My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Skeleton Army Graveyard
Giant Snowball
Bomber Minion Horde Skeleton Army Witch Graveyard
Zap
Bomber Minion Horde Royal Giant Skeleton Army Witch Graveyard
Barbarian Barrel
Bomber Wizard Skeleton Army Witch Graveyard
The Log
Bomber Royal Giant Skeleton Army Witch Graveyard
Earthquake
Bomber Skeleton Army Witch Graveyard
Arrows
Bomber Minion Horde Skeleton Army Witch Graveyard
Royal Delivery
Bomber Minion Horde Wizard Skeleton Army Witch Graveyard
Fireball
Bomber Minion Horde Wizard Skeleton Army Witch
Poison
Bomber Minion Horde Wizard Skeleton Army Witch Graveyard
Lightning
Wizard Witch
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Freeze Minion Horde Wizard Witch Graveyard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Army Freeze Minion Horde

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Graveyard
Minion Horde
Royal Giant Freeze
Royal Giant
Bomber Minion Horde Wizard Witch
Wizard
Royal Giant
Skeleton Army
Freeze
Graveyard Minion Horde
Witch
Royal Giant Graveyard
Graveyard
Freeze Bomber Witch

Defense Synergies 0 4

Bomber
Minion Horde
Freeze
Royal Giant
Wizard
Skeleton Army Freeze
Skeleton Army
Wizard Freeze
Freeze
Minion Horde Wizard Skeleton Army
Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Wizard
Minion Horde Skeleton Army Bomber Witch
Minion Horde Skeleton Army Witch Bomber Freeze
Minion Horde Skeleton Army Witch Bomber
Bomber Skeleton Army
Skeleton Army Freeze Bomber
Minion Horde Wizard Freeze Witch
Minion Horde Witch Skeleton Army
Skeleton Army Bomber Minion Horde
Minion Horde Skeleton Army Witch Bomber Wizard Freeze
Minion Horde Wizard Witch
Minion Horde Skeleton Army Bomber Wizard Freeze Witch
Bomber Wizard Skeleton Army Minion Horde Freeze Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army Freeze
Minion Horde Wizard Bomber Skeleton Army Witch
Bomber Minion Horde Wizard Skeleton Army Witch
Wizard Freeze Witch Bomber
Bomber Wizard Skeleton Army Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Bomber Wizard
Skeleton Army Minion Horde Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army Witch
Wizard Minion Horde Freeze Witch
Skeleton Army Minion Horde Witch
Minion Horde Skeleton Army
Minion Horde Freeze Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Witch
Skeleton Army
Skeleton Army Minion Horde Wizard Witch
Wizard Bomber Minion Horde Skeleton Army Witch
Skeleton Army Witch Bomber Minion Horde Freeze
Bomber Minion Horde Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Minion Horde
Freeze
Bomber Wizard Minion Horde
Wizard Minion Horde Freeze Witch
Bomber Minion Horde Wizard Witch
Wizard Freeze
Wizard
Minion Horde
Minion Horde Wizard
Wizard
Minion Horde Freeze
Bomber Minion Horde Wizard Witch
Minion Horde Wizard
Freeze
Bomber Minion Horde
Bomber Wizard
Bomber Wizard Witch
Minion Horde
Wizard
Minion Horde
Freeze Bomber Wizard Witch
Minion Horde Witch
Wizard Witch
Wizard Witch
Minion Horde Wizard Witch
Minion Horde Wizard Freeze Witch
Minion Horde
Bomber Minion Horde Wizard
Minion Horde Freeze
Minion Horde
Wizard
Minion Horde Skeleton Army Freeze Witch
Wizard Witch
Freeze
Minion Horde Wizard
Bomber Wizard
Minion Horde
Minion Horde Freeze Witch
Witch
Freeze Witch

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