My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Prince
Giant Snowball
Fire Spirit Minions Minion Horde
Zap
Fire Spirit Minions Minion Horde Prince
Barbarian Barrel
Fire Spirit Elite Barbarians
The Log
Fire Spirit Elite Barbarians Prince
Earthquake
Arrows
Fire Spirit Minions Minion Horde
Royal Delivery
Fire Spirit Minions Minion Horde Elite Barbarians Prince
Fireball
Minions Minion Horde Elite Barbarians
Poison
Minions Minion Horde
Lightning
Elite Barbarians Prince
Rocket
Minion Horde Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Arrows Minions Fireball Minion Horde Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Rage Arrows Minions

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Prince
Arrows
Elite Barbarians Fireball Prince
Minions
Rage Elite Barbarians Prince
Minion Horde
Rage Prince
Elite Barbarians
Arrows Rage Fire Spirit Minions Fireball
Fireball
Arrows Elite Barbarians
Rage
Minions Minion Horde Elite Barbarians Prince
Prince
Fire Spirit Arrows Minions Minion Horde Rage

Defense Synergies 0 3

Fire Spirit
Arrows
Fireball Prince
Minions
Prince
Minion Horde
Elite Barbarians
Fireball
Arrows
Rage
Prince
Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Fireball
Minion Horde Elite Barbarians Minions Prince
Minion Horde Prince Fire Spirit Minions Elite Barbarians
Minion Horde Elite Barbarians Prince Minions
Arrows Elite Barbarians Fireball Prince
Arrows Fireball Fire Spirit Minions
Minions Minion Horde Fire Spirit Arrows Fireball
Arrows Fireball
Minion Horde Minions Elite Barbarians Prince
Elite Barbarians Fire Spirit Minion Horde Prince
Minions Minion Horde Arrows Fireball
Arrows Minions Minion Horde Fireball
Minion Horde Prince Fire Spirit Minions Elite Barbarians Fireball
Fire Spirit Fireball Arrows Minions Minion Horde Prince
Elite Barbarians Minion Horde Prince
Minion Horde Elite Barbarians Fireball Prince
Minion Horde Arrows Minions Elite Barbarians Fireball Prince
Fire Spirit Arrows Fireball Minions Minion Horde Elite Barbarians Prince
Arrows Fire Spirit Minions Fireball
Elite Barbarians Prince
Fire Spirit Arrows Minions Minion Horde Elite Barbarians Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Prince
Fireball Arrows Elite Barbarians Prince
Minions Minion Horde Elite Barbarians Prince
Prince Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Prince
Fire Spirit Arrows Fireball Minions Minion Horde
Prince Minions Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Prince
Minion Horde Minions Elite Barbarians Fireball Prince
Minion Horde
Minions Minion Horde Elite Barbarians Prince
Arrows Elite Barbarians Fireball Prince
Elite Barbarians Prince Minion Horde Fireball
Minion Horde Fireball
Elite Barbarians Minions Minion Horde Fireball Prince
Arrows Minions Minion Horde Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Fireball Prince
Fireball Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit Minions Minion Horde
Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit
Arrows Fireball
Fire Spirit Minions Minion Horde Elite Barbarians Fireball Prince
Arrows Minion Horde Fireball Prince
Fireball Fire Spirit Arrows
Fire Spirit Elite Barbarians Fireball
Arrows Minions Minion Horde Fireball
Arrows Elite Barbarians Fireball Prince
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Minions Minion Horde
Fire Spirit Arrows Fireball Prince
Fire Spirit Arrows Fireball
Minions Minion Horde Fireball Prince
Arrows Fireball
Prince
Arrows Minion Horde Fireball
Arrows Fire Spirit Fireball
Minion Horde
Arrows Fireball
Fireball Arrows Prince
Fireball Arrows
Elite Barbarians Fire Spirit Arrows Minion Horde Fireball
Minions Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde Prince
Arrows Fireball
Minion Horde Fire Spirit Minions Fireball Prince
Fireball Fire Spirit Arrows
Arrows Fireball
Fireball Minion Horde Prince
Arrows Fireball
Arrows Fireball
Minion Horde Elite Barbarians Prince
Minions Minion Horde Elite Barbarians Fireball
Fireball
Fireball Prince

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