My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Witch X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Hog Rider X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Miner
Giant Snowball
Fire Spirit Bomber Hog Rider Witch Miner
Zap
Fire Spirit Bomber Witch X-Bow
Barbarian Barrel
Fire Spirit Bomber Witch X-Bow
The Log
Fire Spirit Bomber Hog Rider Witch X-Bow
Earthquake
Bomber Hog Rider Witch X-Bow
Arrows
Fire Spirit Bomber Witch
Royal Delivery
Fire Spirit Bomber Hog Rider Witch Miner
Fireball
Bomber Hog Rider Witch X-Bow
Poison
Bomber Witch X-Bow
Lightning
Ice Golem Witch X-Bow
Rocket
Hog Rider Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Giant Snowball Ice Golem Miner Hog Rider Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Giant Snowball Ice Golem

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Giant Snowball Ice Golem X-Bow
Bomber
Giant Snowball Ice Golem Hog Rider X-Bow Miner
Giant Snowball
Hog Rider X-Bow Fire Spirit Bomber Ice Golem Witch Miner
Ice Golem
Hog Rider X-Bow Fire Spirit Bomber Giant Snowball Witch Miner
Hog Rider
Fire Spirit Giant Snowball Ice Golem Bomber Witch
Witch
Giant Snowball Ice Golem Hog Rider Miner
X-Bow
Giant Snowball Ice Golem Fire Spirit Bomber
Miner
Fire Spirit Bomber Giant Snowball Ice Golem Witch

Defense Synergies 2 10

Fire Spirit
Giant Snowball Ice Golem
Bomber
Ice Golem Giant Snowball X-Bow Miner
Giant Snowball
Fire Spirit Bomber Ice Golem Witch X-Bow Miner
Ice Golem
Bomber X-Bow Fire Spirit Giant Snowball Witch
Hog Rider
Witch
Giant Snowball Ice Golem
X-Bow
Ice Golem Bomber Giant Snowball
Miner
Bomber Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem X-Bow
Bomber Witch X-Bow
Witch Fire Spirit Bomber Giant Snowball
Witch Bomber
Bomber X-Bow
Fire Spirit Bomber Giant Snowball X-Bow
Giant Snowball Fire Spirit Witch X-Bow
Ice Golem X-Bow
Witch X-Bow
Fire Spirit Bomber Giant Snowball Ice Golem Miner
Witch Bomber Giant Snowball Ice Golem X-Bow
Giant Snowball Witch
Fire Spirit Bomber Giant Snowball Witch X-Bow
Fire Spirit Bomber Giant Snowball Witch X-Bow
X-Bow
Giant Snowball X-Bow
Bomber Witch X-Bow
Fire Spirit Bomber Giant Snowball Witch X-Bow
Giant Snowball Witch Fire Spirit Bomber Ice Golem
Bomber Fire Spirit Giant Snowball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Witch X-Bow
Bomber Giant Snowball Ice Golem X-Bow Miner
Ice Golem Witch
Ice Golem X-Bow
Witch
Fire Spirit Giant Snowball Ice Golem Witch
Ice Golem Witch
Giant Snowball Ice Golem Witch X-Bow
Witch
Witch
Giant Snowball
Ice Golem Witch
Bomber Witch
Witch Bomber Ice Golem X-Bow
Bomber Giant Snowball Ice Golem Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem X-Bow
Giant Snowball X-Bow Miner
X-Bow Miner
Ice Golem
Bomber Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Ice Golem Witch
Fire Spirit Bomber Witch
X-Bow Fire Spirit Giant Snowball Ice Golem
Miner Giant Snowball X-Bow
Fire Spirit Giant Snowball X-Bow
Miner X-Bow
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Ice Golem Miner
X-Bow
Giant Snowball Ice Golem X-Bow
X-Bow Bomber Giant Snowball Witch
X-Bow
Giant Snowball
Bomber
Fire Spirit Bomber Giant Snowball X-Bow
Fire Spirit Bomber Giant Snowball Witch X-Bow Miner
X-Bow
Giant Snowball
X-Bow
Giant Snowball X-Bow
Giant Snowball Ice Golem Fire Spirit Bomber Witch
Witch
X-Bow Miner Giant Snowball Witch
Giant Snowball Witch X-Bow Miner
Miner X-Bow
Fire Spirit Giant Snowball Ice Golem Witch X-Bow
Giant Snowball Witch
Giant Snowball
Bomber Giant Snowball X-Bow Miner
Giant Snowball
Giant Snowball
Fire Spirit Witch X-Bow
Fire Spirit Giant Snowball Witch
Miner
Bomber Giant Snowball Ice Golem
Giant Snowball
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch X-Bow Miner

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