My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Inferno Tower Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Furnace
Zap
Minion Horde Furnace Inferno Tower
Barbarian Barrel
Elite Barbarians Furnace Inferno Tower Wizard Executioner
The Log
Elite Barbarians Furnace
Earthquake
Furnace Inferno Tower
Arrows
Minion Horde Furnace
Royal Delivery
Minion Horde Elite Barbarians Wizard Executioner
Fireball
Minion Horde Elite Barbarians Furnace Inferno Tower Wizard Executioner
Poison
Minion Horde Furnace Inferno Tower Wizard Executioner
Lightning
Elite Barbarians Furnace Inferno Tower Wizard Executioner
Rocket
Minion Horde Elite Barbarians Furnace Inferno Tower Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Furnace Minion Horde Inferno Tower Wizard Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Zap Furnace Minion Horde Inferno Tower

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minion Horde Furnace Executioner Mega Knight
Minion Horde
Mega Knight Zap
Elite Barbarians
Zap Furnace Wizard Mega Knight
Furnace
Zap Elite Barbarians
Inferno Tower
Wizard
Elite Barbarians Mega Knight
Executioner
Zap Mega Knight
Mega Knight
Minion Horde Zap Elite Barbarians Wizard Executioner

Defense Synergies 1 11

Zap
Mega Knight Minion Horde Elite Barbarians Furnace Inferno Tower Executioner
Minion Horde
Zap Inferno Tower
Elite Barbarians
Zap Wizard Mega Knight
Furnace
Zap
Inferno Tower
Zap Minion Horde Mega Knight
Wizard
Elite Barbarians Mega Knight
Executioner
Zap Mega Knight
Mega Knight
Zap Elite Barbarians Inferno Tower Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Inferno Tower Wizard Executioner
Minion Horde Elite Barbarians Inferno Tower Zap Furnace Executioner Mega Knight
Minion Horde Furnace Inferno Tower Mega Knight Elite Barbarians Executioner
Minion Horde Elite Barbarians Inferno Tower Furnace Mega Knight
Elite Barbarians Mega Knight
Zap Furnace Executioner Mega Knight
Minion Horde Furnace Inferno Tower Zap Wizard Executioner
Zap Inferno Tower Mega Knight
Minion Horde Inferno Tower Elite Barbarians Furnace
Elite Barbarians Minion Horde Inferno Tower Mega Knight
Minion Horde Executioner Zap Furnace Wizard Mega Knight
Minion Horde Inferno Tower Executioner Zap Furnace Wizard
Minion Horde Furnace Inferno Tower Mega Knight Zap Elite Barbarians Wizard
Wizard Executioner Mega Knight Zap Minion Horde Furnace
Elite Barbarians Inferno Tower Minion Horde Furnace Mega Knight
Minion Horde Inferno Tower Zap Elite Barbarians Furnace Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians Furnace Inferno Tower Executioner
Mega Knight Zap Minion Horde Elite Barbarians Furnace Wizard Executioner
Zap Furnace Wizard Executioner Mega Knight
Elite Barbarians Inferno Tower
Wizard Mega Knight Minion Horde Elite Barbarians Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians Furnace Inferno Tower
Zap Elite Barbarians Wizard Executioner Mega Knight
Mega Knight Zap Minion Horde Elite Barbarians Furnace Inferno Tower
Mega Knight Zap Minion Horde Elite Barbarians Inferno Tower
Inferno Tower Minion Horde Elite Barbarians Executioner Mega Knight
Furnace Wizard Executioner Zap Minion Horde
Minion Horde Elite Barbarians Furnace Inferno Tower
Inferno Tower Mega Knight Minion Horde Elite Barbarians
Zap Minion Horde Mega Knight Elite Barbarians Inferno Tower
Inferno Tower Minion Horde
Mega Knight Minion Horde Elite Barbarians Inferno Tower
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Minion Horde Inferno Tower Wizard Executioner
Wizard Minion Horde Furnace Executioner Mega Knight
Elite Barbarians Inferno Tower Zap Minion Horde Furnace Executioner
Executioner Mega Knight Zap Minion Horde Elite Barbarians Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Executioner
Minion Horde
Wizard Executioner Zap Minion Horde Furnace Mega Knight
Wizard Executioner Zap Minion Horde Furnace
Minion Horde Furnace Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Wizard Executioner
Elite Barbarians Executioner
Minion Horde
Zap Elite Barbarians Furnace
Zap Minion Horde Furnace Wizard Executioner
Minion Horde Furnace Wizard Executioner Mega Knight
Minion Horde
Zap Wizard Executioner Mega Knight
Zap Wizard Mega Knight
Minion Horde Mega Knight
Wizard
Zap Minion Horde
Zap Furnace Wizard Executioner Mega Knight
Minion Horde
Zap Wizard Executioner
Zap Wizard Mega Knight
Zap
Elite Barbarians Zap Minion Horde Furnace Wizard Executioner
Zap Minion Horde Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard Mega Knight
Zap Minion Horde
Minion Horde Mega Knight
Wizard
Zap Minion Horde
Zap Wizard Executioner
Minion Horde Wizard Executioner Mega Knight
Zap Wizard Executioner
Zap
Minion Horde Elite Barbarians Executioner Mega Knight
Zap Minion Horde Elite Barbarians
Zap Executioner
Zap Executioner Mega Knight

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