My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Furnace Baby Dragon Witch
Zap
Goblin Gang Furnace Witch
Barbarian Barrel
Goblin Gang Furnace Witch
The Log
Goblin Gang Furnace Witch
Earthquake
Goblin Gang Furnace Witch
Arrows
Goblin Gang Furnace Witch
Royal Delivery
Goblin Gang Baby Dragon Witch
Fireball
Goblin Gang Furnace Baby Dragon Witch
Poison
Goblin Gang Furnace Witch
Lightning
Furnace Baby Dragon Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Tornado Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Fireball Furnace Baby Dragon Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Fireball

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Furnace Baby Dragon Witch Golem
Goblin Gang
Baby Dragon Golem
Fireball
Zap Tornado Golem Baby Dragon
Furnace
Zap Baby Dragon Golem
Tornado
Zap Fireball Baby Dragon Witch Golem
Baby Dragon
Tornado Golem Zap Goblin Gang Fireball Furnace Witch
Witch
Zap Tornado Baby Dragon Golem
Golem
Fireball Baby Dragon Zap Goblin Gang Furnace Tornado Witch

Defense Synergies 2 11

Zap
Fireball Goblin Gang Furnace Tornado Baby Dragon Witch
Goblin Gang
Zap Furnace
Fireball
Zap Tornado
Furnace
Zap Goblin Gang Tornado Baby Dragon
Tornado
Fireball Zap Furnace Baby Dragon Witch
Baby Dragon
Zap Furnace Tornado Witch
Witch
Zap Tornado Baby Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon
Zap Goblin Gang Furnace Witch
Goblin Gang Furnace Tornado Witch
Witch Goblin Gang Furnace
Fireball Tornado
Goblin Gang Fireball Tornado Zap Furnace Baby Dragon
Furnace Tornado Zap Goblin Gang Fireball Baby Dragon Witch
Zap Fireball Baby Dragon
Witch Goblin Gang Furnace Tornado
Goblin Gang Tornado
Goblin Gang Witch Zap Fireball Furnace Tornado Baby Dragon
Zap Goblin Gang Fireball Furnace Tornado Baby Dragon Witch
Furnace Zap Goblin Gang Fireball Witch
Fireball Zap Goblin Gang Furnace Tornado Baby Dragon Witch
Goblin Gang Furnace
Tornado Zap Goblin Gang Fireball Furnace
Goblin Gang Fireball Furnace Tornado Witch
Fireball Zap Goblin Gang Furnace Tornado Baby Dragon Witch
Zap Furnace Tornado Baby Dragon Witch Fireball
Tornado
Goblin Gang Fireball Furnace Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Furnace Witch
Fireball Zap Goblin Gang Baby Dragon
Goblin Gang Zap Furnace Witch
Goblin Gang Zap Fireball Tornado
Goblin Gang Witch
Fireball Furnace Zap Goblin Gang Tornado Baby Dragon Witch
Goblin Gang Fireball Furnace Witch
Zap Fireball Tornado Baby Dragon Witch
Witch Goblin Gang
Witch
Zap Fireball Tornado
Goblin Gang Fireball Witch
Fireball Furnace Baby Dragon Witch
Goblin Gang Witch Zap Fireball Furnace Tornado Baby Dragon
Zap Fireball Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Tornado Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Furnace Baby Dragon
Fireball Zap Furnace Tornado Baby Dragon Witch
Furnace Tornado Baby Dragon Witch
Fireball Zap Tornado Baby Dragon
Fireball Zap Tornado
Goblin Gang Fireball Tornado
Zap Fireball Tornado
Fireball Zap Tornado Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Furnace Baby Dragon
Zap Fireball Furnace Baby Dragon Witch
Fireball Furnace Baby Dragon
Fireball Tornado
Zap Fireball Baby Dragon
Zap Fireball Tornado Baby Dragon Witch
Fireball Baby Dragon
Fireball Tornado
Tornado
Zap Fireball Baby Dragon
Zap Tornado Fireball Furnace Baby Dragon Witch
Witch
Fireball Zap Tornado Baby Dragon Witch
Fireball Zap Tornado Baby Dragon Witch
Fireball Zap Tornado Baby Dragon
Zap Fireball Furnace Tornado Baby Dragon Witch
Zap Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Tornado Baby Dragon Witch
Fireball
Fireball Goblin Gang Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Tornado
Zap Goblin Gang Fireball Tornado Baby Dragon Witch
Zap Fireball Tornado Witch
Zap Fireball Tornado Baby Dragon Witch

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