My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage Zappies Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Royal Hogs Guards
Giant Snowball
Spear Goblins Zappies Royal Hogs Guards
Zap
Spear Goblins Zappies Royal Hogs Guards
Barbarian Barrel
Spear Goblins Goblin Cage Zappies Royal Hogs Guards Executioner
The Log
Spear Goblins Goblin Cage Zappies Royal Hogs Guards
Earthquake
Spear Goblins Goblin Cage Zappies Royal Hogs Guards
Arrows
Spear Goblins Zappies Royal Hogs Guards
Royal Delivery
Spear Goblins Goblin Cage Zappies Royal Hogs Guards Executioner
Fireball
Goblin Cage Zappies Royal Hogs Executioner
Poison
Spear Goblins Goblin Cage Zappies Royal Hogs Guards Executioner
Lightning
Goblin Cage Executioner
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Guards Goblin Cage Zappies Giant Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Giant Snowball Guards Goblin Cage

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Goblin Cage Zappies Giant Royal Hogs
Giant Snowball
Royal Hogs Spear Goblins Goblin Cage Giant Executioner
Goblin Cage
Spear Goblins Giant Snowball Giant Royal Hogs
Zappies
Spear Goblins Giant Royal Hogs
Giant
Spear Goblins Giant Snowball Goblin Cage Zappies Guards Executioner
Royal Hogs
Giant Snowball Spear Goblins Goblin Cage Zappies Guards Executioner
Guards
Giant Royal Hogs
Executioner
Giant Snowball Giant Royal Hogs

Defense Synergies 0 13

Spear Goblins
Giant Snowball Goblin Cage Zappies Guards
Giant Snowball
Spear Goblins Goblin Cage Zappies Guards Executioner
Goblin Cage
Spear Goblins Giant Snowball Zappies Guards Executioner
Zappies
Spear Goblins Giant Snowball Goblin Cage Guards
Giant
Royal Hogs
Guards
Spear Goblins Giant Snowball Goblin Cage Zappies Executioner
Executioner
Giant Snowball Goblin Cage Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Cage Zappies Executioner
Goblin Cage Zappies Executioner
Goblin Cage Giant Snowball Zappies Executioner
Goblin Cage Zappies Guards
Goblin Cage
Spear Goblins Giant Snowball Zappies Guards Executioner
Giant Snowball Spear Goblins Goblin Cage Zappies Executioner
Goblin Cage
Zappies Goblin Cage
Guards Spear Goblins Giant Snowball Zappies
Guards Executioner Spear Goblins Giant Snowball Zappies
Executioner Spear Goblins Giant Snowball Zappies
Goblin Cage Giant Snowball Zappies Guards
Executioner Giant Snowball Goblin Cage Zappies Guards
Goblin Cage Zappies
Giant Snowball Goblin Cage Zappies
Goblin Cage Zappies Executioner
Goblin Cage Spear Goblins Giant Snowball Zappies Guards Executioner
Giant Snowball Goblin Cage Executioner Spear Goblins Zappies Guards
Goblin Cage Zappies
Spear Goblins Giant Snowball Zappies Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Giant Snowball Goblin Cage Zappies
Giant Snowball Executioner
Zappies Guards Spear Goblins Goblin Cage
Guards Goblin Cage Zappies
Goblin Cage Zappies Guards Executioner
Executioner Giant Snowball Zappies
Guards Spear Goblins Goblin Cage Zappies
Goblin Cage Zappies
Goblin Cage Spear Goblins Giant Snowball Zappies
Goblin Cage Zappies Guards
Goblin Cage Zappies Guards
Giant Snowball Goblin Cage Guards
Goblin Cage Zappies Guards Executioner
Goblin Cage Zappies Executioner
Zappies Guards Spear Goblins Goblin Cage Executioner
Executioner Giant Snowball Goblin Cage Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Giant Snowball Executioner
Guards
Executioner Giant Snowball
Executioner Spear Goblins Giant Snowball
Executioner
Giant Snowball Executioner
Giant Snowball
Giant Snowball Guards
Giant Snowball Executioner
Giant Snowball Executioner
Giant Snowball
Spear Goblins Giant Snowball Executioner
Executioner
Giant Snowball
Giant Snowball Executioner
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Executioner
Giant Snowball Executioner
Giant Snowball
Giant Snowball Executioner
Giant Snowball Zappies Guards
Giant Snowball
Giant Snowball
Giant Snowball Zappies
Giant Snowball
Spear Goblins Zappies Guards
Giant Snowball Zappies Executioner
Executioner
Giant Snowball Executioner
Giant Snowball
Executioner
Giant Snowball Zappies Guards
Giant Snowball Zappies Executioner
Giant Snowball Executioner

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