My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Baby Dragon Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Ram Rider
Giant Snowball
Bats Skeleton Army Baby Dragon Witch Ram Rider
Zap
Bats Skeleton Army Witch Ram Rider
Barbarian Barrel
Rascals Skeleton Army Witch
The Log
Rascals Mini P.E.K.K.A Skeleton Army Witch Ram Rider
Earthquake
Skeleton Army Witch
Arrows
Bats Rascals Skeleton Army Witch
Royal Delivery
Bats Rascals Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Ram Rider
Fireball
Rascals Skeleton Army Baby Dragon Witch Ram Rider
Poison
Bats Rascals Skeleton Army Witch
Lightning
Mini P.E.K.K.A Baby Dragon Witch Ram Rider
Rocket
Rascals Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Fireball Mini P.E.K.K.A Baby Dragon Rascals Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rascals Mini P.E.K.K.A Baby Dragon Ram Rider
Rascals
Bats Baby Dragon Ram Rider
Fireball
Baby Dragon Ram Rider
Mini P.E.K.K.A
Bats Baby Dragon Ram Rider
Skeleton Army
Baby Dragon
Bats Rascals Fireball Mini P.E.K.K.A Witch Ram Rider
Witch
Baby Dragon Ram Rider
Ram Rider
Bats Rascals Fireball Mini P.E.K.K.A Baby Dragon Witch

Defense Synergies 0 11

Bats
Rascals Mini P.E.K.K.A Baby Dragon
Rascals
Bats Baby Dragon
Fireball
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Bats Fireball Skeleton Army Baby Dragon Witch Ram Rider
Skeleton Army
Mini P.E.K.K.A
Baby Dragon
Bats Rascals Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Baby Dragon
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Rascals Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Witch Ram Rider Bats Rascals
Mini P.E.K.K.A Skeleton Army Witch Bats Rascals Ram Rider
Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Bats Rascals Baby Dragon
Bats Ram Rider Rascals Fireball Baby Dragon Witch
Rascals Fireball Baby Dragon Ram Rider
Mini P.E.K.K.A Witch Rascals Skeleton Army
Skeleton Army Rascals Mini P.E.K.K.A
Bats Skeleton Army Witch Rascals Fireball Baby Dragon Ram Rider
Bats Rascals Fireball Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Rascals Fireball Witch Ram Rider
Fireball Skeleton Army Bats Rascals Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A Skeleton Army Rascals Ram Rider
Skeleton Army Rascals Fireball Mini P.E.K.K.A Ram Rider
Bats Rascals Fireball Mini P.E.K.K.A Skeleton Army Witch
Fireball Bats Rascals Skeleton Army Baby Dragon Witch Ram Rider
Baby Dragon Witch Bats Rascals Fireball Ram Rider
Mini P.E.K.K.A Ram Rider
Rascals Skeleton Army Bats Fireball Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Skeleton Army Fireball Witch
Fireball Mini P.E.K.K.A Baby Dragon
Skeleton Army Bats Rascals Mini P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Bats Rascals Fireball Ram Rider
Rascals Mini P.E.K.K.A Skeleton Army Witch Ram Rider
Fireball Bats Rascals Baby Dragon Witch Ram Rider
Rascals Mini P.E.K.K.A Skeleton Army Bats Fireball Witch Ram Rider
Mini P.E.K.K.A Rascals Skeleton Army
Bats Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Bats Rascals Mini P.E.K.K.A Witch
Skeleton Army Fireball
Rascals Mini P.E.K.K.A Skeleton Army Fireball Witch Ram Rider
Rascals Fireball Skeleton Army Baby Dragon Witch
Rascals Skeleton Army Witch Bats Fireball Mini P.E.K.K.A Baby Dragon
Bats Rascals Fireball Mini P.E.K.K.A Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Baby Dragon
Fireball Baby Dragon Ram Rider
Fireball Baby Dragon
Rascals Fireball
Fireball Baby Dragon
Fireball Bats Baby Dragon Witch Ram Rider
Baby Dragon Witch
Fireball Baby Dragon Ram Rider
Fireball Ram Rider
Bats Fireball Mini P.E.K.K.A
Fireball Ram Rider
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon
Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon Witch
Witch
Fireball Baby Dragon Witch Ram Rider
Fireball Baby Dragon Witch Ram Rider
Fireball Baby Dragon
Bats Fireball Baby Dragon Witch
Bats Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Bats Fireball Skeleton Army Witch
Fireball Baby Dragon Witch Ram Rider
Fireball
Fireball Rascals Mini P.E.K.K.A Baby Dragon
Fireball Baby Dragon
Fireball
Bats Rascals Fireball Baby Dragon Witch
Bats Fireball Witch
Fireball Baby Dragon Witch

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