My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Musketeer Dark Prince Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince Fisherman
Giant Snowball
Goblin Gang Musketeer Goblin Barrel Fisherman
Zap
Goblin Gang Goblin Barrel Dark Prince Fisherman
Barbarian Barrel
Goblin Gang Rascals Musketeer Goblin Barrel Dark Prince
The Log
Goblin Gang Rascals Musketeer Goblin Barrel Dark Prince Fisherman
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Rascals Goblin Barrel
Royal Delivery
Goblin Gang Rascals Musketeer Goblin Barrel Dark Prince Fisherman
Fireball
Goblin Gang Rascals Musketeer Goblin Barrel Fisherman
Poison
Goblin Gang Rascals Musketeer Fisherman
Lightning
Musketeer Dark Prince Fisherman
Rocket
Rascals Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Fisherman Fireball Musketeer Dark Prince Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Fisherman

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Dark Prince
Rascals
Goblin Barrel Musketeer Dark Prince
Fireball
Dark Prince The Log
Musketeer
Rascals Dark Prince The Log Fisherman
Goblin Barrel
Goblin Gang Rascals Dark Prince
Dark Prince
Goblin Barrel Goblin Gang Rascals Fireball Musketeer Fisherman
The Log
Fireball Musketeer Fisherman
Fisherman
Musketeer Dark Prince The Log

Defense Synergies 3 12

Goblin Gang
Musketeer Rascals Dark Prince The Log Fisherman
Rascals
Goblin Gang Musketeer The Log
Fireball
The Log Musketeer Dark Prince
Musketeer
Goblin Gang The Log Rascals Fireball Dark Prince Fisherman
Goblin Barrel
Dark Prince
Goblin Gang Fireball Musketeer The Log
The Log
Fireball Musketeer Goblin Gang Rascals Dark Prince Fisherman
Fisherman
Goblin Gang Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer The Log
Goblin Gang Rascals Musketeer Dark Prince The Log Fisherman
Goblin Gang Fisherman Rascals Musketeer Dark Prince
Goblin Gang Rascals Musketeer Dark Prince Fisherman
Fireball Dark Prince The Log
Goblin Gang Fireball The Log Rascals Musketeer Dark Prince
Musketeer Goblin Gang Rascals Fireball
Rascals Fireball Musketeer The Log
Goblin Gang Rascals Musketeer Fisherman
Goblin Gang Rascals Musketeer Dark Prince Fisherman
Goblin Gang Rascals Fireball Musketeer Dark Prince The Log Fisherman
Musketeer Goblin Gang Rascals Fireball
Goblin Gang Rascals Fireball Musketeer Dark Prince The Log
Fireball Goblin Gang Rascals Dark Prince The Log
Goblin Gang Rascals
Goblin Gang Rascals Fireball The Log Fisherman
Goblin Gang Rascals Fireball Musketeer Dark Prince Fisherman
Fireball Goblin Gang Rascals Musketeer Dark Prince The Log Fisherman
The Log Rascals Fireball Musketeer Dark Prince Fisherman
Musketeer Fisherman
Goblin Gang Rascals Dark Prince Fireball Musketeer The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Fireball Dark Prince Fisherman
Fireball Goblin Gang Musketeer The Log Fisherman
Goblin Gang Rascals Musketeer Dark Prince The Log Fisherman
Goblin Gang Dark Prince Rascals Fireball Musketeer The Log Fisherman
Goblin Gang Rascals Musketeer Dark Prince Fisherman
Fireball Goblin Gang Rascals Musketeer
Goblin Gang Rascals Dark Prince Fireball Musketeer
Rascals Dark Prince Fisherman
Fireball Dark Prince The Log
Goblin Gang Musketeer
Rascals Musketeer Dark Prince
Fireball Dark Prince The Log
Rascals Dark Prince Goblin Gang Fireball
Rascals Fireball Musketeer
Goblin Gang Rascals Fireball Musketeer Dark Prince The Log Fisherman
Rascals Fireball Musketeer Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Musketeer The Log
Fireball Musketeer The Log Fisherman
Fireball The Log
Rascals Fireball Musketeer Dark Prince The Log
Fireball Dark Prince The Log
Fireball Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log Fisherman
Goblin Gang Fireball Musketeer Fisherman
Fireball Musketeer Dark Prince The Log Fisherman
Fireball Musketeer
Fireball Musketeer The Log Fisherman
Fireball Musketeer Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Fisherman
Fireball Musketeer Dark Prince The Log Fisherman
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log Fisherman
Fireball Musketeer The Log
The Log Fireball Dark Prince
Fisherman
Fireball The Log Musketeer Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer The Log Fisherman
Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Goblin Gang Fireball Musketeer Dark Prince
Fireball Musketeer
The Log Fireball
Fireball Goblin Gang Rascals Musketeer Dark Prince
The Log Fireball Musketeer
Fireball
Musketeer Dark Prince
Goblin Gang Rascals Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer Dark Prince The Log

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