My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Electro Dragon P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Electro Dragon
Zap
Barbarian Barrel
Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Electro Dragon P.E.K.K.A Electro Wizard
Fireball
Mega Minion Electro Dragon Electro Wizard
Poison
Mega Minion Electro Dragon Electro Wizard
Lightning
Mega Minion Electro Dragon Electro Wizard
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Mega Minion Electro Wizard Electro Dragon Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Mega Minion Electro Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Mirror P.E.K.K.A Electro Wizard Electro Dragon Mega Knight
Mega Minion
Zap Mega Knight
Mirror
Zap Lightning
Electro Dragon
Zap P.E.K.K.A Mega Knight
Lightning
Mirror
P.E.K.K.A
Zap Electro Wizard Electro Dragon
Electro Wizard
Zap P.E.K.K.A Mega Knight
Mega Knight
Zap Mega Minion Electro Dragon Electro Wizard

Defense Synergies 4 10

Zap
Mega Minion Mirror Electro Wizard Mega Knight Electro Dragon P.E.K.K.A
Mega Minion
Zap Electro Wizard Mega Knight
Mirror
Zap Electro Dragon Electro Wizard Mega Knight
Electro Dragon
Zap Mirror Electro Wizard
Lightning
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Mega Minion Mirror Electro Dragon P.E.K.K.A Mega Knight
Mega Knight
Zap Mega Minion Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Electro Dragon Electro Wizard
P.E.K.K.A Zap Mega Minion Electro Dragon Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Mega Minion Electro Dragon Lightning Electro Wizard
P.E.K.K.A Mega Minion Electro Dragon Electro Wizard Mega Knight
Lightning P.E.K.K.A Mega Knight
Zap Mega Minion Electro Dragon Electro Wizard Mega Knight
Mega Minion Lightning Electro Wizard Zap Electro Dragon
Lightning Zap Electro Dragon P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A
Electro Wizard Mega Knight
Electro Wizard Zap Mega Minion Electro Dragon Mega Knight
Mega Minion Zap Electro Dragon Electro Wizard
P.E.K.K.A Mega Knight Zap Electro Dragon Lightning Electro Wizard
Mega Knight Zap Mega Minion Electro Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Zap Lightning P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Electro Dragon P.E.K.K.A Electro Wizard
Mega Knight Zap Mega Minion Electro Dragon Electro Wizard
Zap Mega Minion Electro Dragon Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Mega Knight Electro Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Mega Minion Electro Dragon Lightning Mega Knight
P.E.K.K.A Mega Knight Zap Electro Dragon Lightning Electro Wizard
Lightning P.E.K.K.A Mega Knight Zap Electro Wizard
P.E.K.K.A Mega Knight
Zap Electro Dragon Electro Wizard
P.E.K.K.A Mega Minion Lightning Electro Wizard
P.E.K.K.A Mega Knight
Zap Electro Dragon Lightning P.E.K.K.A Electro Wizard Mega Knight Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Knight Mega Minion Electro Dragon
Lightning P.E.K.K.A Mega Knight Zap Electro Wizard
Lightning P.E.K.K.A Mega Knight
Electro Dragon Mega Knight
Electro Dragon Electro Wizard Zap Mega Minion Lightning P.E.K.K.A
Mega Knight Zap Mega Minion Electro Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Zap Electro Dragon Electro Wizard
Lightning Electro Dragon
Lightning
Zap Mega Knight
Zap Mega Minion Electro Dragon
Zap Electro Dragon Lightning
Zap Electro Dragon Lightning
Lightning Electro Dragon Electro Wizard
Lightning Zap Electro Dragon Electro Wizard
Lightning Zap Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Zap
Lightning Zap Electro Dragon
Lightning Electro Dragon Mega Knight
Lightning
Lightning
Lightning Zap Mega Minion Electro Dragon Electro Wizard Mega Knight
Lightning Zap Electro Dragon Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap Electro Dragon
Zap Electro Dragon Mega Knight
Mega Minion
Zap Electro Dragon Lightning Electro Wizard
Lightning Zap Electro Dragon Mega Knight
Lightning Zap
Lightning Zap Electro Dragon Electro Wizard
Zap Electro Dragon Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning Zap Electro Dragon Mega Knight
Zap Lightning Electro Dragon Electro Wizard
P.E.K.K.A Mega Knight
Lightning
Zap Lightning Electro Wizard Electro Dragon
Lightning Zap Mega Minion Electro Dragon Electro Wizard
Lightning Mega Minion Electro Dragon Electro Wizard Mega Knight
Zap Electro Dragon Lightning
Lightning Zap
Mega Minion Electro Dragon P.E.K.K.A Mega Knight
Zap Electro Dragon Lightning Electro Wizard
Zap Electro Dragon Lightning Electro Wizard
Electro Dragon Lightning Zap Electro Wizard Mega Knight

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