla Fireball Musketeer The Log
Knight Tesla Musketeer Guards
Fireball Giant Snowball Tesla Musketeer
Guards Knight Tesla Fireball Musketeer
Knight Tesla
Giant Snowball Knight Fireball The Log
Tesla Musketeer Guards
Knight Tesla Musketeer Guards
Giant Snowball Fireball Guards The Log
Knight Tesla Fireball Guards
Tesla Fireball Musketeer
Tesla Guards Knight Fireball Musketeer The Log
Giant Snowball Tesla Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Guards The Log
Fireball Giant Snowball Musketeer The Log
Fireball The Log
Knight Fireball Musketeer Guards The Log
Fireball Giant Snowball The Log
Fireball Giant Snowball Musketeer
Musketeer The Log
Fireball The Log Giant Snowball
Fireball The Log Giant Snowball
Giant Snowball Fireball Musketeer Guards
Knight Fireball Musketeer The Log
Fireball Giant Snowball Musketeer
Giant Snowball Knight Fireball Musketeer The Log
Fireball Musketeer
Giant Snowball Fireball Musketeer The Log
Giant Snowball Fireball Musketeer The Log
Fireball Musketeer The Log
Giant Snowball Fireball
Giant Snowball Fireball Musketeer The Log
Giant Snowball Fireball The Log
Fireball Musketeer The Log
Giant Snowball Fireball
Musketeer The Log
Giant Snowball Fireball Musketeer The Log
Giant Snowball The Log Fireball
Fireball The Log Giant Snowball Musketeer
Fireball Giant Snowball Musketeer The Log
Fireball Musketeer The Log
Giant Snowball Fireball Musketeer
Giant Snowball Fireball Musketeer Guards
Giant Snowball Fireball
Giant Snowball Fireball Musketeer The Log
Giant Snowball Fireball
Giant Snowball Fireball The Log
Fireball Musketeer Guards
Fireball Giant Snowball Musketeer
The Log Fireball
Fireball Knight Musketeer
The Log Giant Snowball Fireball Musketeer
Giant Snowball Fireball
Musketeer
Giant Snowball Fireball Musketeer Guards The Log
Giant Snowball Fireball Musketeer
Giant Snowball Fireball Musketeer The Log

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