My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Spear Goblins Barbarian Barrel Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Graveyard
Giant Snowball
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
Zap
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
Barbarian Barrel
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
The Log
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
Earthquake
Spear Goblins Witch Graveyard
Arrows
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
Royal Delivery
Fire Spirit Goblins Spear Goblins Witch Princess Graveyard
Fireball
Witch Princess
Poison
Spear Goblins Witch Princess Graveyard
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Spear Goblins Barbarian Barrel Princess Witch Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Spear Goblins Barbarian Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Golem
Goblins
Spear Goblins
Barbarian Barrel Golem Princess Graveyard
Barbarian Barrel
Spear Goblins Graveyard Golem
Witch
Golem Graveyard
Golem
Fire Spirit Spear Goblins Barbarian Barrel Witch Graveyard
Princess
Spear Goblins
Graveyard
Barbarian Barrel Spear Goblins Witch Golem

Defense Synergies 0 6

Fire Spirit
Spear Goblins
Goblins
Barbarian Barrel Princess
Spear Goblins
Fire Spirit Barbarian Barrel
Barbarian Barrel
Goblins Spear Goblins Witch Princess
Witch
Barbarian Barrel
Golem
Princess
Goblins Barbarian Barrel
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Barbarian Barrel
Goblins Witch
Witch Fire Spirit Goblins
Witch Goblins
Barbarian Barrel Princess
Barbarian Barrel Fire Spirit Goblins Spear Goblins
Fire Spirit Spear Goblins Witch Princess
Barbarian Barrel
Witch Goblins Princess
Fire Spirit Goblins Spear Goblins Barbarian Barrel
Goblins Witch Spear Goblins Barbarian Barrel Princess
Spear Goblins Witch Princess
Fire Spirit Witch
Fire Spirit Goblins Barbarian Barrel Witch Princess
Goblins Witch
Fire Spirit Goblins Spear Goblins Barbarian Barrel Witch
Barbarian Barrel Witch Fire Spirit Spear Goblins Princess
Fire Spirit Goblins Spear Goblins Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Barbarian Barrel Witch
Barbarian Barrel
Goblins Spear Goblins Witch
Barbarian Barrel
Witch
Fire Spirit Witch Princess
Goblins Spear Goblins Witch
Goblins Spear Goblins Barbarian Barrel Witch
Witch
Witch
Witch
Witch Princess
Witch Goblins Spear Goblins Barbarian Barrel
Barbarian Barrel Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel
Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel
Fire Spirit Barbarian Barrel
Fire Spirit Spear Goblins Witch Princess
Fire Spirit Witch Princess
Fire Spirit Barbarian Barrel Princess
Fire Spirit Goblins
Barbarian Barrel Princess
Fire Spirit Princess
Fire Spirit Barbarian Barrel Princess
Barbarian Barrel Princess
Princess Barbarian Barrel
Spear Goblins Barbarian Barrel Witch Princess
Barbarian Barrel Princess
Barbarian Barrel
Fire Spirit Barbarian Barrel Princess
Fire Spirit Barbarian Barrel Witch Princess
Princess
Barbarian Barrel
Fire Spirit Barbarian Barrel Witch Princess
Witch
Barbarian Barrel Witch Princess
Witch Princess
Barbarian Barrel
Fire Spirit Witch Princess
Witch
Princess
Princess
Fire Spirit Spear Goblins Barbarian Barrel Witch Princess
Fire Spirit Witch Princess
Barbarian Barrel
Princess
Princess
Witch Princess
Witch Princess
Barbarian Barrel Witch Princess

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