My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Balloon Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Bandit
Giant Snowball
Minion Horde Balloon
Zap
Minion Horde Balloon Bandit
Barbarian Barrel
Wizard Bandit Magic Archer
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Wizard Balloon Bandit Magic Archer
Fireball
Minion Horde Wizard Balloon Bandit Magic Archer
Poison
Minion Horde Wizard Balloon Magic Archer
Lightning
Mini P.E.K.K.A Wizard Balloon Bandit Magic Archer
Rocket
Minion Horde Wizard Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Mini P.E.K.K.A Magic Archer Minion Horde Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Mini P.E.K.K.A Magic Archer

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight
Mini P.E.K.K.A
Wizard The Log Magic Archer Mega Knight
Wizard
Mini P.E.K.K.A Balloon Bandit Mega Knight
Balloon
Wizard The Log Bandit Magic Archer Mega Knight
The Log
Mini P.E.K.K.A Balloon Bandit Magic Archer Mega Knight
Bandit
Wizard Balloon The Log Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Balloon The Log Bandit Mega Knight
Mega Knight
Minion Horde Mini P.E.K.K.A Wizard Balloon The Log Bandit Magic Archer

Defense Synergies 1 12

Minion Horde
The Log
Mini P.E.K.K.A
The Log Wizard Magic Archer
Wizard
Mini P.E.K.K.A The Log Bandit Mega Knight
Balloon
The Log
Mini P.E.K.K.A Minion Horde Wizard Bandit Magic Archer Mega Knight
Bandit
Wizard The Log Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A The Log Bandit Mega Knight
Mega Knight
Wizard The Log Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Magic Archer
Minion Horde Mini P.E.K.K.A The Log Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Mega Knight Bandit
Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Bandit Magic Archer Mega Knight
Minion Horde Wizard Magic Archer
The Log Bandit Magic Archer Mega Knight
Minion Horde Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Minion Horde Wizard The Log Bandit Magic Archer Mega Knight
Minion Horde Wizard Magic Archer
Minion Horde Mini P.E.K.K.A Mega Knight Wizard The Log Bandit
Wizard Mega Knight Minion Horde Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Minion Horde Bandit Mega Knight
Minion Horde Mini P.E.K.K.A The Log Bandit Mega Knight
Minion Horde Wizard Mega Knight Mini P.E.K.K.A
Mega Knight Minion Horde Wizard The Log Bandit Magic Archer
Wizard The Log Bandit Magic Archer Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Minion Horde Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Bandit
Bandit Mini P.E.K.K.A Wizard The Log Magic Archer Mega Knight
Bandit Mega Knight Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Minion Horde The Log Bandit
Minion Horde Mini P.E.K.K.A Bandit Mega Knight
Wizard Minion Horde Magic Archer
Mini P.E.K.K.A Minion Horde Bandit
Mini P.E.K.K.A Mega Knight Minion Horde
Minion Horde Mega Knight Mini P.E.K.K.A The Log Bandit Magic Archer
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Minion Horde Wizard Bandit
Wizard Minion Horde Magic Archer Mega Knight
Minion Horde Mini P.E.K.K.A The Log Magic Archer
Mega Knight Minion Horde Mini P.E.K.K.A Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde The Log Bandit
The Log Bandit Magic Archer
Minion Horde The Log Bandit Magic Archer
The Log
Wizard Minion Horde The Log Magic Archer Mega Knight
Wizard Minion Horde Magic Archer
Minion Horde Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Wizard Bandit
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard The Log Bandit Magic Archer
Wizard Magic Archer
The Log Bandit Magic Archer
Minion Horde Bandit Magic Archer
The Log Magic Archer
Minion Horde Wizard The Log Bandit Magic Archer
Magic Archer Minion Horde Wizard The Log Bandit Mega Knight
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Bandit Magic Archer Mega Knight
Wizard The Log Magic Archer Mega Knight
Minion Horde The Log Magic Archer Mega Knight
Wizard
The Log
Minion Horde The Log
The Log Wizard Magic Archer Mega Knight
Minion Horde
The Log Wizard Bandit Magic Archer
Wizard The Log Bandit Magic Archer Mega Knight
The Log Bandit Magic Archer
Minion Horde Wizard Magic Archer
Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard The Log Bandit Magic Archer Mega Knight
Minion Horde Magic Archer
Minion Horde Mega Knight
Wizard The Log Magic Archer
Minion Horde Bandit Magic Archer
Wizard Magic Archer
The Log
Minion Horde Mini P.E.K.K.A Wizard Magic Archer Mega Knight
The Log Wizard Magic Archer
Minion Horde Mega Knight
Minion Horde The Log Magic Archer
Magic Archer
The Log Bandit Magic Archer Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: