My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Tombstone Musketeer Hog Rider
Zap
Fire Spirit Tombstone
Barbarian Barrel
Fire Spirit Tombstone Musketeer Valkyrie Ice Wizard
The Log
Fire Spirit Tombstone Musketeer Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Fire Spirit Tombstone
Royal Delivery
Fire Spirit Musketeer Valkyrie Hog Rider Ice Wizard
Fireball
Tombstone Musketeer Hog Rider Ice Wizard
Poison
Tombstone Musketeer Ice Wizard
Lightning
Tombstone Musketeer Valkyrie Ice Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Tombstone Ice Wizard Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Tombstone

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Hog Rider Fire Spirit Musketeer Valkyrie The Log Ice Wizard
Tombstone
Musketeer
Valkyrie Hog Rider Zap The Log
Valkyrie
Fire Spirit Musketeer Hog Rider Zap
Hog Rider
Fire Spirit Zap Musketeer Valkyrie The Log
The Log
Hog Rider Zap Musketeer
Ice Wizard
Zap

Defense Synergies 3 12

Fire Spirit
Zap Valkyrie The Log
Zap
Fire Spirit Tombstone Musketeer Valkyrie The Log Ice Wizard
Tombstone
Musketeer Zap Ice Wizard
Musketeer
Tombstone Valkyrie The Log Zap
Valkyrie
Musketeer Fire Spirit Zap The Log Ice Wizard
Hog Rider
The Log
Musketeer Fire Spirit Zap Valkyrie Ice Wizard
Ice Wizard
Zap Tombstone Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Musketeer Valkyrie The Log
Zap Tombstone Musketeer Valkyrie The Log Ice Wizard
Fire Spirit Tombstone Musketeer Valkyrie Ice Wizard
Tombstone Musketeer Valkyrie Ice Wizard
Tombstone Valkyrie The Log
The Log Fire Spirit Zap Musketeer Valkyrie Ice Wizard
Musketeer Fire Spirit Zap Tombstone Ice Wizard
Zap Musketeer Valkyrie The Log
Tombstone Musketeer Ice Wizard
Fire Spirit Musketeer Valkyrie Ice Wizard
Valkyrie Ice Wizard Zap Tombstone Musketeer The Log
Musketeer Zap Ice Wizard
Tombstone Fire Spirit Zap Musketeer Valkyrie The Log Ice Wizard
Fire Spirit Valkyrie Zap Tombstone The Log
Tombstone
Zap The Log
Tombstone Musketeer Valkyrie
Fire Spirit Tombstone Zap Musketeer Valkyrie The Log Ice Wizard
Zap Valkyrie The Log Fire Spirit Tombstone Musketeer Ice Wizard
Musketeer
Valkyrie Fire Spirit Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone
Zap Musketeer Valkyrie The Log
Tombstone Zap Musketeer Valkyrie The Log
Valkyrie Zap Musketeer The Log
Tombstone Musketeer Valkyrie
Fire Spirit Zap Musketeer Ice Wizard
Tombstone Musketeer Valkyrie Ice Wizard
Valkyrie
Zap Tombstone Valkyrie The Log
Tombstone Musketeer
Tombstone Musketeer Valkyrie
Zap Valkyrie The Log
Tombstone Valkyrie
Musketeer Valkyrie
Tombstone Zap Musketeer Valkyrie The Log
Valkyrie Zap Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Zap Musketeer The Log Ice Wizard
The Log
Musketeer Valkyrie The Log
Fire Spirit Zap Valkyrie The Log
Fire Spirit Zap Musketeer Ice Wizard
Fire Spirit Musketeer The Log
The Log Fire Spirit Zap Ice Wizard
The Log Zap
Fire Spirit Musketeer
Zap Musketeer Valkyrie The Log
Fire Spirit Zap Musketeer
Fire Spirit Musketeer The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Fire Spirit Zap Musketeer The Log
Fire Spirit Zap Valkyrie The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Fire Spirit Valkyrie Ice Wizard
The Log Zap Musketeer Ice Wizard
Zap Musketeer The Log
Zap Musketeer The Log
Fire Spirit Zap Musketeer Ice Wizard
Zap Musketeer
Zap Musketeer The Log
Zap
The Log
Zap Fire Spirit Tombstone Musketeer
Fire Spirit Zap Musketeer Ice Wizard
The Log
Musketeer Valkyrie
The Log Zap Musketeer
Zap
Musketeer
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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