My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Hunter Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Guards
Giant Snowball
Minion Horde Guards
Zap
Minion Horde Guards
Barbarian Barrel
Knight Guards Hunter Electro Wizard
The Log
Mini P.E.K.K.A Guards Hunter
Earthquake
Guards
Arrows
Minion Horde Guards
Royal Delivery
Knight Minion Horde Mini P.E.K.K.A Guards Hunter Electro Wizard
Fireball
Minion Horde Hunter Electro Wizard
Poison
Minion Horde Guards Hunter Electro Wizard
Lightning
Knight Mini P.E.K.K.A Hunter Electro Wizard
Rocket
Minion Horde Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Fireball Mini P.E.K.K.A Hunter Electro Wizard Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Guards Fireball Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minion Horde Fireball Hunter Electro Wizard
Minion Horde
Knight Giant
Fireball
Knight Giant Electro Wizard
Mini P.E.K.K.A
Giant Hunter Electro Wizard
Giant
Mini P.E.K.K.A Hunter Minion Horde Fireball Guards Electro Wizard
Guards
Giant
Hunter
Giant Knight Mini P.E.K.K.A
Electro Wizard
Knight Fireball Mini P.E.K.K.A Giant

Defense Synergies 4 9

Knight
Hunter Electro Wizard Minion Horde Fireball Mini P.E.K.K.A
Minion Horde
Knight
Fireball
Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Knight Fireball Guards Hunter
Giant
Guards
Hunter Mini P.E.K.K.A Electro Wizard
Hunter
Knight Guards Mini P.E.K.K.A Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Fireball Guards Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball Electro Wizard
Minion Horde Mini P.E.K.K.A Hunter Knight Electro Wizard
Minion Horde Mini P.E.K.K.A Hunter Knight Electro Wizard
Minion Horde Mini P.E.K.K.A Hunter Knight Guards Electro Wizard
Fireball Mini P.E.K.K.A
Fireball Guards Hunter Electro Wizard
Minion Horde Hunter Electro Wizard Fireball
Fireball Electro Wizard
Minion Horde Mini P.E.K.K.A Hunter
Knight Guards Minion Horde Mini P.E.K.K.A Hunter Electro Wizard
Minion Horde Guards Electro Wizard Knight Fireball Hunter
Minion Horde Hunter Fireball Electro Wizard
Minion Horde Mini P.E.K.K.A Hunter Knight Fireball Guards Electro Wizard
Fireball Minion Horde Mini P.E.K.K.A Guards Hunter Electro Wizard
Mini P.E.K.K.A Knight Minion Horde Hunter Electro Wizard
Minion Horde Fireball Mini P.E.K.K.A Hunter Electro Wizard
Minion Horde Knight Fireball Mini P.E.K.K.A Hunter Electro Wizard
Fireball Knight Minion Horde Guards Hunter Electro Wizard
Hunter Knight Fireball Guards Electro Wizard
Mini P.E.K.K.A Hunter Electro Wizard
Knight Minion Horde Fireball Mini P.E.K.K.A Guards Hunter Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Fireball Electro Wizard
Fireball Electro Wizard Knight Mini P.E.K.K.A Hunter
Guards Knight Minion Horde Mini P.E.K.K.A Hunter Electro Wizard
Mini P.E.K.K.A Guards Hunter Knight Minion Horde Fireball Electro Wizard
Knight Minion Horde Mini P.E.K.K.A Guards Hunter
Fireball Minion Horde Hunter Electro Wizard
Mini P.E.K.K.A Guards Knight Minion Horde Fireball Hunter Electro Wizard
Mini P.E.K.K.A Knight Minion Horde Hunter
Minion Horde Electro Wizard Knight Fireball Mini P.E.K.K.A
Minion Horde Guards
Knight Minion Horde Mini P.E.K.K.A Guards Hunter
Fireball Guards Electro Wizard
Mini P.E.K.K.A Knight Minion Horde Fireball Guards Hunter
Minion Horde Fireball
Guards Electro Wizard Knight Minion Horde Fireball Mini P.E.K.K.A Hunter
Minion Horde Fireball Mini P.E.K.K.A Hunter Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Guards
Fireball Electro Wizard
Minion Horde Fireball
Knight Fireball Guards
Fireball Minion Horde
Fireball Minion Horde Hunter
Minion Horde
Fireball Hunter
Fireball
Minion Horde Fireball Mini P.E.K.K.A Guards Electro Wizard
Knight Minion Horde Fireball Electro Wizard
Fireball
Knight Fireball Hunter
Minion Horde Fireball
Fireball
Minion Horde Fireball Hunter
Minion Horde Fireball
Fireball
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Hunter Electro Wizard
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Hunter
Minion Horde
Fireball Hunter Electro Wizard
Fireball
Fireball
Minion Horde Fireball Hunter Electro Wizard
Electro Wizard Minion Horde Fireball Guards
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball Hunter
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Fireball Guards
Fireball Hunter Electro Wizard
Fireball
Fireball Knight Minion Horde Mini P.E.K.K.A Hunter Electro Wizard
Fireball
Fireball
Minion Horde
Minion Horde Fireball Guards Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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