My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Giant Skeleton
Giant Snowball
Archers Royal Hogs Witch
Zap
Archers Royal Hogs Witch
Barbarian Barrel
Archers Valkyrie Royal Hogs Witch Giant Skeleton
The Log
Archers Royal Hogs Witch Giant Skeleton
Earthquake
Archers Royal Hogs Witch
Arrows
Archers Royal Hogs Witch
Royal Delivery
Archers Valkyrie Royal Hogs Witch Giant Skeleton
Fireball
Archers Royal Hogs Witch
Poison
Archers Royal Hogs Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Fireball Valkyrie Royal Hogs Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Archers Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Valkyrie Royal Hogs Witch Giant Skeleton The Log
Archers
Valkyrie Zap Royal Hogs Giant Skeleton
Fireball
Zap Royal Hogs The Log
Valkyrie
Archers Zap Royal Hogs Witch Giant Skeleton
Royal Hogs
Zap Archers Fireball Valkyrie The Log
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Archers Valkyrie Witch The Log
The Log
Zap Fireball Royal Hogs Giant Skeleton

Defense Synergies 3 14

Zap
Fireball Archers Valkyrie Witch Giant Skeleton The Log
Archers
Valkyrie Zap Witch Giant Skeleton The Log
Fireball
Zap The Log Valkyrie
Valkyrie
Archers Zap Fireball Witch The Log
Royal Hogs
Witch
Zap Archers Valkyrie Giant Skeleton The Log
Giant Skeleton
Zap Archers Witch The Log
The Log
Fireball Zap Archers Valkyrie Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie The Log
Zap Valkyrie Witch The Log
Witch Archers Valkyrie Giant Skeleton
Witch Valkyrie
Fireball Valkyrie Giant Skeleton The Log
Fireball The Log Zap Archers Valkyrie
Zap Archers Fireball Witch
Zap Fireball Valkyrie Giant Skeleton The Log
Witch
Archers Valkyrie Giant Skeleton
Archers Valkyrie Witch Zap Fireball Giant Skeleton The Log
Zap Archers Fireball Witch
Zap Fireball Valkyrie Witch Giant Skeleton The Log
Fireball Valkyrie Zap Witch The Log
Zap Fireball The Log
Fireball Valkyrie Witch
Fireball Zap Archers Valkyrie Witch The Log
Zap Valkyrie Witch The Log Archers Fireball Giant Skeleton
Valkyrie Archers Fireball Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Fireball Witch Giant Skeleton
Fireball Zap Archers Valkyrie The Log
Giant Skeleton Zap Valkyrie Witch The Log
Valkyrie Giant Skeleton Zap Fireball The Log
Giant Skeleton Valkyrie Witch
Fireball Zap Archers Witch
Archers Fireball Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie
Zap Giant Skeleton Fireball Valkyrie Witch The Log
Witch
Valkyrie Witch Giant Skeleton
Zap Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton Fireball Valkyrie Witch
Archers Fireball Valkyrie Witch
Witch Zap Archers Fireball Valkyrie Giant Skeleton The Log
Valkyrie Zap Archers Fireball Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton The Log
Fireball Zap The Log
Fireball Giant Skeleton The Log
Fireball Valkyrie Giant Skeleton The Log
Fireball Zap Valkyrie The Log
Fireball Zap Witch
Archers Witch The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball
Zap Fireball Valkyrie The Log
Fireball Zap Archers
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball Witch The Log
Fireball The Log
Fireball
Zap Archers Fireball The Log
Zap Fireball Valkyrie Witch The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball Valkyrie Witch
Witch
Fireball The Log Zap Witch
Fireball Zap Witch The Log
Fireball Zap The Log
Zap Archers Fireball Witch
Zap Fireball Witch
Fireball
Zap Fireball The Log
Zap Fireball
Giant Skeleton
Fireball The Log
Zap Archers Fireball Witch
Fireball Zap Archers Witch
The Log Fireball
Fireball Valkyrie
The Log Zap Fireball
Zap Fireball Giant Skeleton
Zap Fireball Witch Giant Skeleton The Log
Zap Fireball Witch
Zap Fireball Witch Giant Skeleton The Log

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