My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Furnace Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Hog Rider Royal Hogs
Giant Snowball
Spear Goblins Minion Horde Hog Rider Furnace Royal Hogs Witch
Zap
Spear Goblins Minion Horde Furnace Royal Hogs Witch
Barbarian Barrel
Spear Goblins Furnace Royal Hogs Witch Ice Wizard
The Log
Spear Goblins Hog Rider Furnace Royal Hogs Witch
Earthquake
Spear Goblins Hog Rider Furnace Royal Hogs Witch
Arrows
Spear Goblins Minion Horde Furnace Royal Hogs Witch
Royal Delivery
Spear Goblins Minion Horde Hog Rider Royal Hogs Witch Ice Wizard
Fireball
Minion Horde Hog Rider Furnace Royal Hogs Witch Ice Wizard
Poison
Spear Goblins Minion Horde Furnace Royal Hogs Witch Ice Wizard
Lightning
Furnace Witch Ice Wizard
Rocket
Minion Horde Hog Rider Furnace Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Ice Wizard Hog Rider Furnace Minion Horde Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Ice Wizard Hog Rider

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Furnace Royal Hogs
Minion Horde
Rage Hog Rider
Hog Rider
Spear Goblins Rage Minion Horde Furnace Witch
Furnace
Spear Goblins Hog Rider Royal Hogs
Royal Hogs
Spear Goblins Furnace
Rage
Minion Horde Hog Rider Witch
Witch
Rage Hog Rider
Ice Wizard

Defense Synergies 0 4

Spear Goblins
Ice Wizard
Minion Horde
Ice Wizard
Hog Rider
Furnace
Ice Wizard
Royal Hogs
Rage
Witch
Ice Wizard
Ice Wizard
Spear Goblins Minion Horde Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde
Minion Horde Furnace Witch Ice Wizard
Minion Horde Furnace Witch Ice Wizard
Minion Horde Witch Furnace Ice Wizard
Spear Goblins Furnace Ice Wizard
Minion Horde Furnace Spear Goblins Witch Ice Wizard
Minion Horde Witch Furnace Ice Wizard
Spear Goblins Minion Horde Ice Wizard
Minion Horde Witch Ice Wizard Spear Goblins Furnace
Minion Horde Spear Goblins Furnace Witch Ice Wizard
Minion Horde Furnace Witch Ice Wizard
Minion Horde Furnace Witch
Minion Horde Furnace
Minion Horde Furnace
Minion Horde Furnace Witch
Spear Goblins Minion Horde Furnace Witch Ice Wizard
Furnace Witch Spear Goblins Ice Wizard
Spear Goblins Minion Horde Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Furnace Witch
Spear Goblins Minion Horde Furnace Witch
Minion Horde
Minion Horde Witch
Furnace Minion Horde Witch Ice Wizard
Spear Goblins Minion Horde Furnace Witch Ice Wizard
Minion Horde
Minion Horde Spear Goblins Witch
Witch Minion Horde
Minion Horde Witch
Minion Horde Witch
Minion Horde Furnace Witch
Witch Spear Goblins Minion Horde Furnace
Minion Horde Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Ice Wizard
Minion Horde
Minion Horde Furnace
Spear Goblins Minion Horde Furnace Witch Ice Wizard
Minion Horde Furnace Witch
Ice Wizard
Minion Horde
Minion Horde
Minion Horde
Furnace
Spear Goblins Minion Horde Furnace Witch
Minion Horde Furnace
Minion Horde
Witch
Minion Horde
Minion Horde
Furnace Witch Ice Wizard
Minion Horde Witch
Witch Ice Wizard
Witch
Minion Horde Furnace Witch Ice Wizard
Minion Horde Witch
Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde Spear Goblins Witch
Witch Ice Wizard
Minion Horde
Minion Horde
Minion Horde Witch
Witch
Witch

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