My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel Bandit
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel Witch
Zap
Goblin Gang Goblin Barrel Witch Bandit
Barbarian Barrel
Goblin Gang Valkyrie Goblin Barrel Witch Ice Wizard Bandit
The Log
Goblin Gang Hog Rider Goblin Barrel Witch Bandit
Earthquake
Goblin Gang Hog Rider Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Goblin Gang Valkyrie Hog Rider Goblin Barrel Witch Ice Wizard Bandit
Fireball
Goblin Gang Hog Rider Goblin Barrel Witch Ice Wizard Bandit
Poison
Goblin Gang Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard Bandit
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Ice Wizard Bandit Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Ice Wizard

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Valkyrie Bandit
Valkyrie
Hog Rider Goblin Barrel Goblin Gang Witch Bandit
Hog Rider
Goblin Gang Valkyrie The Log Goblin Barrel Witch Bandit
Goblin Barrel
Goblin Gang Valkyrie Hog Rider Ice Wizard Bandit
Witch
Valkyrie Hog Rider Bandit
The Log
Hog Rider Bandit
Ice Wizard
Goblin Barrel Bandit
Bandit
Goblin Gang Valkyrie Hog Rider Goblin Barrel Witch The Log Ice Wizard

Defense Synergies 0 14

Goblin Gang
Valkyrie The Log Ice Wizard Bandit
Valkyrie
Goblin Gang Witch The Log Ice Wizard Bandit
Hog Rider
Goblin Barrel
Witch
Valkyrie The Log Ice Wizard Bandit
The Log
Goblin Gang Valkyrie Witch Ice Wizard Bandit
Ice Wizard
Goblin Gang Valkyrie Witch The Log Bandit
Bandit
Goblin Gang Valkyrie Witch The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Goblin Gang Valkyrie Witch The Log Ice Wizard Bandit
Goblin Gang Witch Valkyrie Ice Wizard Bandit
Witch Goblin Gang Valkyrie Ice Wizard Bandit
Valkyrie The Log
Goblin Gang The Log Valkyrie Ice Wizard Bandit
Goblin Gang Witch Ice Wizard
Valkyrie The Log Bandit
Witch Goblin Gang Ice Wizard
Goblin Gang Valkyrie Ice Wizard Bandit
Goblin Gang Valkyrie Witch Ice Wizard The Log Bandit
Goblin Gang Witch Ice Wizard
Goblin Gang Valkyrie Witch The Log Ice Wizard Bandit
Valkyrie Goblin Gang Witch The Log
Goblin Gang Bandit
Goblin Gang The Log Bandit
Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie Witch The Log Ice Wizard Bandit
Valkyrie Witch The Log Ice Wizard Bandit
Goblin Gang Valkyrie Witch The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch Bandit
Bandit Goblin Gang Valkyrie The Log
Goblin Gang Bandit Valkyrie Witch The Log
Goblin Gang Valkyrie The Log Bandit
Goblin Gang Valkyrie Witch Bandit
Goblin Gang Witch Ice Wizard
Goblin Gang Valkyrie Witch Ice Wizard Bandit
Valkyrie
Valkyrie Witch The Log Bandit
Witch Goblin Gang
Valkyrie Witch
Valkyrie The Log
Goblin Gang Valkyrie Witch Bandit
Valkyrie Witch
Goblin Gang Witch Valkyrie The Log
Valkyrie Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Bandit
The Log Ice Wizard Bandit
The Log Bandit
Valkyrie The Log
Valkyrie The Log
Witch Ice Wizard
Witch The Log
The Log Ice Wizard
The Log Bandit
Goblin Gang
Valkyrie The Log Bandit
The Log Bandit
Bandit
The Log
Witch The Log Bandit
The Log Bandit
The Log Bandit
Valkyrie Witch The Log
The Log
The Log
The Log
The Log Valkyrie Witch Ice Wizard
Witch
The Log Witch Ice Wizard Bandit
Witch The Log Bandit
The Log Bandit
Witch Ice Wizard
Witch
The Log Bandit
The Log
Goblin Gang Witch Bandit
Witch Ice Wizard
The Log
Goblin Gang Valkyrie
The Log
Goblin Gang Witch The Log
Witch
Witch The Log Bandit

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