My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Elixir Golem Baby Dragon Princess Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Baby Dragon Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Guards Sparky
Giant Snowball
Guards Baby Dragon Princess
Zap
Royal Giant Guards Princess Sparky
Barbarian Barrel
Elixir Golem Guards Princess Ice Wizard Sparky
The Log
Royal Giant Elixir Golem Guards Princess Sparky
Earthquake
Elixir Golem Guards
Arrows
Guards Princess
Royal Delivery
Elixir Golem Guards Baby Dragon Princess Ice Wizard Sparky
Fireball
Elixir Golem Baby Dragon Princess Ice Wizard Sparky
Poison
Elixir Golem Guards Princess Ice Wizard Sparky
Lightning
Baby Dragon Ice Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Princess Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Baby Dragon Princess Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Guards Princess Ice Wizard Fireball Baby Dragon Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Elixir Golem Guards Princess Ice Wizard

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Ice Wizard Guards Baby Dragon Princess Sparky
Elixir Golem
Fireball Baby Dragon Ice Wizard Sparky
Fireball
Royal Giant Elixir Golem Baby Dragon Princess Sparky
Guards
Royal Giant
Baby Dragon
Royal Giant Elixir Golem Fireball Ice Wizard Sparky
Princess
Royal Giant Fireball Sparky
Ice Wizard
Royal Giant Elixir Golem Baby Dragon
Sparky
Royal Giant Elixir Golem Fireball Baby Dragon Princess

Defense Synergies 1 7

Royal Giant
Elixir Golem
Fireball
Princess Ice Wizard
Guards
Baby Dragon Princess Ice Wizard Sparky
Baby Dragon
Ice Wizard Guards
Princess
Fireball Guards Ice Wizard
Ice Wizard
Baby Dragon Fireball Guards Princess
Sparky
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Sparky
Sparky Ice Wizard
Sparky Ice Wizard
Sparky Guards Ice Wizard
Fireball Princess Sparky
Fireball Guards Baby Dragon Ice Wizard
Fireball Baby Dragon Princess Ice Wizard
Fireball Baby Dragon Sparky
Sparky Princess Ice Wizard
Guards Ice Wizard Sparky
Guards Ice Wizard Fireball Baby Dragon Princess
Fireball Baby Dragon Princess Ice Wizard
Sparky Fireball Guards Ice Wizard
Fireball Sparky Guards Baby Dragon Princess
Sparky
Fireball Sparky
Sparky Fireball
Fireball Guards Baby Dragon Ice Wizard
Baby Dragon Fireball Guards Princess Ice Wizard
Sparky
Fireball Guards Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Sparky
Fireball Baby Dragon
Guards Sparky
Guards Fireball Sparky
Guards Sparky
Fireball Baby Dragon Princess Ice Wizard
Guards Sparky Fireball Ice Wizard
Sparky
Fireball Baby Dragon Sparky
Guards Sparky
Guards Sparky
Fireball Guards
Fireball Guards Sparky
Fireball Baby Dragon Princess Sparky
Guards Sparky Fireball Baby Dragon
Fireball Baby Dragon Princess Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards Baby Dragon Sparky
Fireball Baby Dragon Princess Ice Wizard
Fireball Baby Dragon Sparky
Fireball Guards Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Princess Ice Wizard
Baby Dragon Princess Sparky
Fireball Baby Dragon Princess Ice Wizard
Fireball
Fireball Guards Sparky
Fireball Princess Sparky
Fireball Baby Dragon Princess
Fireball Baby Dragon Princess Sparky
Fireball Baby Dragon Princess
Princess Fireball Baby Dragon Sparky
Fireball Baby Dragon Princess Sparky
Fireball Baby Dragon Princess Sparky
Fireball Sparky
Sparky
Fireball Baby Dragon Princess Sparky
Fireball Baby Dragon Princess
Fireball Baby Dragon Sparky
Fireball Princess
Sparky
Fireball Baby Dragon
Fireball Baby Dragon Princess Ice Wizard Sparky
Fireball Baby Dragon Princess Ice Wizard Sparky
Fireball Baby Dragon Princess Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Princess Ice Wizard Sparky
Fireball Guards
Fireball Sparky
Fireball Sparky
Fireball Princess Sparky
Sparky
Fireball Princess Sparky
Fireball Guards Princess
Fireball Baby Dragon Princess Ice Wizard
Fireball
Fireball Baby Dragon Princess Sparky
Fireball Baby Dragon Princess
Fireball Sparky
Sparky
Fireball Guards Baby Dragon Princess Sparky
Fireball Princess
Fireball Baby Dragon Princess Sparky

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