My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Skeleton Barrel Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Miner
Giant Snowball
Bats Skeleton Barrel Miner
Zap
Bats Skeleton Barrel
Barbarian Barrel
Ice Spirit Skeleton Barrel Executioner Electro Wizard
The Log
Ice Spirit Skeleton Barrel
Earthquake
Arrows
Ice Spirit Bats Skeleton Barrel
Royal Delivery
Ice Spirit Bats Skeleton Barrel Executioner P.E.K.K.A Miner Electro Wizard
Fireball
Skeleton Barrel Executioner Electro Wizard
Poison
Bats Skeleton Barrel Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Skeleton Barrel Executioner P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Skeleton Barrel Miner Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Skeleton Barrel

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Bats Skeleton Barrel Executioner Miner
Bats
Skeleton Barrel Miner Ice Spirit P.E.K.K.A
Skeleton Barrel
Bats Miner Ice Spirit
Executioner
Ice Spirit P.E.K.K.A The Log Miner
P.E.K.K.A
Ice Spirit Electro Wizard Bats Executioner The Log
The Log
Executioner P.E.K.K.A Miner
Miner
Bats Skeleton Barrel Ice Spirit Executioner The Log Electro Wizard
Electro Wizard
P.E.K.K.A Miner

Defense Synergies 1 13

Ice Spirit
Bats Executioner P.E.K.K.A The Log Miner Electro Wizard
Bats
Ice Spirit P.E.K.K.A The Log Electro Wizard
Skeleton Barrel
Executioner
Ice Spirit The Log
P.E.K.K.A
The Log Ice Spirit Bats Electro Wizard
The Log
P.E.K.K.A Ice Spirit Bats Executioner Miner Electro Wizard
Miner
Ice Spirit The Log
Electro Wizard
Ice Spirit Bats P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Executioner The Log Electro Wizard
P.E.K.K.A Ice Spirit Bats Executioner The Log Electro Wizard
P.E.K.K.A Bats Executioner Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A The Log
The Log Bats Executioner Electro Wizard
Bats Electro Wizard Ice Spirit Executioner
Skeleton Barrel P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Ice Spirit Miner Electro Wizard
Bats Executioner Electro Wizard The Log
Executioner Bats Electro Wizard
P.E.K.K.A Ice Spirit Bats The Log Electro Wizard
Executioner Ice Spirit Bats P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit P.E.K.K.A The Log Electro Wizard
Bats Executioner P.E.K.K.A Electro Wizard
Ice Spirit Bats Executioner The Log Electro Wizard
Executioner The Log Ice Spirit Bats Electro Wizard
P.E.K.K.A Electro Wizard
Bats Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Skeleton Barrel Executioner The Log Miner
P.E.K.K.A Ice Spirit Bats The Log Electro Wizard
P.E.K.K.A Bats The Log Electro Wizard
P.E.K.K.A Executioner
Executioner Ice Spirit Bats Skeleton Barrel Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Bats The Log
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Executioner
Executioner
Electro Wizard Ice Spirit Bats Executioner P.E.K.K.A The Log
Bats Executioner P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel Executioner The Log Miner Electro Wizard
Skeleton Barrel The Log Miner
Skeleton Barrel The Log
Executioner The Log
Executioner Ice Spirit Bats Skeleton Barrel
Executioner The Log
The Log Ice Spirit Skeleton Barrel Executioner
The Log Miner Skeleton Barrel
Bats Electro Wizard
Miner Skeleton Barrel The Log Electro Wizard
Executioner
Skeleton Barrel Executioner The Log Miner
Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel Executioner The Log
Skeleton Barrel Executioner The Log
Bats
Skeleton Barrel Executioner The Log Electro Wizard
Skeleton Barrel The Log Miner
The Log
The Log
Skeleton Barrel The Log
The Log Ice Spirit Executioner
The Log Miner Skeleton Barrel Executioner Electro Wizard
Skeleton Barrel The Log Miner
Miner Skeleton Barrel The Log
Bats Executioner Electro Wizard
Electro Wizard Ice Spirit Bats Skeleton Barrel
The Log Miner
Ice Spirit Electro Wizard
P.E.K.K.A
The Log
Skeleton Barrel Electro Wizard Ice Spirit Bats
Executioner Electro Wizard
The Log
Miner Executioner Electro Wizard
The Log Skeleton Barrel Executioner
Executioner P.E.K.K.A
Ice Spirit Bats The Log Electro Wizard
Bats Executioner Electro Wizard
Skeleton Barrel Executioner The Log Miner Electro Wizard

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